Difference between revisions of "Sassou Shounen Eiyuuden Coca-Cola Kid"
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==Production credits== | ==Production credits== | ||
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− | '''Game Designers:''' Sharusharu, Shima, Ray | + | *'''Game Designers:''' Sharusharu, Shima, Ray |
− | '''Artists:''' 7LY Big King, [[Gen]], U.D.K., Bom | + | *'''Artists:''' [[7LY Big King]], [[Gen]], U.D.K., Bom |
− | '''Main Programer:''' K.Oi | + | *'''Main Programer:''' K.Oi |
− | '''Support Programers:''' Hiro.777, Toshiyan | + | *'''Support Programers:''' Hiro.777, Toshiyan |
− | '''Sound Composer:''' [[Kojiro Mikusa|K.Mixa]] | + | *'''Sound Composer:''' [[Kojiro Mikusa|K.Mixa]] |
− | '''Sound Directer:''' [[Saori Kobayashi|Sarry]] | + | *'''Sound Directer:''' [[Saori Kobayashi|Sarry]] |
− | '''Product Manager:''' S.Kozakura | + | *'''Product Manager:''' S.Kozakura |
− | '''Producers:''' Hitmen, Hokochan | + | *'''Producers:''' Hitmen, Hokochan |
− | '''Directer:''' [[Hase]] | + | *'''Directer:''' [[Hase]] |
− | '''McCann-Erickson:''' I.V. Alwill, H.Namiki, K.Maruyama, Y.Watanuki | + | *'''McCann-Erickson:''' I.V. Alwill, H.Namiki, K.Maruyama, Y.Watanuki |
− | '''Coca・Cola (Japan) Co., Limited:''' T.B. McKinney, K. Matsutaka | + | *'''Coca・Cola (Japan) Co., Limited:''' T.B. McKinney, K. Matsutaka |
− | '''Special Thanks to:''' Taidai, Usankusazou, K', Koderachi | + | *'''Special Thanks to:''' Taidai, Usankusazou, K', Koderachi |
− | '''Presented by:''' [[Sega]] | + | *'''Presented by:''' [[Sega]] |
+ | }} | ||
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| cart=Coca-Cola Kid GG JP cart black.jpg | | cart=Coca-Cola Kid GG JP cart black.jpg | ||
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+ | ==References== | ||
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Revision as of 06:55, 3 September 2016
Sassou Shounen Eiyuuden Coca-Cola Kid | ||||||||||
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System(s): Sega Game Gear | ||||||||||
Publisher: Sega | ||||||||||
Developer: Aspect | ||||||||||
Genre: Action | ||||||||||
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Sasso Shonen Eiyuden Coca-Cola Kid (颯爽少年英雄伝コカ・コーラキッド) or just Coca-Cola Kid is a Sega Game Gear game developed by Aspect and published by Sega in 1994. It was only released in Japan, and features the then-mascot of the Coca-Cola drinks franchise, the Coca-Cola Kid. At the time of release a special red version of the cartridge was bundled with a Coca-Cola branded red Game Gear.
Gameplay
The game is a platformer, in which the player controls the Coca-Cola kid, and is strikingly similar to Aspect's previous title, Sonic Chaos, featuring a spindash-esque move, similar title cards (and Sega logo), some emphasis on speed, items within TVs, recycled sound effects and similar game rules. The player can also kick enemies/objects, wall jump and slide. There is a timer which counts up and when reaching 9:59, the player will lose a life. Some obstacles, such as the telephone booths in the downtown level, can be destroyed.
Power-ups include the soft drink which restores health and coins that can be used to purchase items between stages.
Production credits
- Game Designers: Sharusharu, Shima, Ray
- Artists: 7LY Big King, Gen, U.D.K., Bom
- Main Programer: K.Oi
- Support Programers: Hiro.777, Toshiyan
- Sound Composer: K.Mixa
- Sound Directer: Sarry
- Product Manager: S.Kozakura
- Producers: Hitmen, Hokochan
- Directer: Hase
- McCann-Erickson: I.V. Alwill, H.Namiki, K.Maruyama, Y.Watanuki
- Coca・Cola (Japan) Co., Limited: T.B. McKinney, K. Matsutaka
- Special Thanks to: Taidai, Usankusazou, K', Koderachi
- Presented by: Sega