Difference between revisions of "Golden Axe III"
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By changing RAM values while the game is running, it is possible to play as any standard enemy within the game (though many will cause the game to crash when their special move is activated, or will have glitched graphics/collision values when played). | By changing RAM values while the game is running, it is possible to play as any standard enemy within the game (though many will cause the game to crash when their special move is activated, or will have glitched graphics/collision values when played). | ||
+ | ==Production Credits== | ||
+ | {{multicol| | ||
+ | :'''Main Planner''': Fuzzy | ||
+ | :'''Planner''': Iiz | ||
+ | :'''Character Design''': Warukatta, Shige.D.O.R., Rouly.S.Kine | ||
+ | :'''Background Design''': Shige.D.O.R., Matsu G, Sant, Ninjyaman | ||
+ | :'''Main Program''': Takubon | ||
+ | :'''Program ''': ZAN/Marucchi, K.M | ||
+ | :'''Sound Program''': Tokuhiko Uwabo | ||
+ | :'''Music and Sound Effect''': [[Naofumi Hataya|N.H]], Ryunosuke, Lotty, [[Tatsuyuki Maeda|T.S]] | ||
+ | :'''Messages''': James | ||
+ | :'''Package''': Ayanokami, F .Hamster | ||
+ | :'''Manual''': Ayanokami, F .Hamster | ||
+ | :'''Special Thanks''': Todoroki Taiyo, Virtual Suto, All test players, ...And you | ||
+ | :'''Presented by''': ©SEGA | ||
+ | }} | ||
==Physical Scans== | ==Physical Scans== | ||
{{ratings | {{ratings |
Revision as of 13:55, 10 December 2010
Golden Axe III |
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System(s): Sega Mega Drive, Virtual Console |
Publisher: Sega |
Developer: Sega |
Genre: Action |
Number of players: 1-2 |
Golden Axe III (ゴールデンアックスIII) is a Sega Mega Drive exclusive sequel to Golden Axe II. Its original Mega Drive release never showed up in the west, only being available in Japan, Asia and South Korea. It has since been brought to the Wii's Virtual Console service and has been made available for more regions of the world.
The game is similar to previous entries in the series, but includes new characters, an expanded moveset and forks within levels where you can choose which path to take.
By changing RAM values while the game is running, it is possible to play as any standard enemy within the game (though many will cause the game to crash when their special move is activated, or will have glitched graphics/collision values when played).
Production Credits
- Main Planner: Fuzzy
- Planner: Iiz
- Character Design: Warukatta, Shige.D.O.R., Rouly.S.Kine
- Background Design: Shige.D.O.R., Matsu G, Sant, Ninjyaman
- Main Program: Takubon
- Program : ZAN/Marucchi, K.M
- Sound Program: Tokuhiko Uwabo
- Music and Sound Effect: N.H, Ryunosuke, Lotty, T.S
- Messages: James
- Package: Ayanokami, F .Hamster
- Manual: Ayanokami, F .Hamster
- Special Thanks: Todoroki Taiyo, Virtual Suto, All test players, ...And you
- Presented by: ©SEGA
Physical Scans
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Golden Axe series of games | |
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Golden Axe (1989) | Golden Axe: The Revenge of Death Adder (1992) | Golden Axe: The Duel (1994) | Golden Axe (slot machine) (2010) | |
Golden Axe (1989) | Golden Axe II (1991) | Golden Axe III (1993) | |
Golden Axe (1989) | Golden Axe Warrior (1991) | |
Golden Axe (1990) | |
Electronic Golden Axe (1990) | |
Ax Battler: A Legend of Golden Axe (1991) | |
Golden Axe: The Duel (1995) | |
Sega Ages 2500 Series Vol. 5: Golden Axe (2003) | |
Golden Axe: Beast Rider (2008) | |
Golden Axe (2009) | Golden Axe (2017) | |
Sega Vintage Collection: Golden Axe (2012) | |
Golden Axed: A Cancelled Prototype (2020) | |
Golden Axe related media | |
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