Difference between revisions of "Ghost House"

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'''''{{PAGENAME}}''''' (ゴーストハウス) is a [[Sega Master System]] action platform game developed and published by [[Sega]]. An enhanced port of the company's 1982 [[Sega G80]] arcade game ''[[Monster Bash]]'', it was first released in Japan on the system's innovative [[Sega Card]] format in April 1986, and is generally considered superior to the original arcade version.
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'''''{{PAGENAME}}''''' (ゴーストハウス) is a [[Sega Master System]] action platform game developed and published by Sega. An enhanced port of the company's 1982 [[Sega G80]] arcade game ''[[Monster Bash]]'', it was first released in Japan on the system's innovative [[Sega Card]] format in April 1986, and is generally considered superior to the original arcade version.
  
 
==Story==
 
==Story==
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==Production credits==
 
==Production credits==
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*'''Programmer:''' [[Steve Hanawa]]{{intref|Interview: Steve Hanawa (2011-10-05) by Sega-16}}
 
*'''Music:''' [[Hiroshi Kawaguchi]]{{fileref|SSG100030AC_music_jp_booklet.pdf|page=7}}
 
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| manual=GhostHouse-SMS-BR-Manual.pdf
 
}}{{Scanbox
 
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Latest revision as of 02:19, 20 November 2024

n/a

GhostHouse title.png

Ghost House
System(s): Sega Master System
Publisher: Sega Enterprises, Ltd. (JP, EU), Sega of America (US)
Developer:
Distributor: Tec Toy (BR)
Genre: Action[1]

















Number of players: 1-2 (alternating)
Release Date RRP Code
Sega Master System
JP
(Card)
¥4,3004,300 C-512
Sega Master System
US
(Card)
$34.9534.95[3] 4002
Sega Master System
EU
MK-4502-50
Sega Master System
EU
(Card)
4002
Sega Master System
UK
£17.9917.99[4] MK-4502-50
Sega Master System
UK
(Card)
£14.9514.95[7][6][8]
Sega Master System
SE
Sega Master System
AU
4502
Sega Master System
BR
Sega Master System
KR
Sega Master System
TW
K-319

Ghost House (ゴーストハウス) is a Sega Master System action platform game developed and published by Sega. An enhanced port of the company's 1982 Sega G80 arcade game Monster Bash, it was first released in Japan on the system's innovative Sega Card format in April 1986, and is generally considered superior to the original arcade version.

Story

Mick must collect the family jewels, which are hidden within Dracula's mansion.

Gameplay

The game is an action platformer. Rounds consist of multiple levels of platforms connected by ladders and doorways. Each round contains five Draculas, but four of them are "dummies." To fight each Dracula, Mick must first find a key, which is dropped by a random enemy. Then he must locate a coffin and use the key to unlock it (by walking in front of it) and release Dracula. Dracula flies around as a bat and occasionally transforms into his human form; he can only be attacked in his human form. After defeating Dracula, Mick receives a heart that restores his health and a jewel. One of the Draculas per round, the "real" Dracula, respawns after being defeated and must be fought again. Draculas also respawn if they are not killed quickly enough after entering a skeleton form. After collecting all five jewels, Mick must find the magic door to exit the round.

Mick walks with Left and Right. He ducks with Down, which can be used to avoid enemies and projectiles, and crawls with Down-left and Down-right. He jumps with 1. He attacks enemies by punching them with 2, though he can also equip knives that do more damage and have longer reach. He can attack while jumping. He climbs ladders with Up and Down and enters doorways with Up.

There are six rounds total; the last three rounds are more difficult versions of the first three rounds. Rounds loop around horizontally. Some platforms have traps that cause Mick to fall through them. Ceilings sometimes have spider webs that ensnare Mick and prevent him from moving; Mick can escape by quickly alternating between Left and Right. Mick takes more damage while stuck in a web. The basement in each round contains a blazing fire that damages Mick if he does not avoid it.

Mick also has a health meter and loses health from touching a monsters or other hazard or from falling from a great height. When he runs out of energy, he loses a life and starts over at the beginning of the round (but retaining the jewels that he has collected). The game ends if Mick loses all of his lives. Mick starts the game with three lives and receives an additional life at 50,000 and 150,000 points.

The game has a two-player mode where players share a controller and take turns.

Items

Ghost House SMS, Items.png
Key
Keys unlock Dracula's coffin. They are dropped by random enemies after they are defeated if Mick does not already possess a key.
Ghost House SMS, Items.png
Coffin
Unlock with a key to release Dracula.
Ghost House SMS, Items.png
Box
Restores part of Mick's health meter.
Ghost House SMS, Items.png
Heart
Fully restores Mick's health meter. Mick receives a heart after defeating Dracula.
Ghost House SMS, Items.png
Candelabra
Jumping in front of a candelabra causes a knife to fly across the screen (unless Mick is already armed with a knife).
Ghost House SMS, Items.png
Knife
Knives harm Mick if they hit him. Mick can jump on top of a knife to take it, replacing his punch attack with a stronger and longer knife attack. The knife lasts for 5 hits before Mick reverts to his punches.
Ghost House SMS, Items.png
Fireplace
Walking past a lamp on a fireplace causes an arrow to shoot across the screen.
Ghost House SMS, Items.png
Arrow
Arrows harm Mick if they hit him. Mick can jump on top of an arrow for bonus points. After jumping on 16 arrows or knives, Mick becomes temporary invincible and can defeat enemies by walking into them. This can only be done twice per life or round.
Ghost House SMS, Items.png
Ceiling Light
Touching a ceiling light freezes all enemies in place temporarily. Enemies, including Dracula, can still be attacked while frozen. This can only be done 5 times per round.
Ghost House SMS, Items.png
Jewels
Collect all 5 jewels by defeating Dracula to reveal the magic door.
Ghost House SMS, Doors.png
Door
Transports Mick to another door somewhere in the round. Some areas can only be accessed through a door.
Ghost House SMS, Doors.png
Magic Door
Exits the round. Appears near the top of the round after defeating all of the Draculas and acquiring the jewels.

Rounds

Ghost House SMS, Stage 1.png

Round 1
Map: 1️⃣ 

Ghost House SMS, Stage 2.png

Round 2
Map: 1️⃣ 

Ghost House SMS, Stage 3.png

Round 3
Map: 1️⃣ 

Ghost House SMS, Stage 4.png

Round 4
Map: 1️⃣ 

Ghost House SMS, Stage 5.png

Round 5
Map: 1️⃣ 

Ghost House SMS, Stage 6.png

Round 6
Map: 1️⃣ 

Production credits

Main article: Ghost House/Production credits.

Hints

Magazine articles

Main article: Ghost House/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Atuagagdliutit (GL) #1990-11-14 (1991-11-14)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Ação Games (BR)
67
[9]
Complete Guide to Consoles (UK)
76
[10]
Complete Guide to Consoles (UK)
79
[11]
The Complete Guide to Sega (UK) PAL
79
[12]
Console XS (UK) PAL
45
[13]
Mean Machines Sega (UK)
79
[14]
Power Play (DE)
40
[15]
Sega Power (UK) PAL
50
[16]
Sega Pro (UK)
65
[17]
Sega Pro (UK) PAL
45
[18]
Tilt (FR)
65
[19]
Sega Master System
63
Based on
11 reviews

Ghost House

Master System, JP
GhostHouse JP cover.jpg
Cover
Master System, US (℠ variant)
GhostHouse US SM cover.jpg
Cover
Ghosthouse sms us manual.pdf
Manual
Master System, US (® variant)
GhostHouse US cardcover.jpg
Cover
Ghosthouse sms us segacard2-back.jpgGhosthouse sms us segacard1-front.jpg
Card
Ghosthouse sms us manual.pdf
Manual
Master System, EU
Card version
GhostHouse EU cardcover.jpg
Cover
Master System, EU
Cartridge version
GhostHouse EU noR cover.jpg
Cover
Master System, EU
Cartridge version, ® variant
GhostHouse EU cover.jpg
Cover
Master System, UK (Card version)
GhostHouse EU English cardcover.jpg
Cover
Master System, SE (Brio)

GhostHouseSMSSEManual.jpg
Manual
Master System, AU
GhostHouse AU cover.jpg
Cover
GhostHouse SMS AU Cart.jpg
Cart
GhostHouseSMSAuManual.pdf
Manual
Master System, AU (Hotline/NIAL stickers)
GhostHouse AU nial cover.jpg
Cover
GhostHouse SMS AU Cart.jpg
Cart
GhostHouseSMSAuManual.pdf
Manual
Master System, AU (Hotline/not for rental stickers)
GhostHouse AU norental cover.jpg
Cover
GhostHouse SMS AU Cart.jpg
Cart
GhostHouseSMSAuManual.pdf
Manual
Master System, BR
GhostHouse SMS BR Box.jpg
Cover
Master System, KR

GhostHouse KR cart.jpg
Cart
Master System, TW

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Master System
 ?
CRC32 f1f8ff2d
MD5 580adb73aecd35348862fb6ed43ae956
SHA-1 cbce4c5d819be524f874ec9b60ca9442047a6681
32kB Cartridge (EU/US)
Sega Master System
 ?
CRC32 c0f3ce7e
MD5 89028bfb152a553adf25668649d39ca6
SHA-1 051e74c499c6792f891668a7be23a11c2c4087af
32kB Cartridge (JP)
Sega Master System
 ?
CRC32 1203afc9
MD5 5d4a6cd8db303b9dc07ee8be4fe72309
SHA-1 8d286d46312171608d6a769a7181cb7f73acb728
32kB Cartridge (KR)

References


Ghost House

GhostHouse title.png

Main page | Comparisons | Maps | Credits | Development | Magazine articles | Reception


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