Difference between revisions of "Vigilance"

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| publisher=[[SegaSoft]]
 
| publisher=[[SegaSoft]]
 
| developer=[[PostLinear Entertainment]]
 
| developer=[[PostLinear Entertainment]]
| system=PC
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| system=[[Windows PC]]
| romsize=
 
 
| sounddriver=
 
| sounddriver=
 
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| pc_date_us=1998
 
| pc_date_us=1998
 
| pc_rrp_us=29.99{{ref|http://web.archive.org/web/19990127223246/http://www.segasoft.com:80/store/vigstore.html}}
 
| pc_rrp_us=29.99{{ref|http://web.archive.org/web/19990127223246/http://www.segasoft.com:80/store/vigstore.html}}
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| pc_code_us=151-7
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| pc_rating_us=t
 
}}
 
}}
| esrb=t
 
 
}}
 
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{{sub-stub}}'''''Vigilance''''' is a PC game developed by [[PostLinear Entertainment]] and published by [[SegaSoft]] in North America in 1998. It used a revolutionary (for the time) 3D Graphics Engine called ''AnyWorld''{{intref|Press Release: 1997-06-19: SegaSoft's Vigilance will be first game title to support amazing new 3D graphics engine}} developed by
 
{{sub-stub}}'''''Vigilance''''' is a PC game developed by [[PostLinear Entertainment]] and published by [[SegaSoft]] in North America in 1998. It used a revolutionary (for the time) 3D Graphics Engine called ''AnyWorld''{{intref|Press Release: 1997-06-19: SegaSoft's Vigilance will be first game title to support amazing new 3D graphics engine}} developed by
''AnyChannel Inc.'',{{ref|https://web.archive.org/web/19990421125454/http://www.anychannel.com:80/}} a producer of interactive 3D entertainment founded in 1993 in California.
+
''Any Channel Inc.'',{{ref|https://web.archive.org/web/19990421125454/http://www.anychannel.com:80/}} a producer of interactive 3D entertainment founded in 1993 in California; and ''Lightscape'' a 3D Radiosity Rendering application created by ''LightScape Technologies Inc'',{{ref|https://web.archive.org/web/19990218104309/http://www.lightscape.com:80/main/}} (a subsidiary of ''Discreet Logic'').
  
 
==Versions==
 
==Versions==
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{{version|PC|version=1.1|size=|date=199x|ref=https://web.archive.org/web/19990502043529/http://www.vigilance.com:80/faq.html}}
 
{{version|PC|version=1.1|size=|date=199x|ref=https://web.archive.org/web/19990502043529/http://www.vigilance.com:80/faq.html}}
 
}}
 
}}
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 +
==Magazine articles==
 +
{{mainArticle|{{PAGENAME}}/Magazine articles}}
  
 
==Promotional material==
 
==Promotional material==
 
{{gallery
 
{{gallery
 
|{{galleryPrintAd
 
|{{galleryPrintAd
|EGM US 105.pdf|egm|105|20-21
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|egm|105|20-21
 
}}
 
}}
 
}}
 
}}
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AnyWorld 3D Graphics Engine Demo Subroom.mp4|''AnyWorld'' 3D Graphics Engine Demo 2
 
AnyWorld 3D Graphics Engine Demo Subroom.mp4|''AnyWorld'' 3D Graphics Engine Demo 2
 
AnyWorld 3D Graphics Engine Demo Camp.mp4|''AnyWorld'' 3D Graphics Engine Demo 3
 
AnyWorld 3D Graphics Engine Demo Camp.mp4|''AnyWorld'' 3D Graphics Engine Demo 3
 +
Lightscape Demo ShapeRoom.mp4|''Lightscape'' Demo 
 
</gallery>
 
</gallery>
  

Latest revision as of 11:58, 29 May 2022

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Notavailable.svg
Vigilance
System(s): Windows PC
Publisher: SegaSoft
Developer:
Genre: Action

















Number of players: 1
Release Date RRP Code
Windows PC
US
$29.9929.99[1] 151-7
ESRB: Teen

This teeny-tiny article needs some work. You can help us by expanding it.


Vigilance is a PC game developed by PostLinear Entertainment and published by SegaSoft in North America in 1998. It used a revolutionary (for the time) 3D Graphics Engine called AnyWorld[2] developed by Any Channel Inc.,[3] a producer of interactive 3D entertainment founded in 1993 in California; and Lightscape a 3D Radiosity Rendering application created by LightScape Technologies Inc,[4] (a subsidiary of Discreet Logic).

Versions

System Version Size Date Comment Ref Icon
Windows PC
0000010000030000000000000000001.3 199x199x [5]
Windows PC
0000010000010000000000000000001.1 199x199x [6]

Magazine articles

Main article: Vigilance/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Electronic Gaming Monthly (US) #105: "April 1998" (1998-0x-xx)
Logo-pdf.svg

Gallery

Physical scans

PC, US
Vigilance PC US Box Back.jpgNospine.pngVigilance PC US Box Front.jpg
Cover

References