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Frank Thomas Big Hurt Baseball (ビッグハート ベースボール) is a 1995 baseball game for the Sega Mega Drive, Sega Game Gear, Sega Saturn, SNES, and other consoles by Iguana Entertainment and Acclaim. It was endorsed by professional baseball player Frank Thomas.
Gameplay
When pitching, you choose the type of pitch you want to make from a series of lists. If the ball has been hit, you have full control over the rest of the team to try to knock the other guy out; in this case, all the buttons will throw the ball to the nearest player facing you. When swinging, you can only move horizontally across the batting area and have only one type of swing.
Production credits
Saturn version
- Programmed By: Iguana UK
- Managing Director: Darren Falcus
- Director of Product Development: Jason Falcus
- Creative Director: Guy Miller
- Project Manager: Jaime R. Grieves
- Technical Director: Richard Frankish
- Lead Programmers: Jason Gawronek, Neil Hill
- Programmers: Mike Chilton, Glen Cook, Andy Taylor
- Additional Programming: Dave Semmens, Dave De Pauw, Martin Edwards, Mark Wilkinson
- Art Director: Mike Muskett
- Lead Artist: Rob Gray
- Artists: Andy Catling, Neil Hislop, Rees Ivatts, Ian McBurney, Trevor Storey
- Additional Art: Colin Mulhern, Robert Whitaker, Andy Wright
- Intro Sequence: Paul McHugh, Barry Hutchinson
- Reward Sequence: Paul McHugh
- Game Tester: Gordon Kerr, David MacFarlane, Dave Sharp
- Special Thanks: Nick Bagley, Frank Tindle, Daz T.
- President: Jeff Spangenberg
- VP of Product Dev.: Darrin Stubbington
- Creative Director: Nigel Cook
- Game Design: Jaime R. Grieves
- Additional Programming: Rich Cowie, Nathan Doughety, Anthony Palomba
- Music: Darren Mitchell
- Sound Effects: Mark Schaefgen
- Voice Talent: Tim Kitzrow
- Additional Voice: Bey Bickerton, Dave Dienstbier
- Voice Talent Recording: Group Effort Studios
- Sound Processing: Fox Productions, Darren Mitchell, Mark Schaefgen
- Game Tester: Bey Bickerton, Jim Richardson
- Special Thanks: Russell Byrd, Rick Fox, Jorge Hernandez, J. Moon
Acclaim Product Development
- VP of Product Dev.: Col Stone
- Executive Producer: Dan Feinstein
- Producer: Brett Gow
- Interactive Director: Melianthe Kines
- Production Team: Nat Gunter, Zeke Mandel, Mark Mermelstein, Shawn Rosen, Seth Rosenfeld, Linda Spelman, Mark Thienvanich, Peter Wanat - Lead Analyst
- Game Design: Brett Gow, Peter Wanat
Acclaim QA
- QA Senior Manager: Mike Weiner - Manager
- QA Supervisors: Carol Caracciolo, Thomas Falzone
- Lead Analyst: Eric Hendrickson, Paulk S. Lindsay
- Technical Support Supervisor: Harry Reimer
- TS Senior Technicians: John Gonzales, Howard Perlman
- TS Technicians: Greg McGovern, Rob Coffey, Dan Wimpelberg
- Project Leads: Anthony Scaduto, James Daly
- Testers: Greg Pasquale, Dan Kuby, Desi Blevins, Steven Mattocks, Dale Taylor, Pharoah Sample, Kristian Telschow, Mark Garone
Acclaim Studio Services
- Director: Jeremy Schwartz
- Blue Screen Studio: Larry Kelley - Manager
- Animation Design: Patrick Runyon
- Post Processing: Rob Zimmelman - Senior Manager, Jay Biancamano, Rob Muzer, MArvin Tate
- Acclaim Marketing: Even Stein - Product Manager, Doug Sherman - Associate Producer, Marketing Coordinator - Ed Fortune
- Licensing: Nina Skalka - Licensing Manager, Erin Maloney - Licensing Asst.
- MLBPA: Roy Cooler, Mike Schechter
- Special Thanks: Pat Coleman, Frances Esposito, Richard Forrest, Jason Forrest, Scott HGatten, eter Knobler, Mary Rosenberg, Matt Rosenberg, Joe Salfi, Ron Vesley, everyone else at Acclaim for their hard work
Source: In-game credits
Mega Drive verison
- Lead Programmer: Gary Vine
- Programmers: Nathan Whitaker, Neil Hill, Steve Snake, Jason Gawronek, Martin Edwards, Jason Falcus
- Art Director: Mike Muskett
- Lead Artists: Nick Bagley, Ian Mcburney, Neil Hislop
- Artists: Reeson Ivatts, Alan Redpath, Trevor Storey, Darren Hodgson, Barry Hutchinson
- Animator: Patrick Runyon
- Music: Darren Mitchell
- Producer: Dan Feinstein
- Associate Producer: Brett Gow
- Designers: Brett Gow, Nigel Cook, Patric Runyon
- Acclaim White Team: Elizabeth Burgess, Asif Chaudhri, Nat Gunter, Shawn Rosen, Seth Rosenfeld, Mark Thienvanich, Peter Wanat
- Acclaim Digital Productions: Patrick Kenney, Mark Chaves, Annemarie Koenig
- Motion Capture Technician: Mike Passuello
- Bio-Mechanical Engineer: Brian Windsor
- Additional Baseball Talent: Peter Knobler, Greg Caccia, Mike Archer, Andy Acquilino
- MLBPA: Mike Schechter, Ray Cooler
- Special Thanks: Acclaim QA, Joe Salfi, Howe Sportsdata, Eric Samulski
- QA Senior Manager: Mike Weiner
- QA Computer Support Team: Harry Reimer, John Gonzales
- QA Supervisors: Carol Caracciolo, Adam Ingberman Esq
- Lead Analysts: Hal Turkiewicz, Steve Bremer
- Analysts: Mike Mazziotto, Eric Hendrickson
- Testers: Tom Falzone, Rob Morton, Damon Tabb, Jerry Tjan, Anthony Scaduto, Michael Simmons
- Very Special Thanks: Sally Vine, Stephanie Webb, Emma Wadrop, Joann Nisbet, Lorrie Jean Gow, Colleen Runyon, Melissa Stubbington, Evan Stein, Ed Fortune, Pat Coleman
Source: In-game credits
Game Gear version
- Programming: Jeremy "Corpse" Corley, Peter "PKZIPYA" Kolarov
- Additional Programming: Tom "TommyGun" Powers, Stephen "My Bear" Nguyen, Douglas "Aardvark" Schilling
- Animation: Laura Raines Smith, Beth Scholz, Jean Bergesen
- Background Art: Phil Knowles, Jean Bergesen
- Music Arrangements and Sound Effects: Greg Turner, Eric Swanson
- Producer for Realtime Associates, Seattle Division: Steve Ettinger
- Producer: Dan "Weasel" Feinstein
- Associate Producer: Brett "Brutah" Gow
- Acclaim White Team: Elizabeth "Lizard" Burgess, Asif "Parts N' Service" Chaudhri, Nat "Melee" Gunter, Shawn "The Big Sequoia" Rosen, Seth "12 Gauge Tongue" Rosenfeld, Mark "Boo Boo" Thienvanich, Peter "Pistol Pete" Wanat
- Game Design: Brett Gow
- Acclaim QA: Carol Caracciolo, Adam Ingberman, ESQ., Steve Bremer, Chad Chamberlain, Tom Falzone, Rob Guevara, Brian Krieger, Chris McGovern, Greg McGovern, Brian Regan, Dave Sanchez, Pete Sanflippo, Anthony Scaduto, Michael Simmons, Jerry Tjan, Hal Turkiewicz
- Special Thanks: Joe Salfi, Howe Sportsdata, Eric "Air Dog" Samulski
- Very Special Thanks to: Bryana Mumm, Tinka Špinka, Kari Powers, Jessica, Kyle, Russell & Linda Ettinger, Lorrie Jean Gow, Logan "LT" Gow, Evan Stein, Ed Fortune, Pat Coleman, Elizabeth Smith
Source: In-game credits[10]
Magazine articles
- Main article: Frank Thomas Big Hurt Baseball/Magazine articles.
Promotional material
- Main article: Frank Thomas Big Hurt Baseball/Promotional material.
Physical scans
Mega Drive version
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Saturn version
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Technical information
- Main article: Frank Thomas Big Hurt Baseball/Technical information.
References
- ↑ File:FTBHB Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee2.html (Wayback Machine: 2019-10-02 10:31)
- ↑ 3.0 3.1 GamePro, "January 1996" (US; 199x-xx-xx), page 124
- ↑ Hyper, "December 1995" (AU; 1995-xx-xx), page 93
- ↑ http://www.sega-saturn.com/saturn/other/june-n.htm (Wayback Machine: 1997-06-06 05:51)
- ↑ https://groups.google.com/g/rec.games.video.sega/c/R1Zco2eFQUg/m/40vPCfvgvB0J
- ↑ 7.0 7.1 GamePro, "September 1996" (US; 1996-xx-xx), page 82
- ↑ Computer Trade Weekly, "" (UK; 1996-07-29), page 14
- ↑ Sega Saturn Magazine, "August 1996" (UK; 1996-07-20), page 93
- ↑ File:Frank Thomas Big Hurt Baseball GG credits.pdf
- ↑ Fun Generation, "03/96" (DE; 1996-02-12), page 44
- ↑ MAN!AC, "04/96" (DE; 1996-03-13), page 62
- ↑ Mega Force, "Décembre 1995" (FR; 1995-1x-xx), page 68
- ↑ Sega Magazin, "Februar 1996" (DE; 1996-01-10), page 16
- ↑ Todo Sega, "Diciembre 1995" (ES; 1995-1x-xx), page 50
- ↑ Video Games, "2/96" (DE; 1996-01-24), page 88
- ↑ VideoGames, "November 1995" (US; 1995-10-24), page 89
- ↑ GamePro, "April 1996" (US; 1996-xx-xx), page 88
- ↑ Mega Force, "Décembre 1995" (FR; 1995-1x-xx), page 69
- ↑ Consoles News, "Juillet/Août 1996" (FR; 1996-0x-xx), page 90
- ↑ Consoles +, "Juin 1996" (FR; 1996-0x-xx), page 114
- ↑ Famitsu, "1996-08-09" (JP; 1996-07-26), page 1
- ↑ Game Players, "Vol. 9 No. 9 September 1996" (US; 1996-08-06), page 83
- ↑ GamesMaster, "August 1996" (UK; 1996-07-04), page 50
- ↑ Joypad, "Juillet/Août 1996" (FR; 1996-0x-xx), page 76
- ↑ Mega Fun, "06/96" (DE; 1996-05-15), page 76
- ↑ Mean Machines Sega, "July 1996" (UK; 1996-06-03), page 68
- ↑ Next Generation, "September 1996" (US; 1996-08-20), page 152
- ↑ Player One, "Juin 1996" (FR; 1996-0x-xx), page 106
- ↑ Playmag, "Juin 1996" (FR; 1996-0x-xx), page 122
- ↑ Saturn Fan, "1996 No. 16" (JP; 1996-07-19), page 159
- ↑ Saturn Fan, "1996 No. 20" (JP; 1996-09-20), page 62
- ↑ Sega Saturn Magazine, "July 1996" (UK; 1996-06-20), page 68
- ↑ Sega Saturn Magazine, "1996-12 (1996-07-26)" (JP; 1996-07-12), page 222
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 13
- ↑ Video Games, "6/96" (DE; 1996-05-29), page 95