Difference between revisions of "Gunstar Heroes/Hidden content"
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"NAMI" refers to [[Hideyuki Suganami]], the game's designer and enemy programmer. | "NAMI" refers to [[Hideyuki Suganami]], the game's designer and enemy programmer. | ||
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+ | ==Game Gear version== | ||
+ | ===Sega logo=== | ||
+ | {{HiddenContent | ||
+ | | image1=GunstarHeroes GG Sega.png | ||
+ | | desc=Although the Game Gear version of ''Gunstar Heroes'' was not released in USA and Europe, there is programming to display the [[Sega]] logo before the title screen if the game detects it is being played on a Japanese system. | ||
}} | }} | ||
Revision as of 23:11, 24 April 2021
- Back to: Gunstar Heroes.
Contents
Mega Drive version
Rotate the title
When the title screen appears, the rotation of the game's title can be reversed by pressing , even after pressing START , so long as it doesn't stop rotating.
In Stage 6, the player is challenged by Timeron (a mini-boss from Black's stage) to see how long they can last against a seemingly-endless shower of homing bullets with a timer displayed on-screen. This challenge is completely optional and can be stopped at any time by shooting Timeron. However, if the player were to somehow survive for 100 in-game minutes, Timeron will give up and self-destruct, and a hidden message will be displayed on-screen. Afterwards, the player is awarded a Soul Bonus of 930,410 points.[1]
"NAMI" refers to Hideyuki Suganami, the game's designer and enemy programmer.
Game Gear version
Sega logo
Although the Game Gear version of Gunstar Heroes was not released in USA and Europe, there is programming to display the Sega logo before the title screen if the game detects it is being played on a Japanese system.
References
Gunstar Heroes | |
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Main page | Comparisons | Maps | Achievements | Downloadable content | Changelog | Credits | Hidden content | Bugs | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs
Prototypes: 1993-04
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