Difference between revisions of "Shinkichi Tanahashi"

From Sega Retro

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He specializes in character modeling, and was the lead character artist for the [[PlayStation 3]] and [[Xbox 360]] versions of ''[[Sonic Unleashed]]''.
 
He specializes in character modeling, and was the lead character artist for the [[PlayStation 3]] and [[Xbox 360]] versions of ''[[Sonic Unleashed]]''.
  
==Production History==
+
==Production history==
 
* ''[[Space Channel 5]]'' (1999) — Character Modeling Unit
 
* ''[[Space Channel 5]]'' (1999) — Character Modeling Unit
 
* ''Space Channel 5: Special Edition'' (2003) — Character Modeling Unit
 
* ''Space Channel 5: Special Edition'' (2003) — Character Modeling Unit

Revision as of 08:25, 10 September 2016

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Shinkichi Tanahashi
Role(s): Artist

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Shinkichi Tanahashi is a graphic artist, associated with the development of a few SEGA titles. He was originally employed at United Game Artists, but when the company merged with Sonic Team in 2004, he became a Sonic Team employee.

He specializes in character modeling, and was the lead character artist for the PlayStation 3 and Xbox 360 versions of Sonic Unleashed.

Production history

  • Space Channel 5 (1999) — Character Modeling Unit
  • Space Channel 5: Special Edition (2003) — Character Modeling Unit
  • Space Channel 5: Part 2: Special Edition (2003) — Character Modeling
  • Astro Boy (2004) — Character Modeler
  • Sonic the Hedgehog (2006) — Character Artist
  • Sonic Unleashed (PS3 & Xbox 360 Version) (2008) — Lead Character Artist
  • Sonic Unleashed (Wii & PS2 Version) (2008) — Artist
  • Sonic Generations (3DS Version) (2011) — Artist
  • Sonic Lost World (Wii U Version) (2013) — Character Artist
  • Sonic Runners (2015) — Artist