Difference between revisions of "Daze Before Christmas"
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{{rom|MD|sha1=a63cdb54c31b1c1219467987a81e761ee92feee3|md5=cc52c1838eb1a7e2bb968e6ff619e6ce|crc32=317c9491|size=2MB|date=1994-08|source=|comments=|quality=|prototype=yes}} | {{rom|MD|sha1=a63cdb54c31b1c1219467987a81e761ee92feee3|md5=cc52c1838eb1a7e2bb968e6ff619e6ce|crc32=317c9491|size=2MB|date=1994-08|source=|comments=|quality=|prototype=yes}} | ||
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Revision as of 17:06, 31 October 2017
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Daze Before Christmas | ||||||||||
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System(s): Sega Mega Drive | ||||||||||
Publisher: Sunsoft | ||||||||||
Developer: Funcom | ||||||||||
Sound driver: GEMS | ||||||||||
Genre: Action | ||||||||||
Number of players: 1-2 (alternating) | ||||||||||
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Daze Before Christmas is a Christmas-themed platformer developed by Funcom and published by Sunsoft for the Sega Mega Drive in 1994 and later for the SNES. You play as Santa Claus, tasked with saving all of his elves and retrieving his plans from the evil Timekeeper.
Daze Before Christmas is notable for being the only Mega Drive game on record to be released exclusively in Australia. According to interviews with with Funcom programmer Carl-Henrik Skarstedt and Sunsoft developer David Siller, manufacturing was actually cancelled shortly after the first run had shipped due to quality issues.
Physical scans
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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2MB | 1994-08 | Cartridge (AU) | ||||||||||
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2MB | 1994-08 | Page |