Difference between revisions of "United Game Artists"

From Sega Retro

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* ''[[Space Channel 5: Part 2]]'' (2000) ([[Dreamcast]])
 
* ''[[Space Channel 5: Part 2]]'' (2000) ([[Dreamcast]])
 
* ''[[Rez]]'' (2001) ([[PlayStation 2]], [[Dreamcast]])
 
* ''[[Rez]]'' (2001) ([[PlayStation 2]], [[Dreamcast]])
* ''[[Space Channel 5: Special Edition]]'' (2003) ([[PlayStation 2]])
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* ''Space Channel 5: Special Edition'' (2003) ([[PlayStation 2]])
* ''[[Space Channel 5: Part 2: Special Edition]]'' (2003) ([[PlayStation 2]])
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* ''Space Channel 5: Part 2: Special Edition'' (2003) ([[PlayStation 2]])
 
===Games developed by UGA while in [[Sonic Team]]===
 
===Games developed by UGA while in [[Sonic Team]]===
 
*''[[Feel the Magic: XY/XX]]'' (2004) ([[Nintendo DS]])
 
*''[[Feel the Magic: XY/XX]]'' (2004) ([[Nintendo DS]])

Revision as of 21:21, 27 January 2009

SEGA AM9 was a computer and video game second-party developer for Sega. In 1998., After the Team Andromeda disbanded, many of its members moved into Sega's restructured Smilebit and United Game Artists development teams. also moved on to several new companies, including former staff currently at Polyphony Digital and Artoon. In 2000 the President of Hitmaker, Tetsuya Mizuguchi was Became the President of United Games Artists Replace the President of Hitmaker was Hisao Oguchi. They released three games for the Sega Dreamcast before they were merged with Sonic Team in 2003. and later Tetsuya Mizuguchi was Sega left and the President of Q Entertainment.

Games developed by United Games Artists

Games developed by UGA while in Sonic Team