Difference between revisions of "Guzzler"

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Compared to other SG-1000 games, ''Guzzler'' shows some very poor production values. It thrusts you into gameplay without warning (which can result in cheap deaths) and it has a broken pause feature, which although appears to work, will unpause the game after a few seconds. There are only three maps and far fewer enemies than in the arcade version and it is also a much louder game, as the SG-1000 omits a high pitched squeak every time you make a step.
 
Compared to other SG-1000 games, ''Guzzler'' shows some very poor production values. It thrusts you into gameplay without warning (which can result in cheap deaths) and it has a broken pause feature, which although appears to work, will unpause the game after a few seconds. There are only three maps and far fewer enemies than in the arcade version and it is also a much louder game, as the SG-1000 omits a high pitched squeak every time you make a step.
  
==Gallery==
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==Screenshots==
 
<gallery>
 
<gallery>
 
Guzzler Map1.png|Map 1
 
Guzzler Map1.png|Map 1

Revision as of 15:05, 19 September 2015

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Guzzler title.png

Guzzler
System(s): SG-1000
Publisher: Tsukuda Original
Developer:
Genre: Action

















Number of players: 1
Release Date RRP Code

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Guzzler (ガズラー) is an arcade game developed by Tehkan. It was ported to the SG-1000 by Tsukuda Original and given Othello Multivision branding. To this day the SG-1000 version stands as the only home port of Guzzler.

You play as a character who needs to absorb water to put out fires dotted around a maze. The fires also spawn fire-based enemies which can be defeated in a similar fashion. You can only store up to three shots at one time.

Compared to other SG-1000 games, Guzzler shows some very poor production values. It thrusts you into gameplay without warning (which can result in cheap deaths) and it has a broken pause feature, which although appears to work, will unpause the game after a few seconds. There are only three maps and far fewer enemies than in the arcade version and it is also a much louder game, as the SG-1000 omits a high pitched squeak every time you make a step.

Screenshots

Physical Scans

SG-1000, JP
Guzzler SG1000 JP Box Back.jpgGuzzler SG1000 JP Spine.jpgGuzzler SG1000 JP Box Front.jpg
Cover
Guzzler SG1000 JP Cart.jpg
Cart
Guzzler SG1000 JP Manual.PDF
Manual
Guzzler SG1000 JP Inside.jpg
Inside
SG-1000, JP (Black variant)
Guzzler Black SG1000 JP Front.jpg
Cover
SG-1000, TW