Difference between revisions of "Sassou Shounen Eiyuuden Coca-Cola Kid"

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==Production credits==
 
==Production credits==
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{{creditstable|
 
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{{multicol|
'''Game Designers:''' Sharusharu, Shima, Ray<br>
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*'''Game Designers:''' Sharusharu, Shima, Ray
'''Artists:''' 7LY Big King, [[Gen]], U.D.K., Bom<br>
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*'''Artists:''' [[7LY Big King]], [[Gen]], U.D.K., Bom
'''Main Programer:''' K.Oi<br>
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*'''Main Programer:''' K.Oi
'''Support Programers:''' Hiro.777, Toshiyan<br>
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*'''Support Programers:''' Hiro.777, Toshiyan
'''Sound Composer:''' [[Kojiro Mikusa|K.Mixa]]<br>
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*'''Sound Composer:''' [[Kojiro Mikusa|K.Mixa]]
'''Sound Directer:''' [[Saori Kobayashi|Sarry]]<br>
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*'''Sound Directer:''' [[Saori Kobayashi|Sarry]]
'''Product Manager:''' S.Kozakura<br>
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*'''Product Manager:''' S.Kozakura
'''Producers:''' Hitmen, Hokochan<br>
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*'''Producers:''' Hitmen, Hokochan
'''Directer:''' [[Hase]]<br>
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*'''Directer:''' [[Hase]]
'''McCann-Erickson:''' I.V. Alwill, H.Namiki, K.Maruyama, Y.Watanuki<br>
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*'''McCann-Erickson:''' I.V. Alwill, H.Namiki, K.Maruyama, Y.Watanuki
'''Coca・Cola (Japan) Co., Limited:''' T.B. McKinney, K. Matsutaka<br>
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*'''Coca・Cola (Japan) Co., Limited:''' T.B. McKinney, K. Matsutaka
'''Special Thanks to:''' Taidai, Usankusazou, K', Koderachi<br>
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*'''Special Thanks to:''' Taidai, Usankusazou, K', Koderachi
'''Presented by:''' [[Sega]]<br>
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*'''Presented by:''' [[Sega]]
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| cart=Coca-Cola Kid GG JP cart black.jpg
 
| cart=Coca-Cola Kid GG JP cart black.jpg
 
}}
 
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==References==
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<references />

Revision as of 06:55, 3 September 2016

n/a

Cocacolakid Title.png

Sassou Shounen Eiyuuden Coca-Cola Kid
System(s): Sega Game Gear
Publisher: Sega
Developer:
Genre: Action

















Release Date RRP Code
Sega Game Gear
JP
¥3,8003,800 G-3350

Sasso Shonen Eiyuden Coca-Cola Kid (颯爽少年英雄伝コカ・コーラキッド) or just Coca-Cola Kid is a Sega Game Gear game developed by Aspect and published by Sega in 1994. It was only released in Japan, and features the then-mascot of the Coca-Cola drinks franchise, the Coca-Cola Kid. At the time of release a special red version of the cartridge was bundled with a Coca-Cola branded red Game Gear.

Gameplay

The game is a platformer, in which the player controls the Coca-Cola kid, and is strikingly similar to Aspect's previous title, Sonic Chaos, featuring a spindash-esque move, similar title cards (and Sega logo), some emphasis on speed, items within TVs, recycled sound effects and similar game rules. The player can also kick enemies/objects, wall jump and slide. There is a timer which counts up and when reaching 9:59, the player will lose a life. Some obstacles, such as the telephone booths in the downtown level, can be destroyed.

Power-ups include the soft drink which restores health and coins that can be used to purchase items between stages.

Production credits

  • Game Designers: Sharusharu, Shima, Ray
  • Artists: 7LY Big King, Gen, U.D.K., Bom
  • Main Programer: K.Oi
  • Support Programers: Hiro.777, Toshiyan
  • Sound Composer: K.Mixa
  • Sound Directer: Sarry
  • Product Manager: S.Kozakura
  • Producers: Hitmen, Hokochan
  • Directer: Hase
  • McCann-Erickson: I.V. Alwill, H.Namiki, K.Maruyama, Y.Watanuki
  • Coca・Cola (Japan) Co., Limited: T.B. McKinney, K. Matsutaka
  • Special Thanks to: Taidai, Usankusazou, K', Koderachi
  • Presented by: Sega

Physical scans

Game Gear, JP (Console Bundle)
GG JP Box Back CCK.jpgNospine-small.pngCocaColaGameGear JP box front.jpg
Cover
Cocacolakid GG JP Cart.jpg
Cart
Game Gear, JP
Cocacolakid GG JP Box Back.jpgNospine-small.pngCocacolakid GG JP Box Front.jpg
Cover
Coca-Cola Kid GG JP cart black.jpg
Cart

References