Difference between revisions of "The Second Samurai"

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'''''The Second Samurai''''' is a beat-em-up developed by [[Vivid Image]] and [[Psygnosis]] and released exclusively in Europe for the Commodore Amiga (1993) and [[Sega Mega Drive]] (1994). It is the sequel to ''The First Samurai'', a beat-em-up released for various home computers and the SNES internationally a few years prior.
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{{sub-stub}}'''''{{PAGENAME}}''''' is a beat-em-up developed by [[Vivid Image]] and [[Psygnosis]] and released exclusively in Europe for the Commodore Amiga (1993) and [[Sega Mega Drive]] (1994). It is the sequel to ''The First Samurai'', a beat-em-up released for various home computers and the SNES internationally a few years prior.
  
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A [[Sega Mega-CD]] port was advertised, but never released.
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==Gameplay==
 
You play as one of two Samurais (the 1-player mode has the male protagonist from ''The First Samurai'' only; the 2-player mode lets the second player control a new female Samurai). {{A}} and {{B}} both attack depending on what weapon you have equipped right now (only one at a time, some in limited quantities), what enemies/objects are nearby, and which D-pad buttons you are holding at the time. {{C}} jumps. A screen at the beginning of the game (also accessible from the Options menu) shows you what each in-game item does for you.
 
You play as one of two Samurais (the 1-player mode has the male protagonist from ''The First Samurai'' only; the 2-player mode lets the second player control a new female Samurai). {{A}} and {{B}} both attack depending on what weapon you have equipped right now (only one at a time, some in limited quantities), what enemies/objects are nearby, and which D-pad buttons you are holding at the time. {{C}} jumps. A screen at the beginning of the game (also accessible from the Options menu) shows you what each in-game item does for you.
 
A [[Sega Mega-CD]] port was advertised, but never released.
 
  
 
==Production credits==
 
==Production credits==
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*'''Producer for Psygnosis''': Nik Wild
 
*'''Producer for Psygnosis''': Nik Wild
 
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==Magazine articles==
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{{mainArticle|{{PAGENAME}}/Magazine articles}}
  
 
==Promotional material==
 
==Promotional material==
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==References==
 
==References==
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{{DEFAULTSORT:Second Samurai, The}}
 
{{DEFAULTSORT:Second Samurai, The}}
 
 
[[Category:Unreleased Mega-CD games]]
 
[[Category:Unreleased Mega-CD games]]

Revision as of 15:21, 23 June 2018

n/a

TheSecondSamurai MDTitleScreen.png

The Second Samurai
System(s): Sega Mega Drive
Publisher: Psygnosis, Sony Electronic Publishing
Developer:
Sound driver: Krysalis/Shaun Hollingworth
Genre: Action

















Release Date RRP Code
Sega Mega Drive
EU
T-113106-50
Sega Mega Drive
AU

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The Second Samurai is a beat-em-up developed by Vivid Image and Psygnosis and released exclusively in Europe for the Commodore Amiga (1993) and Sega Mega Drive (1994). It is the sequel to The First Samurai, a beat-em-up released for various home computers and the SNES internationally a few years prior.

A Sega Mega-CD port was advertised, but never released.

Gameplay

You play as one of two Samurais (the 1-player mode has the male protagonist from The First Samurai only; the 2-player mode lets the second player control a new female Samurai). A and B both attack depending on what weapon you have equipped right now (only one at a time, some in limited quantities), what enemies/objects are nearby, and which D-pad buttons you are holding at the time. C jumps. A screen at the beginning of the game (also accessible from the Options menu) shows you what each in-game item does for you.

Production credits

  • Programming: Raffaele Cecco
  • Design, SFX: Raffaele Cecco, Mevlut Dinc
  • Graphics: Teoman Irmak
  • Title Screen & Dutro Graphics: Saurev Sarkar
  • Music: Brian Marshall
  • Documentation and Design: Psygnosis Creatives
  • Cover Illustration: Paul Kidby
  • Producer for Vivid Image: Mevlut Dinc
  • Producer for Psygnosis: Nik Wild


Magazine articles

Main article: The Second Samurai/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Mega Force (FR) #34: "Décembre 1994" (1994-12-02)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
79
77 №24, p77
70
65 №49, p118
86 №12, p97
88 №60, p55
82 №39, p42/43
Sega Mega Drive
78
Based on
7 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
60
[1]
Alaab Alcomputtar (SA)
85
[2]
Cool Gamer (RU)
70
[3]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
60
[4]
Entsiklopediya luchshikh igr Sega. Vypusk 3 (RU)
60
[5]
MAN!AC (DE) PAL
68
[6]
Mega Force (FR) PAL
80
[7]
Mega Fun (DE) PAL
40
[8]
Player One (FR)
65
[9]
Play Time (DE) PAL
48
[10]
Sega Magazin (DE)
70
[11]
Sega Magazine (UK) PAL
86
[12]
Sega Power (UK) PAL
88
[13]
Sega Pro (UK) PAL
82
[14]
Sega Mega Drive Review (RU)
60
[15]
Todo Sega (ES)
74
[16]
Tricks 16 bit (RU)
82
[17]
Video Games (DE) PAL
58
[18]
Sega Mega Drive
69
Based on
18 reviews

The Second Samurai

Mega Drive, EU
SecondSamurai MD EU Box.jpg
Cover
SecondSamurai MD EU Cart.jpg
Cart

References