Difference between revisions of "Galaxian-based hardware"

From Sega Retro

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'''Galaxian-based hardware''' was used for several [[Sega]] licensed [[arcade]] games in the early 1980s. It was based on [[Namco]]'s [[Galaxian]] arcade hardware, which debuted in 1979.{{ref|[https://github.com/mamedev/mame/blob/master/src/mame/drivers/galaxian.cpp Namco Galaxian (MAME)]}}
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'''Galaxian-based hardware''' was used for several [[Sega]] licensed [[arcade]] games in the early 1980s. Several variants were based on [[Namco]]'s ''[[Galaxian]]'' arcade hardware, which debuted in 1979.{{ref|[https://github.com/mamedev/mame/blob/master/src/mame/drivers/galaxian.cpp Namco Galaxian (MAME)]}}
  
 
Sega's variants of the hardware were based on the arcade hardware used by the companies it licensed from, such as [[Konami]], [[Nihon Bussan]], and [[Alpha Denshi]], which all used Galaxian-based hardware at the time. Several modifications were made to the hardware, most notably by ''[[Jump Bug]]'', which added side-scrolling and parallax scrolling capabilities.
 
Sega's variants of the hardware were based on the arcade hardware used by the companies it licensed from, such as [[Konami]], [[Nihon Bussan]], and [[Alpha Denshi]], which all used Galaxian-based hardware at the time. Several modifications were made to the hardware, most notably by ''[[Jump Bug]]'', which added side-scrolling and parallax scrolling capabilities.
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* [[Sprite]] capabilities: 8×8 to 16×16 sizes, 4 colors per sprite, 15 sprites per scanline, 240 [[texel]]s per scanline, sprite flipping, sprite animation{{ref|[http://www.cs.columbia.edu/~%20sedwards/classes/2011/4840/reports/Galaxian.pdf Galaxian CSEE 4840 Embedded System Design (University of Columbia)]}}
 
* [[Sprite]] capabilities: 8×8 to 16×16 sizes, 4 colors per sprite, 15 sprites per scanline, 240 [[texel]]s per scanline, sprite flipping, sprite animation{{ref|[http://www.cs.columbia.edu/~%20sedwards/classes/2011/4840/reports/Galaxian.pdf Galaxian CSEE 4840 Embedded System Design (University of Columbia)]}}
 
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===''Jump Bug''===
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''[[Jump Bug]]'' made several modifications to the hardware in 1981:
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* Sound chip: AY-3-8910 @ 1.78975 MHz
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* Background planes: Side-scrolling, parallax scrolling{{ref|1=[http://books.google.co.uk/books?id=lB4PAwAAQBAJ&pg=PA181 ''Games vs. Hardware. The History of PC video games: The 80's'']}}
  
 
==List of Games==
 
==List of Games==

Revision as of 22:35, 3 October 2016

Notavailable.svg
Galaxian-based hardware
Manufacturer: Namco (variants by Sega)
Release Date RRP Code

Galaxian-based hardware was used for several Sega licensed arcade games in the early 1980s. Several variants were based on Namco's Galaxian arcade hardware, which debuted in 1979.[1]

Sega's variants of the hardware were based on the arcade hardware used by the companies it licensed from, such as Konami, Nihon Bussan, and Alpha Denshi, which all used Galaxian-based hardware at the time. Several modifications were made to the hardware, most notably by Jump Bug, which added side-scrolling and parallax scrolling capabilities.

Technical Specifications

The technical specifications for this hardware include:[1][2][3][4]

Jump Bug

Jump Bug made several modifications to the hardware in 1981:

  • Sound chip: AY-3-8910 @ 1.78975 MHz
  • Background planes: Side-scrolling, parallax scrolling[7]

List of Games

Sega licensed arcade games that ran on this hardware include:[1]

References


Sega arcade boards
Originating in arcades









Console-based hardware








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PC-based hardware








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