Difference between revisions of "Teitoku no Ketsudan III"
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− | {{sub-stub}}'''''{{PAGENAME}}''''' (提督の決断Ⅲ) is the sequel to ''[[Teitoku no Ketsudan II]]'' (aka ''Pacific Theater of Operations II''), and was released for the [[Sega Saturn]] and [[Sony PlayStation]] in 1997. | + | {{sub-stub}}'''''{{PAGENAME}}''''' (提督の決断Ⅲ) is the sequel to ''[[Teitoku no Ketsudan II]]'' (aka ''Pacific Theater of Operations II''), and was released for the [[Sega Saturn]] and [[Sony PlayStation]] in 1997. |
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+ | Teitoku no Ketsudan III is, just like it's predecessors, a grand strategy game. Players will take control of either Imperial Japanese Navy or United States Navy and attempt to achieve supremacy in the Pacific. | ||
+ | |||
+ | |||
+ | == Controversy == | ||
+ | |||
+ | PTO series always had somewhat a negative reputation due to developers' refusal to depict any of the atrocities committed by the Japanese Empire during the World War II. Even though games acknowledge and mention atrocities committed by other nations, such as Nazi Germany and Soviet Union, none of the war crimes committed by Japan were never mentioned. This double standard has resulted in accusations by others, especially Chinese media, accusing the developers to whitewash the Japan's conduct in the World War II as a "noble but lost cause". | ||
+ | |||
+ | Koei never adressed to these accusations publicly and this controversy is believed to be reason for lack of any new games in the series after PTO4. | ||
+ | |||
+ | None other game in the series than Teitoku no Ketsudan III caused more controversy in this certain topic. | ||
+ | |||
+ | (Following article is taken from Koei.fandom.com) | ||
+ | |||
+ | Teitoku no Ketsudan III's finishing touches for development and distribution were initially sent to Koei's Tianjin based subsidiary company. At the same time disapproval for Japan in China was at a high due to renewed Senkaku Islands dispute and the Prime Minister's visit to Yasukuni Shrine, issues which stem from Japan's hectic WWII occupation. Four Tianjin subsidiary employees (Liang Guangming, Gao Yuan, Guo Jing, and Qi Wei) cited their protest to the glorified "misrepresentations" of Japanese armed forces and politicians in the game to the Chinese mass media. An investigation began July 1996, and the Tianjin branch violated the Electronic Publications Management Act by allegedly failing to file a legal license to develop the title. The confiscation of 11,500 copiesand a 479,000 yuan fine was conducted by local authorities in December. Chinese mass media heralded the four Tianjin employees as heroes and dubbed them "the four gentleman of Koei", a pun of "four honorable gentleman". | ||
+ | |||
+ | Koei responded with a public apology for offending the Chinese public and the cancellation of overseas distribution. | ||
==History== | ==History== |
Revision as of 14:36, 3 February 2019
Teitoku no Ketsudan III | |||||||||||||||
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System(s): Sega Saturn | |||||||||||||||
Publisher: Koei | |||||||||||||||
Developer: Koei | |||||||||||||||
Sound driver: SCSP (1Track) | |||||||||||||||
Genre: Simulation | |||||||||||||||
Number of players: 1 | |||||||||||||||
| |||||||||||||||
This teeny-tiny article needs some work. You can help us by expanding it.
Teitoku no Ketsudan III (提督の決断Ⅲ) is the sequel to Teitoku no Ketsudan II (aka Pacific Theater of Operations II), and was released for the Sega Saturn and Sony PlayStation in 1997.
Teitoku no Ketsudan III is, just like it's predecessors, a grand strategy game. Players will take control of either Imperial Japanese Navy or United States Navy and attempt to achieve supremacy in the Pacific.
Contents
Controversy
PTO series always had somewhat a negative reputation due to developers' refusal to depict any of the atrocities committed by the Japanese Empire during the World War II. Even though games acknowledge and mention atrocities committed by other nations, such as Nazi Germany and Soviet Union, none of the war crimes committed by Japan were never mentioned. This double standard has resulted in accusations by others, especially Chinese media, accusing the developers to whitewash the Japan's conduct in the World War II as a "noble but lost cause".
Koei never adressed to these accusations publicly and this controversy is believed to be reason for lack of any new games in the series after PTO4.
None other game in the series than Teitoku no Ketsudan III caused more controversy in this certain topic.
(Following article is taken from Koei.fandom.com)
Teitoku no Ketsudan III's finishing touches for development and distribution were initially sent to Koei's Tianjin based subsidiary company. At the same time disapproval for Japan in China was at a high due to renewed Senkaku Islands dispute and the Prime Minister's visit to Yasukuni Shrine, issues which stem from Japan's hectic WWII occupation. Four Tianjin subsidiary employees (Liang Guangming, Gao Yuan, Guo Jing, and Qi Wei) cited their protest to the glorified "misrepresentations" of Japanese armed forces and politicians in the game to the Chinese mass media. An investigation began July 1996, and the Tianjin branch violated the Electronic Publications Management Act by allegedly failing to file a legal license to develop the title. The confiscation of 11,500 copiesand a 479,000 yuan fine was conducted by local authorities in December. Chinese mass media heralded the four Tianjin employees as heroes and dubbed them "the four gentleman of Koei", a pun of "four honorable gentleman".
Koei responded with a public apology for offending the Chinese public and the cancellation of overseas distribution.
History
Sequels and re-releases
An upgrade, Teitoku no Ketsudan III with Power-Up Kit was released the following year.
Strangely, no version of the game was released outside Japan. The game's sequel, Teitoku no Ketsudan IV on the PlayStation 2, was released outside Japan as P.T.O.: Pacific Theater of Operations IV.
Magazine articles
- Main article: Teitoku no Ketsudan III/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||
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|
68 | |
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Based on 5 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
268,203,264 | 1997-05-21 | CD-ROM (JP) | T-7640G V1.001 |
References
- ↑ 1.0 1.1 Sega Saturn Magazine, "1997-22 (1997-07-04)" (JP; 1997-06-20), page 175
- ↑ 2.0 2.1 Sega Saturn Magazine (readers), "Final data" (JP; 2000-03), page 12 Cite error: Invalid
<ref>
tag; name ":File:SnGwSISDRZK Book JP.pdf_p12" defined multiple times with different content - ↑ Famitsu, "1997-07-04" (JP; 1997-06-20), page 1
- ↑ Saturn Fan, "1997 No. 12" (JP; 1997-06-xx), page 178
- ↑ Saturn Fan, "1997 No. 16" (JP; 1997-08-xx), page 90
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