Difference between revisions of "Sachiko Kawamura"

From Sega Retro

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[[File:Kawamura.jpg|right]]
 
[[File:Kawamura.jpg|right]]
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{{PAGENAME}} is an artist for Sonic Team. She is famous for creating the [[:sonic:Chao|Chao]] and designing the [[:sonic:Chao Garden|Chao Garden]] gameplay for ''[[Sonic Adventure]]''and ''[[Sonic Adventure 2]]'' in conjunction with [[Yoshihisa Hashimoto]]. She worked once again with Hashimoto to redefine Sonic's look and feel for ''[[Sonic Unleashed]]''.
  
 
==Production history==
 
==Production history==
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{{multicol|
 
* ''[[Sonic 3D Blast]]'' (1996) — Artist
 
* ''[[Sonic 3D Blast]]'' (1996) — Artist
 
* ''[[Sonic Jam]]'' (1997) — Artist
 
* ''[[Sonic Jam]]'' (1997) — Artist
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* ''[[sonic:Sonic Runners|Sonic Runners]]'' (2015) — Art Director
 
* ''[[sonic:Sonic Runners|Sonic Runners]]'' (2015) — Art Director
 
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Project Support (Sega Games Development Team)
 
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Project Support (Sega Games Development Team)
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|cols}}
  
 
{{DEFAULTSORT:Kawamura, Sachiko}}
 
{{DEFAULTSORT:Kawamura, Sachiko}}

Revision as of 16:02, 17 July 2017

Sachiko Kawamura is an artist for Sonic Team. She is famous for creating the Chao and designing the Chao Garden gameplay for Sonic Adventureand Sonic Adventure 2 in conjunction with Yoshihisa Hashimoto. She worked once again with Hashimoto to redefine Sonic's look and feel for Sonic Unleashed.

Production history