Difference between revisions of "Dark Edge"
From Sega Retro
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| system=[[Sega System 32]] | | system=[[Sega System 32]] | ||
| genre=Action | | genre=Action | ||
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| releases={{releasesArcade | | releases={{releasesArcade | ||
| sys32_date_us=1993 | | sys32_date_us=1993 | ||
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==Production credits== | ==Production credits== | ||
+ | {{multicol| | ||
{{creditstable| | {{creditstable| | ||
− | {{ | + | {{creditsheader|Staff}} |
*'''Game Design:''' Tamichi Ohtsu | *'''Game Design:''' Tamichi Ohtsu | ||
*'''Program:''' [[Hiromasa Kaneko]], Manabu Ishihara, [[Kenji Tohma]] | *'''Program:''' [[Hiromasa Kaneko]], Manabu Ishihara, [[Kenji Tohma]] | ||
*'''Graphics Design:''' [[Masayuki Hasegawa]], [[Shinichi Nakagawa]], [[Kenji Arai]], [[Hiroyuki Izuno]] | *'''Graphics Design:''' [[Masayuki Hasegawa]], [[Shinichi Nakagawa]], [[Kenji Arai]], [[Hiroyuki Izuno]] | ||
*'''Sound Design:''' [[Tomoyuki Kawamura]] | *'''Sound Design:''' [[Tomoyuki Kawamura]] | ||
− | *'''Sound Adviser:''' [[ | + | *'''Sound Adviser:''' [[Kouichi Namiki]] |
*'''English Text:''' [[Hisaki Nimiya]] | *'''English Text:''' [[Hisaki Nimiya]] | ||
*'''Presented by:''' [[Sega|Sega Enterprises Ltd]] | *'''Presented by:''' [[Sega|Sega Enterprises Ltd]] | ||
+ | | console=SYS32 | ||
+ | | source=In-game credits | ||
}} | }} | ||
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}} | }} | ||
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| console=System 32 | | console=System 32 | ||
| region=JP | | region=JP | ||
+ | | manual=Dark Edge Service Manual.pdf | ||
}} | }} | ||
==References== | ==References== | ||
<references /> | <references /> |
Revision as of 22:18, 2 February 2018
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Dark Edge | |||||||||||||
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System(s): Sega System 32 | |||||||||||||
Publisher: Sega | |||||||||||||
Developer: Sega AM3 | |||||||||||||
Genre: Action | |||||||||||||
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Dark Edge (ダークエッジ) is a 1993 fighting game by Sega for the Sega System 32.
It uses sprite scaling to simulate a 3D playfield, meaning it predates Virtua Fighter as a 3D fighter by about a year (though the 3D in Virtua Fighter isn't simulated, but rather true rendered 3D graphics). You can play as either warriors or monsters, but otherwise this is a typical fighting game with a dedicated jump button (as moves back). Although the title screen reads "1992", the arcade game was first sold in early 1993.
Production credits
Staff
- Game Design: Tamichi Ohtsu
- Program: Hiromasa Kaneko, Manabu Ishihara, Kenji Tohma
- Graphics Design: Masayuki Hasegawa, Shinichi Nakagawa, Kenji Arai, Hiroyuki Izuno
- Sound Design: Tomoyuki Kawamura
- Sound Adviser: Kouichi Namiki
- English Text: Hisaki Nimiya
- Presented by: Sega Enterprises Ltd
Promotional material
Physical scans
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
System 32, US | ||||
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