Difference between revisions of "Iguana Entertainment"

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{{CompanyBob
 
{{CompanyBob
| logo=IguanaEntertainment logo.jpg
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| logo=IguanaEntertainment logo.png
| width=300
 
 
| founded=1991-08-14
 
| founded=1991-08-14
 
| defunct=2004
 
| defunct=2004
| tseries=
 
 
| mergedwith=
 
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| mergedinto=
 
| mergedinto=
| headquarters=
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| headquarters=[[wikipedia:Austin, Texas|Austin, Texas, United States]]
 
}}
 
}}
  
'''Iguana Entertainment''' was a video game developer. It was founded in 1991, composed mostly of former members of Punk Development, [[RazorSoft]]'s software development subsidiary. It was acquired by [[Acclaim]] in 1995, and was liquidated due to Acclaim's bankruptcy in 2004.
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'''Iguana Entertainment''' was an American video game developer. Founded by [[Jeff Spangenberg]] in August 1991, the company's early employees consisted mainly of staff from his previous studio, [[Punk Development]] (which had gone defunct after its relationship with publisher [[RazorSoft]] ended.) It was acquired by [[Acclaim]] in January 1995, and was later rebranded as '''Acclaim Studios Austin''' in May 1999.
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In 2004, the developer was liquidated in Acclaim's bankruptcy.
  
 
==Softography==
 
==Softography==
[[Category:Use CompanyHistoryAll template]]
+
{{CompanyHistoryAll|Iguana Entertainment|Acclaim Studios Austin}}
{{multicol|
 
===[[Sega Mega Drive|Mega Drive]]===
 
*''[[Super High Impact]]'' (1992)
 
*''[[Aero the Acro-Bat]]'' (1993)
 
*''[[The Pirates of Dark Water]]'' (1994)
 
*''[[Zero the Kamikaze Squirrel]]'' (1994)
 
*''[[Aero the Acro-Bat 2]]'' (1994)
 
*''[[NBA Jam]]'' (1994)
 
*''[[NBA Jam Tournament Edition]]'' (1995)
 
*''[[NFL Quarterback Club]]'' (1995)
 
*''[[Frank Thomas Big Hurt Baseball]]'' (1995)
 
*''[[NFL Quarterback Club 96]]'' (1996)
 
*''[[College Slam]]'' (1996)
 
 
 
===[[Sega Mega-CD|Mega CD]]===
 
*''[[NBA Jam]]'' (1994)
 
 
 
===[[Sega Game Gear|Game Gear]]===
 
*''[[NBA Jam]]'' (1994)
 
 
 
===[[Sega 32X]]===
 
*''[[NBA Jam Tournament Edition]]'' (1995)
 
*''[[NFL Quarterback Club]]'' (1995)
 
  
===[[Sega Titan Video]]===
+
==References==
*''[[Batman Forever (arcade)|Batman Forever]]'' (1996)
+
<references />
 
 
===[[Sega Saturn|Saturn]]===
 
*''[[Frank Thomas Big Hurt Baseball]]'' (1996)
 
*''[[NFL Quarterback Club 96]]'' (1996)
 
*''[[College Slam]]'' (1996)
 
*''[[NFL Quarterback Club 97]]'' (1996)
 
*''[[Batman Forever: The Arcade Game]]'' (1996)
 
*''[[All-Star 1997 Featuring Frank Thomas]]'' (1997)
 
}}
 
  
 
[[Category:Third-party software developers]]
 
[[Category:Third-party software developers]]

Latest revision as of 08:51, 24 June 2021

https://segaretro.org/images/3/37/IguanaEntertainment_logo.png

IguanaEntertainment logo.png
Iguana Entertainment
Founded: 1991-08-14
Defunct: 2004
Headquarters:
Austin, Texas, United States

Iguana Entertainment was an American video game developer. Founded by Jeff Spangenberg in August 1991, the company's early employees consisted mainly of staff from his previous studio, Punk Development (which had gone defunct after its relationship with publisher RazorSoft ended.) It was acquired by Acclaim in January 1995, and was later rebranded as Acclaim Studios Austin in May 1999.

In 2004, the developer was liquidated in Acclaim's bankruptcy.

Softography

Mega Drive

  • (1992)
  • (1993)
  • (1994)
  • (1994)
  • (1994)
  • (1994)
  • (1995)
  • (1995)
  • (1995)
  • (1995)
  • (1996)

Game Gear

  • (1994)
  • (1995)

Mega-CD

  • (1994)

32X

  • (1995)
  • (1995)

Saturn

  • (1995)
  • (1996)
  • (1996)
  • (1996)
  • (1996)
  • (1997)
  • (unreleased)
  • (unreleased)

Dreamcast

  • (1999) (as Acclaim Studios Austin)
  • (1999) (as Acclaim Studios Austin)
  • (unreleased)

References