Difference between revisions of "Galaxian-based hardware"

From Sega Retro

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** [[wikipedia:Bitmap|Bitmap]] plane: Star generator, scrolling
 
** [[wikipedia:Bitmap|Bitmap]] plane: Star generator, scrolling
 
* [[Sprite]] plane: Line buffer, sprite flipping, sprite animation{{ref|[http://www.cs.columbia.edu/~%20sedwards/classes/2011/4840/reports/Galaxian.pdf Galaxian CSEE 4840 Embedded System Design (University of Columbia)]}}
 
* [[Sprite]] plane: Line buffer, sprite flipping, sprite animation{{ref|[http://www.cs.columbia.edu/~%20sedwards/classes/2011/4840/reports/Galaxian.pdf Galaxian CSEE 4840 Embedded System Design (University of Columbia)]}}
** Character sprite size: 16×16
+
** Sprite size: 16×16
** Shell/Missile sizes: 4×1, 1×4
+
** Colors per sprite: 4 colors (3 opaque, 1 transparent)
** Colors per character sprite: 4 colors (3 opaque, 1 transparent)
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** Sprites per scanline: 7 sprites, 112 [[texel]]s
** Colors per shell/missile: 2 colors (1 opaque, 1 transparent)
+
** Sprites on screen: 25,088 texels, 98 sprites
** Sprites per scanline: 9 sprites (7 character sprites, 1 shell, 1 missile)
+
** Sprite [[fillrate]]: 1.50528 [[Pixel|MPixels/s]]
** [[Texel]]s per scanline: 120 texels (112 texels for character sprites, 8 texels for shells/missiles)
 
** Character sprite texels on screen: 25,088 texels
 
** Sprites on screen: 106 sprites (98 character sprites, 7 shells, 1 missile)
 
 
}}
 
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Revision as of 07:25, 5 October 2016

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Galaxian-based hardware
Manufacturer: Namco (variants by Sega)
Release Date RRP Code

Galaxian-based hardware was used for several Sega licensed arcade games in the early 1980s, based on Namco's Galaxian arcade hardware, which debuted in 1979.[1]

Sega's hardware variants were based on the arcade hardware used by the companies it licensed from, such as Konami, Nihon Bussan, and Alpha Denshi, which all used Galaxian-based hardware at the time. Several modifications were made to the hardware, with Super Cobra (and its predecessor Scramble) adding side-scrolling capabilities, and Jump Bug adding multi-directional scrolling and parallax scrolling capabilities.

Technical Specifications

The technical specifications for this hardware include:[1][2][3][4]

Modifications

Super Cobra (and its predecessor Scramble) added the following upgrade to the hardware in early 1981:

  • Background planes: Side-scrolling

Jump Bug made the following modifications to the hardware later in 1981:

  • Sound chip: AY-3-8910 @ 1.78975 MHz
  • Background planes: Multi-directional scrolling, parallax scrolling[7]

List of Games

Sega licensed arcade games that ran on this hardware include:[1]

References


Sega arcade boards
Originating in arcades









Console-based hardware








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PC-based hardware








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