Difference between revisions of "Yuji Uekawa"

From Sega Retro

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* ''[[Sonic R]]'' (PC Version) (1998) — Character designer (Sega Enterprises Ltd.) (Sega)
 
* ''[[Sonic R]]'' (PC Version) (1998) — Character designer (Sega Enterprises Ltd.) (Sega)
 
* ''[[Sonic Adventure]]'' (1998) — Character designer, Character motion designer, "Chaos" character designer
 
* ''[[Sonic Adventure]]'' (1998) — Character designer, Character motion designer, "Chaos" character designer
* ''[[ChuChu Rocket!]] (DC Version)'' (1999) — Art Director
+
* ''[[ChuChu Rocket!]]'' (DC Version) (1999) — Art Director
* ''[[ChuChu Rocket!]] (GBA Version)'' (2001) — Art Director
+
* ''[[ChuChu Rocket!]]'' (GBA Version) (2001) — Art Director (Design), Art Director (Design) (Original Staff)
 
* ''[[Sonic Shuffle]]'' (2000) — Supervisor (Sonic Team)
 
* ''[[Sonic Shuffle]]'' (2000) — Supervisor (Sonic Team)
 
* ''[[Samba de Amigo]]'' (2000) — Character Designer
 
* ''[[Samba de Amigo]]'' (2000) — Character Designer
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* ''[[Sonic the Hedgehog 4 Episode II]]'' (2012) — Character Artist
 
* ''[[Sonic the Hedgehog 4 Episode II]]'' (2012) — Character Artist
 
* ''[[Sonic & All-Stars Racing Transformed]]'' (2012) — CS2 R&D (Sega Corporation)
 
* ''[[Sonic & All-Stars Racing Transformed]]'' (2012) — CS2 R&D (Sega Corporation)
* ''[[Sonic Lost World]]'' (Wii U & 3DS Version) (2013) — Sonic Character Supervisor
+
* ''[[Sonic Lost World]]'' (2013) — Sonic Character Supervisor
 
* ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' (2013) — Sonic Character Supervisor (Sega Development Team)
 
* ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' (2013) — Sonic Character Supervisor (Sega Development Team)
 
* ''[[sonic:Super Smash Bros. for Nintendo 3DS|Super Smash Bros. for Nintendo 3DS]]'' (2014) — Supervisor (Original Games)
 
* ''[[sonic:Super Smash Bros. for Nintendo 3DS|Super Smash Bros. for Nintendo 3DS]]'' (2014) — Supervisor (Original Games)
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* ''[[Sonic Boom: Shattered Crystal]]'' (2014) — Character Supervisor (Sega of Japan CS2) (Sega of Japan)
 
* ''[[Sonic Boom: Shattered Crystal]]'' (2014) — Character Supervisor (Sega of Japan CS2) (Sega of Japan)
 
* ''[[sonic:Super Smash Bros. for Wii U|Super Smash Bros. for Wii U]]'' (2014) — Supervisor (Original Games)
 
* ''[[sonic:Super Smash Bros. for Wii U|Super Smash Bros. for Wii U]]'' (2014) — Supervisor (Original Games)
 +
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Sonic Character Supervisor (Sega Games Development Team)
 
}}
 
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{{DEFAULTSORT:Uekawa, Yuji}}
 
{{DEFAULTSORT:Uekawa, Yuji}}
 
[[Category:Sonic Team Developers]]
 
[[Category:Sonic Team Developers]]

Revision as of 08:55, 10 March 2016

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Yuji Uekawa's (上川 祐司) first major project was cult favorite Ristar, a character of his own design. His first Sonic title was the Saturn version of Sonic 3D Blast, where he was a Special Stage artist. Since Sonic R, he's been the main series character designer. His hip, stylized drawings gave Sonic an entirely new visual personality in Sonic Adventure, and he's since loaned his talents to a number of Sonic Team titles, including Samba de Amigo and Billy Hatcher and the Giant Egg.

Production History