Difference between revisions of "Shinkichi Tanahashi"

From Sega Retro

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| role=Artist, Lead Artist
 
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==Production history==
 
==Production history==
 
* ''[[Space Channel 5]]'' (1999) — Character Modeling Unit
 
* ''[[Space Channel 5]]'' (1999) — Character Modeling Unit
* ''Space Channel 5: Special Edition'' (2003) — Character Modeling Unit
+
* ''[[Space Channel 5: Part 2]]' (2003) — Character Modeling
* ''Space Channel 5: Part 2: Special Edition'' (2003) — Character Modeling
+
* ''[[Astro Boy]]'' (2004) — Character Modeler
* ''Astro Boy'' (2004) — Character Modeler
 
 
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Character Artist
 
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Character Artist
 
* ''[[Sonic Unleashed]]'' (PS3 & Xbox 360 Version) (2008) — Lead Character Artist
 
* ''[[Sonic Unleashed]]'' (PS3 & Xbox 360 Version) (2008) — Lead Character Artist
* ''[[Sonic Unleashed]]'' (Wii & PS2 Version) (2008) — Artist
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* ''[[Sonic Unleashed]]'' (Wii & PS2 Version) (2008) — Artist
 +
* ''[[Sonic Generations]]'' (PS3, Xbox 360 & PC Versions) — Lead Character Artist
 
* ''[[Sonic Generations (3DS)|Sonic Generations]]'' (3DS Version) (2011) — Artist
 
* ''[[Sonic Generations (3DS)|Sonic Generations]]'' (3DS Version) (2011) — Artist
 +
* ''[[Sonic & All-Stars Racing Transformed]]'' — CS2 R&D
 
* ''[[Sonic Lost World]]''  (Wii U Version) (2013) — Character Artist
 
* ''[[Sonic Lost World]]''  (Wii U Version) (2013) — Character Artist
 
* ''[[sonic:Sonic Runners|Sonic Runners]]'' (2015) — Artist
 
* ''[[sonic:Sonic Runners|Sonic Runners]]'' (2015) — Artist
  
 
[[Category:Sega of Japan employees]]
 
[[Category:Sega of Japan employees]]

Revision as of 17:38, 22 July 2017

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Shinkichi Tanahashi
Role(s): Artist, Lead Artist

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Shinkichi Tanahashi is a graphic artist, associated with the development of a few SEGA titles. He was originally employed at United Game Artists, but when the company merged with Sonic Team in 2004, he became a Sonic Team employee.

He specializes in character modeling, and was the lead character artist for the PlayStation 3 and Xbox 360 versions of Sonic Unleashed.

Production history