Difference between revisions of "John Sauer"

From Sega Retro

Line 1: Line 1:
{{stub}}'''John Sauer''' worked at [[Sega of America]] during the [[Sega Master System]] days, doing localisation and producing for US audiences. He also edited ''[[Sega Challenge/Team Sega Newsletter]]'' and wrote the blurbs found on various US game boxes. John left Sega in the mid-80s, though still played a consultancy role, and returned in the early '90s to write for ''[[Sega Visions]]''.
+
{{PersonBob
 +
| image=
 +
| birthplace=
 +
| dob=
 +
| dod=
 +
| company=[[Sega of America]]
 +
| role=Localiser
 +
| education=
 +
}}
 +
{{sub-stub}}'''{{PAGENAME}}''' worked at [[Sega of America]] during the [[Sega Master System]] days, doing localisation and producing for US audiences. He also edited ''[[Sega Challenge/Team Sega Newsletter]]'' and wrote the blurbs found on various US game boxes. John left Sega in the mid-80s, though still played a consultancy role, and returned in the early '90s to write for ''[[Sega Visions]]''.
  
 
John went largely uncredited for his efforts.
 
John went largely uncredited for his efforts.
  
==Production credits==
+
==Production history==
 
===Master System===
 
===Master System===
 
*''[[Wonder Boy]]'' (1987)
 
*''[[Wonder Boy]]'' (1987)
Line 17: Line 26:
 
*''[[Altered Beast]]'' (1989)
 
*''[[Altered Beast]]'' (1989)
  
{{DEFAULTSORT:Sauer, John}}
+
==References==
[[Category:Localisers]]
+
<references/>
 +
 
 
[[Category:Producers]]
 
[[Category:Producers]]
[[Category:Sega of America employees]]
 

Revision as of 21:48, 20 January 2018

Notavailable.svg
John Sauer
Company(ies): Sega of America
Role(s): Localiser

This teeny-tiny article needs some work. You can help us by expanding it.


John Sauer worked at Sega of America during the Sega Master System days, doing localisation and producing for US audiences. He also edited Sega Challenge/Team Sega Newsletter and wrote the blurbs found on various US game boxes. John left Sega in the mid-80s, though still played a consultancy role, and returned in the early '90s to write for Sega Visions.

John went largely uncredited for his efforts.

Production history

Master System

Mega Drive

References