Difference between revisions of "Yuji Uekawa"

From Sega Retro

m
Line 4: Line 4:
 
==Production History==
 
==Production History==
 
* ''[[Ristar]]'' (1995) — Character Designer
 
* ''[[Ristar]]'' (1995) — Character Designer
* ''Astal'' (1995) — Character Production
+
* ''[[Astal]]'' (1995) — Character Production
 
* ''[[Sonic 3D Blast]]'' (1996) — Artist
 
* ''[[Sonic 3D Blast]]'' (1996) — Artist
 
* ''[[Sonic Jam]]'' (1997) — Artist
 
* ''[[Sonic Jam]]'' (1997) — Artist
Line 15: Line 15:
 
* ''Samba de Amigo Ver.2000'' (2000) — Character Designer
 
* ''Samba de Amigo Ver.2000'' (2000) — Character Designer
 
* ''[[Sonic Adventure 2]]'' (2001) — Player Character Designer, Product Support
 
* ''[[Sonic Adventure 2]]'' (2001) — Player Character Designer, Product Support
* ''[[Sonic Adventure 2:Battle]]'' (2002) — Player Character Designer, Product Support
+
* ''[[Sonic Adventure 2: Battle]]'' (2002) — Player Character Designer, Product Support
 
* ''[[Sonic Advance]]'' (2002) — Art Director
 
* ''[[Sonic Advance]]'' (2002) — Art Director
 
* ''[[Sonic Mega Collection]]'' (2002) — Illustrator
 
* ''[[Sonic Mega Collection]]'' (2002) — Illustrator
Line 25: Line 25:
 
* ''[[Sonic Heroes]]'' (2004) — Menu Screen Artist, Product Support
 
* ''[[Sonic Heroes]]'' (2004) — Menu Screen Artist, Product Support
 
* ''[[Sonic Advance 3]]'' (2004) — Art Director
 
* ''[[Sonic Advance 3]]'' (2004) — Art Director
* ''Puyo Pop Fever (GBA Version)'' (2004) — Art Director
+
* ''[[Puyo Pop Fever]] (GBA Version)'' (2004) — Art Director
 
* ''[[Sonic Mega Collection Plus]]'' (2004) — Illustrator
 
* ''[[Sonic Mega Collection Plus]]'' (2004) — Illustrator
 
* ''[[Sonic Gems Collection]]'' (2005) — Illustrator
 
* ''[[Sonic Gems Collection]]'' (2005) — Illustrator

Revision as of 11:24, 31 October 2010

Yuji Uekawa's first major project was cult favorite Ristar, a character of his own design. His first Sonic title was the Saturn version of Sonic 3D Blast, where he was a Special Stage artist. Since Sonic R, he's been the main series character designer. His hip, stylized drawings gave Sonic an entirely new visual personality in Sonic Adventure, and he's since loaned his talents to a number of Sonic Team titles, including Samba de Amigo and Billy Hatcher and the Giant Egg.

Production History