Difference between revisions of "Trouble Shooter/Hidden content"

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{{back|Trouble Shooter}}
 
{{back|Trouble Shooter}}
  
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==Select stage==
 
{{HiddenContent
 
{{HiddenContent
| title=Select stage
 
 
| image1=TroubleShooter MD StageSelect.png
 
| image1=TroubleShooter MD StageSelect.png
 
| desc=On the title screen, press {{right}}+{{C}}+{{start}} on controller two. This should cause a "select stage" option to appear in the middle of the game's title. Keep pressing this combination to change the level number between 1 and 7 (7 being the ending sequence).
 
| desc=On the title screen, press {{right}}+{{C}}+{{start}} on controller two. This should cause a "select stage" option to appear in the middle of the game's title. Keep pressing this combination to change the level number between 1 and 7 (7 being the ending sequence).
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}}
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==Hidden introduction==
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{{HiddenContent
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| image1=BattleMania MD SNES1.png
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| image2=BattleMania MD SNES2.png
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| desc=During the Sega logo, holding {{C}} on the second controller will cause a short animation to show. An angry Maria will stomp on a [[Super Famicom]] twice before the game begins as normal{{magref|bemega|1992-05|134}}. This only occurs in the Japanese version of ''Battle Mania'' - the US version of ''Trouble Shooter'' has this feature removed because Sega sended a fax to VIC Tokai to not deface the competitors' trademarks.
 
}}
 
}}
  
 
==References==
 
==References==
 
<references />
 
<references />
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{{TroubleShooterOmni}}

Latest revision as of 08:06, 22 May 2022

Back to: Trouble Shooter.

Select stage

TroubleShooter MD StageSelect.png

On the title screen, press Right+C+ START  on controller two. This should cause a "select stage" option to appear in the middle of the game's title. Keep pressing this combination to change the level number between 1 and 7 (7 being the ending sequence).

Hidden introduction

BattleMania MD SNES1.png

BattleMania MD SNES2.png

During the Sega logo, holding C on the second controller will cause a short animation to show. An angry Maria will stomp on a Super Famicom twice before the game begins as normal[1]. This only occurs in the Japanese version of Battle Mania - the US version of Trouble Shooter has this feature removed because Sega sended a fax to VIC Tokai to not deface the competitors' trademarks.

References


Trouble Shooter

TroubleShooter MDTitleScreen.png

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Sega Mega Drive
Prototypes: 1991-05-28 | 09-12