Difference between revisions of "Hirokazu Yasuhara"
From Sega Retro
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==Production history== | ==Production history== | ||
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+ | {{ProductionHistory|Hirokazu Yasuhara|Hirokazu Yasuhara (Carol Yas)|Carol|Carol Yas|安原 広和}} | ||
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* ''[[Altered Beast]]'' (Arcade version) (1988) — credit unknown | * ''[[Altered Beast]]'' (Arcade version) (1988) — credit unknown | ||
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* ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' (Mega Drive Version) (1991) — Game Plan (as '''Carol Yas''') | * ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' (Mega Drive Version) (1991) — Game Plan (as '''Carol Yas''') | ||
* ''[[Fatal Labyrinth]]'' (1991) — Planner (as '''Carol''') | * ''[[Fatal Labyrinth]]'' (1991) — Planner (as '''Carol''') |
Revision as of 13:28, 27 January 2018
- Not to be confused with Yasuhiro "Yas" Takagi.
Hirokazu Yasuhara |
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Role(s): Designer, director |
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Hirokazu Yasuhara (安原 広和) was game and level designer for Sega. He remained the chief map designer for the early Sonic the Hedgehog games all the way through Sonic R in 1997, and the shelved Sonic X-treme. He continued to give his design expertise to Sega of America projects, such as the 2001 Floigan Bros.. Between Sonic R and Flogain Bros. he got money from Sega of Japan to be involved in Disney rides and attractions.
In 2002, Yasuhara left Sega and joined fellow former members of the Sega Technical Institute at Naughty Dog, where he worked on the Jak & Daxter series as well as the first installment of Uncharted.
In 2008, Yasuhara departed Naughty Dog to take up a job at Namco-Bandai America, where he worked on Pac-Man Party, which released in 2010.
In 2012, Yasuhara was hired by Nintendo Software Technology Corporation, a US-based division of the company of the same name best known for developing the Mario vs. Donkey Kong games.
He has worked with the Education team of Unity Technology Japan to create game-design educational materials since 2016.
Contents
Quotes
"I was opposed to [Sega's] decision to create games that use 'Sonic-something' so that they can sell it easily. I wanted to make good games, not any games that used the Sonic character in a haphazard way."
- Yasuhara on his work on the Traveller's Tales-developed Sonic titles
Production history
Games
- Altered Beast (System 16; 1988) — Cabinet Engineer
- Fatal Labyrinth (Mega Drive; 1990) — Planner[1] (as Carol)
- Pyramid Magic (Mega Drive; 1991) — Special Thanks to[2] (as Carol)
- Pyramid Magic Special (Mega Drive; 1991) — Special Thanks to (as Carol)
- Sonic the Hedgehog (Mega Drive; 1991) — Game Plan[3] (as Carol Yas)
- Wondermega Collection (Mega-CD; 1992) — Special Thanks to (as Carol)
- Sonic the Hedgehog 2 (Mega Drive; 1992) — Game Planner[4]
- Sonic the Hedgehog 2 (Mega Drive; 1992) — Object Placement[4]
- Sonic the Hedgehog Spinball (Mega Drive; 1993) — A Special Bow To[5]
- Game no Kanzume Vol. 2 (Mega-CD; 1994) — Planner[1] (as Carol)
- Game no Kanzume Vol. 1 (Mega-CD; 1994) — Special Thanks to[6] (as Carol)
- Sonic the Hedgehog 3 (Mega Drive; 1994) — Director[7]
- Sonic the Hedgehog 3 (Mega Drive; 1994) — Lead Game Designer[7]
- Sonic the Hedgehog 3 (Mega Drive; 1994) — Co-Executive Producer
- Sonic & Knuckles (Mega Drive; 1994) — Director[8]
- Sonic & Knuckles (Mega Drive; 1994) — Lead Game Designer[8]
- Sonic & Knuckles (Mega Drive; 1994) — Co-Executive Producer
- Sonic 3D: Flickies' Island (Mega Drive; 1996) — Playfield Design (SOJ)[9]
- Sonic & Knuckles Collection (Windows PC; 1997) — Special Thanks To[10]
- Sonic R (Saturn; 1997) — Map Design Director[11]
- Sonic R (Windows PC; 1998) — Map design director
- Sega Smash Pack 2 (Windows PC; 2000) — Special Thanks
- Floigan Bros. Episode 1 (Dreamcast; 2001) — Game Designers[12]
- Sonic the Hedgehog Genesis (Game Boy Advance; 2006) — Game Plan[13] (as Carol Yas)
- Sonic X-treme (Saturn; unreleased)
Videos
- Sonic 30th Anniversary Symphony (YouTube; 2021) — Special Thanks
Music
- Comix Zone: Roadkill (CD; 1995) — Special Thanks[14]
- Virtual Sonic (CD; 1996) — Special Thanks[15]
- Altered Beast (Arcade version) (1988) — credit unknown
- Sonic the Hedgehog (Mega Drive Version) (1991) — Game Plan (as Carol Yas)
- Fatal Labyrinth (1991) — Planner (as Carol)
- Sonic the Hedgehog 2 (Mega Drive Version) (1992) — Game Planner (as Hirokazu Yasuhara (Carol Yas)), Object Placement
- Sonic Spinball (Mega Drive Version) (1993) — A Special Bow to [NOTE: Manual credit]
- Sonic the Hedgehog 3 (1994) — Director, Lead Game Designer
- Sonic & Knuckles (1994) — Director, Lead Game Designer
- Sonic the Hedgehog 3 & Knuckles (1994) — Director, Lead Game Designer
- Sonic 3D: Flickies' Island (Mega Drive Version) (1996) — Playfield Design (SOJ) (Sega)
- Sonic 3D: Flickies' Island (Saturn and PC Versions) (1996/1997) — Playfield Design (SOJ) (Sega)
- Sonic X-treme (Canceled) — Head Designer
- Sonic R (Saturn Version) (1997) — Map Design Director (Sega of America Inc.)
- Sonic R (PC Version) (1998) — Map design director (Sega of America Inc.) (Sega), Map design director (Sega Enterprises Ltd.) (Sega)
- Sega Smash Pack 2 (2000) — Special Thanks
- Floigan Brothers: Episode 1 (2001) — Game Designer (Visual Concepts Credits)
- Jak II (2003) — Game Designer
- Jak 3 (2004) — Game Designer
- Jak X: Combat Racing (2005) — Game Designer
- Uncharted: Drake's Fortune (2007) — Game Designer (Naughty Dog)
- Afro Samurai (2009) — Special Thanks (Namco Bandai Games America Inc.)
- Pac-Man Party (2010) — Senior Game Designer (Namco Bandai Games America, Inc.)
- Mario and Donkey Kong: Minis on the Move (2013) — Game Designer (Nintendo Software Technology)
Interview
External links
References
- ↑ 1.0 1.1 File:Fatal Labyrinth MCD credits.pdf
- ↑ File:Pyramid Magic MD credits.pdf
- ↑ File:Sonic the Hedgehog MD credits.pdf
- ↑ 4.0 4.1 File:Sonic the Hedgehog 2 MD credits.pdf
- ↑ File:SonicSpinball MD US manual.pdf, page 21
- ↑ File:Pyramid Magic MCD credits.pdf
- ↑ 7.0 7.1 File:Sonic the Hedgehog 3 MD credits.pdf
- ↑ 8.0 8.1 File:Sonic & Knuckles MD credits.pdf
- ↑ File:Sonic 3D Blast MD credits.pdf
- ↑ File:S&KC US manual.pdf, page 14
- ↑ File:Sonic R Saturn credits.pdf
- ↑ File:FloiganBrosDCUSManual.pdf, page 25
- ↑ File:SonicGenesis GBA US manual.pdf, page 18
- ↑ File:SegaTunesComixZone Album JP Box Back.jpg
- ↑ File:VirtualSonic CD US back.jpg