Difference between revisions of "After Burner II/Comparisons"
From Sega Retro
(→Demo) |
m |
||
(2 intermediate revisions by one other user not shown) | |||
Line 9: | Line 9: | ||
| image4=AfterBurnerII PCE Title.png | | image4=AfterBurnerII PCE Title.png | ||
| image5=AfterBurnerII_X68_JP_SSTitle.png | | image5=AfterBurnerII_X68_JP_SSTitle.png | ||
− | | game1=X | + | | image6=AfterBurner FMT JP title.png |
+ | | game1=Arcade (X Board) | ||
| game2=Mega Drive (NTSC-J) | | game2=Mega Drive (NTSC-J) | ||
| game3=Famicom | | game3=Famicom | ||
| game4=PC Engine | | game4=PC Engine | ||
| game5=X68000 | | game5=X68000 | ||
+ | | game6=FM Towns | ||
| desc= | | desc= | ||
}} | }} | ||
Line 24: | Line 26: | ||
| image4=AfterBurnerII_PCE_JP_SSIngame1.png | | image4=AfterBurnerII_PCE_JP_SSIngame1.png | ||
| image5=AfterBurnerII_X68_JP_SSIngame1.png | | image5=AfterBurnerII_X68_JP_SSIngame1.png | ||
− | | game1=X | + | | game1=Arcade (X Board) |
| game2=Mega Drive | | game2=Mega Drive | ||
| game3=Famicom | | game3=Famicom | ||
Line 39: | Line 41: | ||
| image4=AfterBurnerII_PCE_JP_SSIngame2.png | | image4=AfterBurnerII_PCE_JP_SSIngame2.png | ||
| image5=AfterBurnerII_X68_JP_SSIngame2.png | | image5=AfterBurnerII_X68_JP_SSIngame2.png | ||
− | | game1=X | + | | game1=Arcade (X Board) |
| game2=Mega Drive (NTSC-J) | | game2=Mega Drive (NTSC-J) | ||
| game3=Famicom | | game3=Famicom | ||
Line 54: | Line 56: | ||
| image4=AfterBurnerII_PCE_JP_SSIngame3.png | | image4=AfterBurnerII_PCE_JP_SSIngame3.png | ||
| image5=AfterBurnerII_X68_JP_SSIngame3.png | | image5=AfterBurnerII_X68_JP_SSIngame3.png | ||
− | | game1=X | + | | game1=Arcade (X Board) |
| game2=Mega Drive | | game2=Mega Drive | ||
| game3=Famicom | | game3=Famicom | ||
Line 122: | Line 124: | ||
| game1=Arcade (X Board) | | game1=Arcade (X Board) | ||
| game2=X68000 | | game2=X68000 | ||
+ | }} | ||
+ | |||
+ | ==Comparison with ''After Burner''== | ||
+ | ''After Burner II'' is considered to be more of an upgrade to the original ''[[After Burner]]'' than a fully-fledged sequel. There are, however, a number of differences between the two. | ||
+ | {{Comparison | ||
+ | | image1=After Burner Title.png | ||
+ | | image2=After Burner II Title.png | ||
+ | | game1=''After Burner'' | ||
+ | | game2=''After Burner II'' | ||
+ | | desc=The title screen and introduction was changed dramatically. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=AfterBurner XBoard TakeOff.png | ||
+ | | image2=AfterBurnerII XBoard Takeoff.png | ||
+ | | game1=''After Burner'' | ||
+ | | game2=''After Burner II'' | ||
+ | | desc=The player is told how many missiles they have from the very beginning of ''After Burner II''. In the original '''After Burner'', this is only made known once the plane is in the air. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=AfterBurner XBoard Stage1Start.png | ||
+ | | image2=AfterBurnerII XBoard Stage1Start.png | ||
+ | | game1=''After Burner'' | ||
+ | | game2=''After Burner II'' | ||
+ | | desc=''After Burner II'' has more information in its HUD, not only to accommodate the new throttle meter, but to show how many enemy planes have been hit. By default, ''After Burner II'' also gives the player more missiles - 50 vs. 29. The initial set of enemies also have blue highlights in ''After Burner II'' rather than green. | ||
}} | }} | ||
Latest revision as of 01:38, 8 December 2024
- Back to: After Burner II.
Contents
Version comparisons
Title screen
Arcade (X Board) |
---|
Mega Drive (NTSC-J) |
---|
Famicom |
---|
PC Engine |
---|
X68000 |
---|
FM Towns |
---|
Take off
Arcade (X Board) |
---|
Mega Drive |
---|
Famicom |
---|
PC Engine |
---|
X68000 |
---|
Gameplay
Arcade (X Board) |
---|
Mega Drive (NTSC-J) |
---|
Famicom |
---|
PC Engine |
---|
X68000 |
---|
Inflight refueling
Arcade (X Board) |
---|
Mega Drive |
---|
Famicom |
---|
PC Engine |
---|
X68000 |
---|
Demo image 1
Arcade (X Board) |
---|
X68000 |
---|
Demo image 2
Arcade (X Board) |
---|
Mega Drive (NTSC-U) |
---|
Demo image 3
Arcade (X Board) |
---|
Mega Drive (NTSC-U) |
---|
Demo image 4
Arcade (X Board) |
---|
Mega Drive (NTSC-U) |
---|
Demo image 5
Arcade (X Board) |
---|
Mega Drive (NTSC-U) |
---|
Demo image 6
Arcade (X Board) |
---|
Mega Drive (NTSC-U) |
---|
Instructions
Arcade (X Board) |
---|
X68000 |
---|
Comparison with After Burner
After Burner II is considered to be more of an upgrade to the original After Burner than a fully-fledged sequel. There are, however, a number of differences between the two.
After Burner |
---|
After Burner II |
---|
The title screen and introduction was changed dramatically.
After Burner |
---|
After Burner II |
---|
The player is told how many missiles they have from the very beginning of After Burner II. In the original 'After Burner, this is only made known once the plane is in the air.
After Burner |
---|
After Burner II |
---|
After Burner II has more information in its HUD, not only to accommodate the new throttle meter, but to show how many enemy planes have been hit. By default, After Burner II also gives the player more missiles - 50 vs. 29. The initial set of enemies also have blue highlights in After Burner II rather than green.
References
After Burner II | |
---|---|
Main page | Comparisons | Credits | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs
|