Difference between revisions of "Acid Software"
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Specialized in broadcast industry (sports statistics) and an active provider of embedded software development services to local embedded electronics companies, the company also published several video games and development tools{{ref|https://web.archive.org/web/20020816140419/http://www.acid.co.nz/fb/flash.html}} for the [[Amiga]] home computer under Acid Software's label. | Specialized in broadcast industry (sports statistics) and an active provider of embedded software development services to local embedded electronics companies, the company also published several video games and development tools{{ref|https://web.archive.org/web/20020816140419/http://www.acid.co.nz/fb/flash.html}} for the [[Amiga]] home computer under Acid Software's label. | ||
− | The company shared the same business address with New Zealander video game development company Vision Software, founded in 1991 by fellow developers Paul Andrews and Rodney Smith, who from 1989 to 1991 along with fellow programmers Cameron McKechnie and Mark Sibly{{ref|http://archive.ph/rXIfD}}{{ref|http://archive.ph/fRdwc}}{{ref|http://archive.ph/Ltyos}}{{magref|one|77|20}} (Mark Alexander Sibly, developer of the programming language [[wikipedia:Blitz BASIC|Blitz Basic]]), developed games for the [[Amiga]] computer under the business name of Art Computer Software. | + | The company shared the same business address with New Zealander video game development company Vision Software{{ref|https://web.archive.org/web/20010620033700/http://www.acid.co.nz/fb/vlogo.jpg}}, founded in 1991 by fellow developers Paul Andrews and Rodney Smith, who from 1989 to 1991 along with fellow programmers Cameron McKechnie and Mark Sibly{{ref|http://archive.ph/rXIfD}}{{ref|http://archive.ph/fRdwc}}{{ref|http://archive.ph/Ltyos}}{{magref|one|77|20}} (Mark Alexander Sibly, developer of the programming language [[wikipedia:Blitz BASIC|Blitz Basic]]), developed games for the [[Amiga]] computer under the business name of Art Computer Software. |
==Softography== | ==Softography== | ||
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==External Links== | ==External Links== | ||
*[https://web.archive.org/web/20001217062300/http://acid.co.nz/ acid.co.nz (archived)] | *[https://web.archive.org/web/20001217062300/http://acid.co.nz/ acid.co.nz (archived)] | ||
+ | *[https://web.archive.org/web/19980201075232/http://www.vision.co.nz/ www.vision.co.nz (archived)]{{ref|https://web.archive.org/web/20010620033700/http://www.acid.co.nz/fb/vlogo.jpg}} | ||
*[http://nitrologic.blogspot.com/ nitrologic.blogspot.com (Simon Selwyn Armstrong's official blog)] | *[http://nitrologic.blogspot.com/ nitrologic.blogspot.com (Simon Selwyn Armstrong's official blog)] | ||
*[https://app.companiesoffice.govt.nz/companies/app/ui/pages/companies/414783/detail Armstrong Communications Limited at app.companiesoffice.govt.nz (New Zealand Companies Office)] | *[https://app.companiesoffice.govt.nz/companies/app/ui/pages/companies/414783/detail Armstrong Communications Limited at app.companiesoffice.govt.nz (New Zealand Companies Office)] | ||
*[https://github.com/nitrologic/blitz2 Blitz Basic 2 at github.com (Official Acid Software Amiga development tools by Mark Sibly with contributions from Simon Armstrong and the wider Amiga Blitz community)]{{ref|http://archive.ph/rXIfD}}{{ref|http://archive.ph/fRdwc}}{{ref|http://archive.ph/Ltyos}} | *[https://github.com/nitrologic/blitz2 Blitz Basic 2 at github.com (Official Acid Software Amiga development tools by Mark Sibly with contributions from Simon Armstrong and the wider Amiga Blitz community)]{{ref|http://archive.ph/rXIfD}}{{ref|http://archive.ph/fRdwc}}{{ref|http://archive.ph/Ltyos}} | ||
*[https://archive.org/details/blitzuser?sort=titleSorter Scans of Blitz User newsletter at archive.org (published in New Zealand by Acid Software for users of Blitz Basic 2)]{{ref|http://archive.ph/xKmqR}} | *[https://archive.org/details/blitzuser?sort=titleSorter Scans of Blitz User newsletter at archive.org (published in New Zealand by Acid Software for users of Blitz Basic 2)]{{ref|http://archive.ph/xKmqR}} | ||
+ | *[https://app.companiesoffice.govt.nz/companies/app/ui/pages/companies/1135996/detail/ Blitz Research Limited at app.companiesoffice.govt.nz (New Zealand Companies Office)] | ||
*[https://app.companiesoffice.govt.nz/companies/app/ui/pages/companies/1135996/detail/ Blitz Research Limited at app.companiesoffice.govt.nz (New Zealand Companies Office)] | *[https://app.companiesoffice.govt.nz/companies/app/ui/pages/companies/1135996/detail/ Blitz Research Limited at app.companiesoffice.govt.nz (New Zealand Companies Office)] | ||
Revision as of 13:59, 31 December 2019
Acid Software | ||
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Founded: 1990 | ||
Defunct: 19xx | ||
Headquarters:
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This short article is in need of work. You can help Sega Retro by adding to it.
Acid Software, was a game label created in 1990 by Auckland-based software company Armstrong Communications Limited, founded on October 24, 1989 by New Zealander software engineer Simon Selwyn Armstrong after working three years as Principal Software Engineer in the development of the "Color Vision" system[1], the world's first in store colour visualiser (paint and coating products), jointly developed by software companies Colwell General Inc. (Fort Wayne, Indiana, USA) and Target Computers Limited (Auckland, New Zealand) under contract of Epiglass Limited (Auckland, New Zealand), a company focused on paints and coatings, amalgamated on October 31, 2003[2] into Akzo Nobel Coatings Limited as a division of the Dutch multinational company Akzo Nobel N.V..
Specialized in broadcast industry (sports statistics) and an active provider of embedded software development services to local embedded electronics companies, the company also published several video games and development tools[3] for the Amiga home computer under Acid Software's label.
The company shared the same business address with New Zealander video game development company Vision Software[4], founded in 1991 by fellow developers Paul Andrews and Rodney Smith, who from 1989 to 1991 along with fellow programmers Cameron McKechnie and Mark Sibly[5][6][7][8] (Mark Alexander Sibly, developer of the programming language Blitz Basic), developed games for the Amiga computer under the business name of Art Computer Software.
Softography
Mega Drive
- Super Skidmarks (1995)
Magazine articles
- Main article: Acid Software/Magazine articles.
External Links
- acid.co.nz (archived)
- www.vision.co.nz (archived)[4]
- nitrologic.blogspot.com (Simon Selwyn Armstrong's official blog)
- Armstrong Communications Limited at app.companiesoffice.govt.nz (New Zealand Companies Office)
- Blitz Basic 2 at github.com (Official Acid Software Amiga development tools by Mark Sibly with contributions from Simon Armstrong and the wider Amiga Blitz community)[5][6][7]
- Scans of Blitz User newsletter at archive.org (published in New Zealand by Acid Software for users of Blitz Basic 2)[9]
- Blitz Research Limited at app.companiesoffice.govt.nz (New Zealand Companies Office)
- Blitz Research Limited at app.companiesoffice.govt.nz (New Zealand Companies Office)
References
- ↑ http://archive.ph/m0QOD
- ↑ File:AkzoNobelCoatingsLimited Certificate of Amalgamation (New Zealand Companies Office).pdf
- ↑ http://www.acid.co.nz/fb/flash.html (Wayback Machine: 2002-08-16 14:04)
- ↑ 4.0 4.1 http://www.acid.co.nz/fb/vlogo.jpg (Wayback Machine: 2001-06-20 03:37)
- ↑ 5.0 5.1 http://archive.ph/rXIfD
- ↑ 6.0 6.1 http://archive.ph/fRdwc
- ↑ 7.0 7.1 http://archive.ph/Ltyos
- ↑ The One, "March 1995" (UK; 1995-02-28), page 20
- ↑ http://archive.ph/xKmqR