Difference between revisions of "Sega Soccer Slam"
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*Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/gc/soccslam/ GameCube] | *Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/gc/soccslam/ GameCube] | ||
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[[Category:Mobile Phone games]] | [[Category:Mobile Phone games]] |
Revision as of 09:55, 21 June 2016
Sega Soccer Slam | |||||||||||||||||||||||||||||||||||||||||||||
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System(s): PlayStation 2, GameCube, Xbox, Mobile, Xbox 360 (Xbox Originals/Games on Demand) | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||||||||||||
Developer: Black Box Games, Visual Concepts | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Sports | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Sega Soccer Slam (セガサッカースラム) is a football game developed by Black Box Games and Visual Concepts and published by Sega for the PlayStation 2, Nintendo GameCube, Xbox and mobile phones. The Xbox version was later released in late 2008 as part of the Xbox Originals line on Xbox Live, only in North America.
Contents
Gameplay
Sega Soccer Slam opts for fast-paced arcade-style gameplay, as opposed to something more conventional as found in franchises such as Electronic Arts' FIFA games. It features 3-on-3 matches with a smaller pitch size, meaning goals are more common. Furthermore most of the rules regarding fouls or offsides are non-existent.
Production credits
Black Box Games
Programming: James Grieve, Keith Hentschel, Andrew Hume, Christopher Lippmann, Collin O'Connor, David Roberts, Remy Saville, Ping Tang, Stefan Wessels, Jack Yee
Conceptual Designs: Derek Stenning
Animation: Jennifer Hamilton, Stefaan Sorensen, Neeraja Vaid, Robert Willocks
Character Models: Kalvin Lyle, Eric "Dutch" Testroete
Character Textures: Scott "Lube" Lubker, Emmanuel "E-Man" Soupidis
Stadiums & Textures: Craig "The Total Package" Hui, Arnel "MC" Labarda, Scott "Lube" Lubker
Special Effects: Keith Hentschel, Robert Willocks
Front End: Kalvin Lyle, Derek Stenning
Design: Jason Carr "Superstar", Andrew Laing, Jason Leigh, Kalvin Lyle, Daniel "The Man" Sochan
Art Director: Emmanuel "E-Man" Soupidis
Producer: Edoardo De Martin
Additional Programming: David Catlin, Daniel Chitan, Rodney Higo, Eric Randall, Eric Turmel
Movie Player: Jason Dorie
Sound Programming: Steven Brekelmans, Michael Vlad Cora, Brian Green, Robert Huff, Cliff Kondratiuk, Lawrence Sparling
Sound Design/Production: Allan Brown, Graeme Brown, Michelle Frey, Luke Heatherington, Rashid Hille, Glenn Jamieson, Stephen Royea, Paul Ruskay
Screen Text Writers: Darren Barefoot, James Marshall, Duncan Minett, Kristin Seller
Music Composition & Arrangement: Michael Beckett, Robert Buckley, Daniel Fung
Broadcast Voice: Timothy Crofton
Character Voices: Jane Craven, Trevor Devall, Marjorie Malpass, Xenia Mul, Kyle Murdoch, Peter New, Emmanuel "E-Man" Soupidis, Amy Tipler, Sweeny E. Todd, Heather Watson, Brenda Wheeler, Priscilla Wyrzykowski
Additional Art: Elizabeth Metzker
QA: Luke Heatherington, Andrew Laing, Daniel Lyle, James Marshall, Jonathan Tobias Spangler, Eric Warner, Lateef Yang
Motion Capture Talent: Mestre Barrao, Lelo Barraozinho, Edward Cannon, Jason Carr "Superstar", Trevor Devall, Christopher Francks, Benjamin Hayford, Denise Jones, Christie Mackie, Ian MackIntosh, Franklin Mollica, Daniel "The Man" Sochan, Heather Watson
FMV Production: Lost Boy Productions
Animation Director: Kenneth Meyer
Producer: Roula Lainas
3D Animation: James Lau, Jason Macza, Christopher Uyede
Digital Compositing: Kevin Genzel
Black Box: Nicholas Burke, Xenia Mul, Stefan Oberg, Amy Tipler, Paul Tremblay, Priscilla Wyrzykowski
Additional Thanks: The Black Box Hooligan Singers, Frank Ludwig, Quantum Sound, Alex and the Burdettes, Steven Anthony, Robyn Schilling, Grade 9 Info Tech and CAPT Classes, West Point Grey Academy, Mayumi Sarah Tamura, Daniel "The Duster" Tamura
Special Thanks: All of our loved ones who supported us through the production of this title
Visual Concepts Entertainment, Inc.
- Executive Producers: Scott Patterson, Gregory Thomas
- Producer: Lorne Asuncion
- Motion Capture Supervisor: Matthew Karnes
- Motion Capture: Gavin McCall, Richard Nelson
- Quality Assurance Director: Chien Yu
- Test Lead: Rodolfo Junior Sison
- Assistant Test Lead: Tor Unsworth
- Quality Assurance: Benjamin Bishop, Richard Celis, Craig Drummond, Damon Perdue, Zachary Timmerman, William Tiu, Casey Yost
- Special Thanks: Jennifer Baker, Anthony Chau, Wayne Herman, Angela Hunter, David Perkinson, Raman Watson, Richard Yee
- Chief Operations Officer & President: Peter Moore
- Executive Vice President / Marketing Operations & Sales: Christopher Gilbert
- Vice President / Sports Marketing: Thomas Nichols
- Senior Product Manager: Stacey Kerr
- Associate Product Manager: Michael Rinehart
- Creative Services Director: Robert Schonfisch
- Manual Production: Glampunk Media Core
- Test Leads: Daniel Chang, Joseph Mora
Magazine articles
- Main article: Sega Soccer Slam/Magazine articles.
Physical scans
PlayStation 2 version
PlayStation 2, UK |
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GameCube version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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81 | |
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Based on 19 reviews |
GameCube, UK |
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Xbox version
External links
- Sega of Japan catalogue pages (Japanese): GameCube
References
- ↑ big.N, "November 2002" (DE; 2002-10-23), page 82
- ↑ Cube, "Issue Eleven" (UK; 2002-09-26), page 76
- ↑ Edge, "July 2002" (UK; 2002-06-19), page 102
- ↑ Electronic Gaming Monthly, "May 2002" (US; 2002-04-02), page 113
- ↑ Game Play 128, "Mi-Mai 2002" (FR; 2002-0x-xx), page 90
- ↑ Game Play 128, "Mi-Novembre 2002" (FR; 2002-xx-xx), page 50
- ↑ GamePro, "May 2002" (US; 2002-0x-xx), page 107
- ↑ GMR, "February 2003" (US; 2003-01-07), page 96
- ↑ Hyper, "October 2002" (AU; 2002-09-04), page 52
- ↑ MAN!AC, "06/2002" (DE; 2002-05-02), page 38
- ↑ MAN!AC, "12/2002" (DE; 2002-11-06), page 106
- ↑ NGC Magazine, "December 2002" (UK; 2002-11-01), page 51
- ↑ Nintendo: Le Magazine Officiel, "Octobre 2002" (FR; 2002-xx-xx), page 106
- ↑ Nintendo Official Magazine, "November 2002" (UK; 2002-10-11), page 77
- ↑ Nintendo Official Magazine, "September 2003" (UK; 2003-08-15), page 120
- ↑ Nintendo Power, "April 2002" (US; 2002-0x-xx), page 148
- ↑ N-Zone, "05/02" (DE; 2002-04-24), page 75
- ↑ N-Zone, "11/02" (DE; 2002-10-16), page 46
- ↑ Play, "April 2002" (US; 2002-xx-xx), page 52
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