Difference between revisions of "Guzzler"
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Compared to other SG-1000 games, ''Guzzler'' shows some very poor production values. It thrusts you into gameplay without warning (which can result in cheap deaths) and it has a broken pause feature, which although appears to work, will unpause the game after a few seconds. There are only three maps and far fewer enemies than in the arcade version and it is also a much louder game, as the SG-1000 omits a high pitched squeak every time you make a step. | Compared to other SG-1000 games, ''Guzzler'' shows some very poor production values. It thrusts you into gameplay without warning (which can result in cheap deaths) and it has a broken pause feature, which although appears to work, will unpause the game after a few seconds. There are only three maps and far fewer enemies than in the arcade version and it is also a much louder game, as the SG-1000 omits a high pitched squeak every time you make a step. | ||
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<gallery> | <gallery> | ||
Guzzler Map1.png|Map 1 | Guzzler Map1.png|Map 1 |
Revision as of 15:05, 19 September 2015
Guzzler | |||||
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System(s): SG-1000 | |||||
Publisher: Tsukuda Original | |||||
Developer: Tehkan, Tsukuda Original | |||||
Genre: Action | |||||
Number of players: 1 | |||||
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Guzzler (ガズラー) is an arcade game developed by Tehkan. It was ported to the SG-1000 by Tsukuda Original and given Othello Multivision branding. To this day the SG-1000 version stands as the only home port of Guzzler.
You play as a character who needs to absorb water to put out fires dotted around a maze. The fires also spawn fire-based enemies which can be defeated in a similar fashion. You can only store up to three shots at one time.
Compared to other SG-1000 games, Guzzler shows some very poor production values. It thrusts you into gameplay without warning (which can result in cheap deaths) and it has a broken pause feature, which although appears to work, will unpause the game after a few seconds. There are only three maps and far fewer enemies than in the arcade version and it is also a much louder game, as the SG-1000 omits a high pitched squeak every time you make a step.
Screenshots
Physical Scans
SG-1000, TW |
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