Difference between revisions of "16t"

From Sega Retro

m (Text replacement - "==Production credits==" to "==Production credits== Category:Use Creditstable template")
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==Production credits==
 
==Production credits==
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{{creditstable|
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*'''Game Design:''' [[Kenichi Ono|AX.]]
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*'''Graphic Design:''' [[Soh]], [[Mitsugu]]
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*'''Soft Program:''' [[Atsu]]
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*'''Sound Compose:''' [[Lotty]]
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*'''Special Thanks to:''' [[Iiyo]], [[Osamu Hori|Horichian]], [[Toru Yoshida|Yoshipon]], [[Rew.]], [[Bo]], [[Tarnya]], [[Taka Oh]], and Many Friends.
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*'''Presented by:''' [[Sega]], Team 16T
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|source=In-game credits
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}}
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==References==
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<references/>
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[[Category:Use Creditstable template]]
 
[[Category:Use Creditstable template]]
'''Game Design:''' [[Kenichi Ono|AX.]]<br>
+
 
'''Graphic Design:''' [[Soh]], [[Mitsugu]]<br>
 
'''Soft Program:''' [[Atsu]]<br>
 
'''Sound Compose:''' [[Lotty]]<br>
 
'''Special Thanks to:''' [[Iiyo]], [[Osamu Hori|Horichian]], [[Toru Yoshida|Yoshipon]], [[Rew.]], [[Bo]], [[Tarnya]], [[Taka Oh]], and Many Friends.<br>
 
'''Presented by:''' [[Sega]], Team 16T
 
  
 
{{NoScans|console=Mega Drive}}
 
{{NoScans|console=Mega Drive}}

Revision as of 13:55, 18 June 2016


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16t MDTitleScreen.png

16t
System(s): Sega Mega Drive via Sega Game Toshokan
Publisher: Sega
Developer:
Genre: Action

















Release Date RRP Code

16t is a 1991 action game for the Sega Mega Drive by Sega released exclusively on the Sega Game Toshokan service (and on the various compilations that package such games).

You play as a computer programmer who goes into his bugged program to debug it by squishing the bugs with 16-ton weights. Levels are a series of platforms that wrap around both horizontally and vertically. A and C jump and B throws a 16-ton weight. You can only throw a certain number of weights at a time; the number is shown at the bottom of the screen. The level ends when you crush all the enemies. Getting crushed or getting hit once causes you to lose a life.

Production credits

Source:
In-game credits

References