Difference between revisions of "Sega Test"

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The '''Sega Test''' was a series of three examinations held by [[Sega]] over the weekend of the 23rd and 24th of January, 2021, at the website [https://segatest.sega.com https://segatest.sega.com]. The three tests were part of Sega's celebration of its 60th anniversary, and as such covered Sega titles and projects from 1960 all the way to the present day. All three tests consisted of sixty multiple-choice questions with a 1 hour time limit, and were available in both Japanese and English. They were styled like a Japanese university examination; with a pre-registration process, and with four seminars held by Sega employees from around the world for "revision" before the dates of the tests themselves. Entrants were ranked based on their score, with a weighted marking system giving your "SEGA IQ" - i.e. scoring the same result on two different tests gave a different "SEGA IQ" for each one. Entrants could take as many of the three tests as they wanted, with their score for each being stored. All entrants were entered into an initial prize draw, with everyone who got a "SEGA IQ" of 60 or higher as their best result getting an additional special medal graphic, with their name and "SEGA IQ" on it. Those with 60 or above were also entered into a second prize draw, for an additional prize, and there was a third prize draw for autographed photos of [[Sega Shirou]]. However, only Japanese-based entrants were able to receive the prizes if they won.
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{{OtherPage|desc=the [[Sega of America]] quality assurance division|page=Sega Test (division)}}
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[[File:Sega Test hero bg en-pc.png|right|320px]]The '''Sega Test''' or '''Sega Ikyoutsuu Test''' (セガい共通テスト) was a series of three examinations held by [[Sega]] over the weekend of the 23rd and 24th of January, 2021, at the website [https://segatest.sega.com https://segatest.sega.com]. The three tests were part of Sega's celebration of its 60th anniversary, and as such covered Sega titles and projects from 1960 all the way to the present day.
 +
 
 +
All three tests consisted of sixty multiple-choice questions with a 1 hour time limit, and were available in both Japanese and English. They were styled like a Japanese university examination; with a pre-registration process, and with four seminars held by Sega employees from around the world for "revision" before the dates of the tests themselves. Entrants were ranked based on their score, with a weighted marking system giving your "SEGA IQ" - i.e. scoring the same result on two different tests gave a different "SEGA IQ" for each one. Entrants could take as many of the three tests as they wanted, with their score for each being stored.
 +
 
 +
All entrants were entered into an initial prize draw, with everyone who got a "SEGA IQ" of 60 or higher as their best result getting an additional special medal graphic, with their name and "SEGA IQ" on it. Those with 60 or above were also entered into a second prize draw, for an additional prize, and there was a third prize draw for autographed photos of [[Sega Shirou]]. However, only Japanese-based entrants were able to receive the prizes if they won.
  
 
==Initial announcement==
 
==Initial announcement==
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==Pre-registration==
 
==Pre-registration==
 
Pre-registration for the tests commenced on the 12th of January 2021, and required you to log into the Sega Test website using either Twitter credentials or Facebook ones. Once this process was completed and authentication granted using the social network chosen, the entrant was shown a confirmation page, and reminded to keep studying until the date of the tests, which were also shown, along with the start times in JST. Also available to show that you'd signed up were Twitter, Facebook, and LINE share buttons.
 
Pre-registration for the tests commenced on the 12th of January 2021, and required you to log into the Sega Test website using either Twitter credentials or Facebook ones. Once this process was completed and authentication granted using the social network chosen, the entrant was shown a confirmation page, and reminded to keep studying until the date of the tests, which were also shown, along with the start times in JST. Also available to show that you'd signed up were Twitter, Facebook, and LINE share buttons.
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<gallery>
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Sega test preregistration completed.png|Message shown on successfully pre-registering for the Sega Test using either Twitter or Facebook.
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</gallery>
  
 
==Test details==
 
==Test details==
Each of the three Sega Tests consisted of sixty multiple choice questions, with a 1 hour time limit. Provided you had pre-registered, the entrant logged into the Sega Test website with the same credentials in advance of the test time, and were greeted with a Japanese-university-style exam paper cover page holding screen, with a Javascript button that enable itself at the exact start of the test time. The entrant had to click that button within 5 minutes of the test start time, or they were not allowed access to take the test. While most questions consisted of picking a single choice from the 4 available, some questions required you to pick multiple answers, and some to arrange all 4 answers into a requested order. The first three questions were the same on all three tests, with questions 4 to 60 being unique between all three tests. A Javascript countdown timer enforced a limit of 60 seconds per question - when 60 seconds had elapsed, the test moved on to the next question regardless of whether or not the entrant had selected an answer or not. At the end of each test the user was congratulated on finishing, told they would learn the results at a later date, and the time of the next test (in JST, regardless of local timezone). There was also an option to share your completion of the test on Twitter, Facebook, or LINE.
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Each of the three Sega Tests consisted of sixty multiple choice questions, with a 1 hour time limit. Provided you had pre-registered, the entrant logged into the Sega Test website with the same credentials in advance of the test time, and were greeted with a Japanese-university-style exam paper cover page holding screen, with a Javascript button that enable itself at the exact start of the test time. The entrant had to click that button within 5 minutes of the test start time, or they were not allowed access to take the test. While most questions consisted of picking a single choice from the 4 available, some questions required you to pick multiple answers, and some to arrange all 4 answers into a requested order. The first three questions were the same on all three tests, with questions 4 to 60 being unique between all three tests. A Javascript countdown timer in the form of a constantly decreasing blue and black striped bar enforced a limit of 60 seconds per question - when 60 seconds had elapsed, the test moved on to the next question regardless of whether or not the entrant had selected an answer or not. A second, numerical timer, showed the time left for the test in total, and the total number of remaining questions was displayed next to it. At the end of each test the user was congratulated on finishing, told they would learn the results at a later date, and the time of the next test (in JST, regardless of local timezone). There was also an option to share your completion of the test on Twitter, Facebook, or LINE.
  
 
The first Sega Test was held on Saturday the 23rd of January 2021, at 11AM UTC / 8PM JST. The Javascript-based time limit script was actually broken on this first test: it started at 600 minutes and counted down from there, and as such the auto-advance did not work correctly. This issue was resolved by the time of the second test, and worked as intended on Tests 2 and 3. The second Sega Test was held on Sunday the 24th of January 2021, at 1AM UTC / 10AM JST. The third and final Sega Test was held on Sunday the 24th of January 2021, at 8AM UTC / 5PM JST.
 
The first Sega Test was held on Saturday the 23rd of January 2021, at 11AM UTC / 8PM JST. The Javascript-based time limit script was actually broken on this first test: it started at 600 minutes and counted down from there, and as such the auto-advance did not work correctly. This issue was resolved by the time of the second test, and worked as intended on Tests 2 and 3. The second Sega Test was held on Sunday the 24th of January 2021, at 1AM UTC / 10AM JST. The third and final Sega Test was held on Sunday the 24th of January 2021, at 8AM UTC / 5PM JST.
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==Test contents==
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Below are the contents of the three English language version tests, as they were written (including grammatical/typographical errors). Some questions had image(s) on the test, some did not. Most were simply picking one choice from the list of four supplied, but some required selecting multiple choices, or arranging the 4 choices into a requested order. All questions also had a "Level" value, of either S, A, C, D, or E: interestingly, there were no Level B questions on any of the three tests.
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Also included is the matching data from the results pages Sega released on the 5th of February 2021: these are the answers to each question, a Trivia fact, and image(s) included for any given question (like the test itself, some had image(s) and some did not, but they were different to the ones from the test). Additionally, a notes field is included for further information regarding specific questions.
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*[[Sega Test/Test 1|Test 1]]
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*[[Sega Test/Test 2|Test 2]]
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*[[Sega Test/Test 3|Test 3]]
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Some URLs for test pages themselves included:
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* https://segatest.sega.com/segatest/cover - for the starting page of each test.
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* https://segatest.sega.com/segatest/end - for the ending page of each test.
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* https://segatest.sega.com/segatest/result/grade - for the main results page.
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* https://segatest.sega.com/segatest/result/grade/check - for the results key pages.
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===Miscellaneous Gallery===
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<gallery widths="150px">
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Sega test opening screen 1.png|Opening cover page screen for the first Sega Test.
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Sega test opening screen 2.png|Opening cover page screen for the second Sega Test.
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Sega test opening screen 3.png|Opening cover page screen for the third and final Sega Test.
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Sega Test Start test.png|Start Test button on the front cover of all three Sega Tests, in the brief 5 minute window it could be clicked to start the test.
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Sega Test HTML Header and favicon.png|Page header and Favicon used on the Sega Test pages.
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</gallery>
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<gallery widths="150px">
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Example question test1.png|Example Sega Test question, from Test 1. Note the overly long countdown time in the top right (a bug exclusive to test 1) and the blue bar - this was meant to decrease in size from the right as time for the question counted down, but didn't due to the Javascript being broken.
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Example question test2.png|Example Sega Test question, from Test 2. Note the correct countdown time in the top right, and the blue bar - which is correctly decreasing in size from the right as time for the question counted down, being replaced with a pale blue.
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sega test UI - single choice no choice.png|Test UI - no answers selected on a single choice question.
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sega test UI - single choice.png|Test UI - an answer selected on a single choice question: the Submit button is now clickable.
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sega test UI - multiple choice no choice.png|Test UI - no answers selected on a multiple choice question.
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sega test UI - multiple choice.png|Test UI - 3 answers selected on a multiple choice question (the Submit button enables if at least one is selected). Each can be toggled on and off straight away.
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sega test UI - ranked choice no choice.png|Test UI - no answers selected on a ranked choice question.
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sega test UI - ranked choices.png|Test UI - all answers selected on a ranked choice question, note the letters are now numbers in the order they were clicked.
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</gallery>
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<gallery widths="150px">
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Finished test 1.png|Conclusion screen for the first Sega Test.
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Finished test 2.png|Conclusion screen for the second Sega Test.
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Finished test 3.png|Conclusion screen for the third and final Sega Test.
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</gallery>
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==Test results==
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The results of the Sega Test were released on Friday the 5th of February 2021. Entrants could log in using the same Twitter or Facebook credentials they'd used to take the tests with, and see a personalised answer key for where they'd been correct - or not - for each question on the tests they had personally taken. A trivia fact was also included for every question on each test, and the entrant was given a results certificate with four possible ranks depending on how well they'd done.
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<gallery widths="300px">
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Og normal en.png|Ordinary Rank Results Certificate (English)
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Og moderate en.png|Moderate Rank Results Certificate (English)
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Og great en.png|Great Rank Results Certificate (English)
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Og master en.png|Master Rank Results Certificate (English)
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</gallery>
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<gallery widths="300px">
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Og normal jp.png|Ordinary Rank Results Certificate (Japanese)
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Og moderate jp.png|Moderate Rank Results Certificate (Japanese)
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Og great jp.png|Great Rank Results Certificate (Japanese)
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Og master jp.png|Master Rank Results Certificate (Japanese)
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</gallery>
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<gallery widths="100px">
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Sega Test Result 1st.png|Results page for the first Sega Test.
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Sega Test Result 2nd.png|Results page for the second Sega Test.
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Sega Test Result 3rd.png|Results page for the third Sega Test.
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Sega_Test_Sega_IQ_60_winner_page.png|Section of page added above the results for a Sega IQ over 60.
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Sega_Test_Sega_IQ_60_winner_page_full.png|The full results page with a Sega IQ over 60.
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</gallery>
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==Test prize draws==
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There were three different prizes on offer:
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* Everyone with a "SEGA IQ" of 60 or above were entered into a prize draw where sixty of them would receive a limited edition [[Go Sega]] Aime Card and display stand.
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* Additionally, test participants who got the same "SEGA IQ" as [[Sega Shirou]] were entered into a random drawing for autographed photos of Sega Shirou (numbers of these are unknown).
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* Finally, all test participants regardless of score were entered into a draw where sixty of them would win "Sega Shirou! (Get To Know Sega) Goods".
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If an entrant used Twitter credentials, they would be DM'd if they won, and if they used Facebook, they would be emailed on the email address registered to the account. All three prize sets could only be shipped to Japan.
  
 
==Post-test translation controversy==
 
==Post-test translation controversy==
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The gist of the whole discussion seems to boil down to a simple mistranslation: someone at 1-Up in 2004 while writing an article saw the name "Mr Hedgehog" written down in Japanese on the early concept art, and mistranslated the Japanese word for hedgehog ''harinezumi'' literally as "hari" and "nezumi", or "needle" and "mouse": two words instead of one, an error a native Japanese speaker wouldn't have made. For better or worse, this stuck around long enough that when Sega was making [[Sonic the Hedgehog 4]] in 2010 they used "Project Needlemouse" as the codename, and it eventually led back to being included on the test for Naka-san to find.
 
The gist of the whole discussion seems to boil down to a simple mistranslation: someone at 1-Up in 2004 while writing an article saw the name "Mr Hedgehog" written down in Japanese on the early concept art, and mistranslated the Japanese word for hedgehog ''harinezumi'' literally as "hari" and "nezumi", or "needle" and "mouse": two words instead of one, an error a native Japanese speaker wouldn't have made. For better or worse, this stuck around long enough that when Sega was making [[Sonic the Hedgehog 4]] in 2010 they used "Project Needlemouse" as the codename, and it eventually led back to being included on the test for Naka-san to find.
  
==Test contents==
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==Miscellaneous images==
Below are the contents of the three English language version tests, as they were written (including grammatical/typographical errors). Some questions had image(s) on the test, some did not. Most were simply picking one choice from the list of four supplied, but some required selecting multiple choices, or arranging the 4 choices into a requested order. All questions also had a "Level" value, of either S, A, C, D, or E: interestingly, there were no Level B questions on any of the three tests. Also included in the tables below is the matching data from the results pages Sega released on the 5th of February 2021: these are the answers to each question, a Trivia fact, and image(s) included for any given question (like the test itself, some had image(s) and some did not, but they were different to the ones from the test). Additionally, a notes field is included for further information regarding specific questions.
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<gallery>
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92b1b6c.png|Tiled background image used on the Sega Test to simulate an exam paper.
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D3786cb.png|Sega Shirou head and shoulders shot used on the trivia/answers section of the Sega Test.
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Screenshot_2021-01-24_SEGA_TEST-EN.png|Main Sega Test webpage - English version.
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Screenshot 2021-01-24 セガい共通テスト-JA.jpg|Main Sega Test webpage - Japanese version.
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</gallery>
  
===Test 1===
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===Image files from the Sega Test front page===
{| class="prettytable" width="auto"
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<gallery>
!Level||Question||Test Image||Choices||Answer||Answer Image||Trivia||Notes
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Sega_Test_digest_thumbnail.gif
|-
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Sega_Test_favicon.ico
|C||Q1) Choose the correct name of the young, tall and slim actor who plays Sega Shirou and is serving as SEGA's 60th Anniversary Ambassador.||image||A) Makoto Fujioka<br />B) Akito Fujioka<br />C) Maito Fujioka<br />D) Hiroshi Fujioka||{{collapse||C) [[Maito Fujioka]]}}
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Sega_Test_hero_bg_en-pc.png
||(none)||Maito Fujioka is the son of Hiroshi Fujioka, the actor who originally appeared as the character Segata Sanshiro in SEGA commercials.||Question 1 was the same on all three tests.
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Sega_Test_hero_bg_en-sp.png
|-
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Sega_Test_hero_bg_jp-pc.png
|C||Q2) Which is the correct spelling of the name of famous actor who is the father of Sega Shirou, and portrays [[Segata Sanshiro]] disguised as [[Sega Hatanshiro]] in the "Sega Shirou: Ketsui-hen (Sega Shirou: The Decision)" episode of the SEGA 60th Anniversary Movie series of commercials.||image||A) Hiroshi Fujioka<br />B) Hiroto Fujioka<br />C) Hiromi Fujioka<br />D) Maito Fujioka||{{collapse||A) [[Hiroshi Fujioka]]}}
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Sega_Test_hero_bg_jp-sp.png
||image||Hiroshi Fujioka portrayed the character Segata Sanshiro, which appeared in SEGA commercials from 1997 to 1999 in Japan. He performed alongside his real son, Maito Fujioka, in the "Sega Shirou: Ketsui-hen (Sega Shirou: The Decision)" episode of the SEGA 60th Anniversary Movie commercial series.||Question 2 was the same on all three tests.
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Sega_Test_hero_semi_en.png
|-
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Sega_Test_hero_semi_jp.png
|C||Q3) Choose the name of the company founded in 1960 that would later become SEGA.||(none)||A) Kyokuto Goraku Seizo<br />B) Nihon Goraku Bussan<br />C) Nihon Kiki Seizo<br />D) Sekai Gangu Hanbai||{{collapse||B) [[Nihon Goraku Bussan]]}}
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Sega_Test_logo_go_sega.svg
||image||Nihon Goraku Bussan, established on August 3, 1960, started business as an importer and vendor of jukeboxes and amusement machines. Following that, after repeated changes to its name, the company continues as today's SEGA.||Question 3 was the same on all three tests.
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Sega_Test_logo_sega.svg
|-
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Sega_Test_method_cast01.png
|A||Q4) In SEGA's former company song "[[Wakai Chikara]]", what does the phrase "warera ga shimei" refer to?||image||A) Creating tomorrow<br />B) Anticipating the times<br />C) Contributing to society<br />D) Creating worlds||{{collapse||C) Contributing to society}}
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Sega_Test_method_cast02.png
||image||All of the phrases given as choices are used in the song. A SEGA employee is credited with writing the lyrics.||
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Sega_Test_outline_category01.png
|-
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Sega_Test_outline_category02.png
|C||Q5) What was the world's first function on "[[Homestar]]," the home planetarium series released by [[SEGA Toys]] in 2005?||image||A) Had built-in artificial intelligence<br />B) Powered itself with solar panels<br />C) Rendered cloudy skies<br />D) Optical projection||{{collapse||D) Optical projection}}
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Sega_Test_outline_category03.png
||(none)||Before Homestar appeared on the market, most home planetariums used pinholes to project stars. Homestar was the first to adopt projection plates and an optical projection system.||
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Sega_Test_outline_category04.png
|-
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Sega_Test_outline_congratulate01.png
|C||Q6) SEGA has at times offered appealing video game hardware employing the best technology available. Choose the console that SEGA actually produced.||(none)||A) SG-3000<br />B) SC-3000<br />C) SC-1000<br />D) SG-1000H||{{collapse||B) [[SC-3000]]}}
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Sega_Test_outline_graph01.jpg
||image||The SC-3000 was released in 1983 as a low-cost, high-performance PC with the ability to play video games. Later, it was sold as the SC-3000H with an improved keyboard.||
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Sega_Test_outline_master01.png
|-
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Sega_Test_present_cast01.png
|A||Q7) What was the first video game that Sonic the Hedgehog, one of SEGA's best known characters, appeared in?||image||A) [[Sonic the Hedgehog]]<br />B) [[Rad Mobile]]<br />C) [[Sonic Boom]]<br />D) [[Quiz Syukudai wo Wasuremashita]]||{{collapse||B) [[Rad Mobile]]}}
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Sega_Test_present_item01.png
||image||Sonic's first appearance was in the arcade title Rad Mobile as an ornament hanging from the player's rearview mirror.||
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Sega_Test_present_item02.jpg
|-
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Sega_Test_present_item03.jpg
|A||Q8) Which of these game titles did [[Alex Kidd]], another famous SEGA character, not make a guest appearance in?||image||A) [[Shenmue]]-Chapter 1: Yokosuka<br />B) SGGG ([[Segagaga]])<br />C) [[Arnold Palmer Tournament Golf]]<br />D) [[Bonanza Bros.]]||{{collapse||D) Bonanza Bros.}}
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Sega_Test_present_item04.jpg
||(none)||Alex Kidd appears as a toy prize in Shenmue, and as the manager of BUG's Otorii video game store in SGGG (Segagaga). He appears in the ending of Arnold Palmer Tournament Golf.||
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Sega_Test_present_item05.jpg
|-
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Sega_Test_schedule_banner01_en-pc.png
|C||Q9) Put the following SEGA arcade system boards in the order they were released (from oldest to newest).||image||A) [[NAOMI]]<br />B) [[Chihiro]]<br />C) [[MODEL 3]]<br />D) [[LINDBERGH]]||{{collapse||1. C&nbsp;&nbsp;MODEL 3<br />2. A&nbsp;&nbsp;NAOMI<br />3. B&nbsp;&nbsp;Chihiro<br />4. D&nbsp;&nbsp;LINDBERGH}}
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Sega_Test_schedule_banner01_en-sp.png
||(none)||The MODEL 3 debuted with [[Virtua Fighter 3]] in 1996, NAOMI in 1998 with [[The House of the Dead 2]], Chihiro in 2002 with [[The House of the Dead III]], and LINDBERGH in 2005 with [[The House of the Dead 4]].||This question required all four choices to be put in an order.
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Sega_Test_schedule_banner01_jp-pc.png
|-
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Sega_Test_schedule_banner01_jp-sp.png
|S||Q10) Choose all of the titles that [[Opa-Opa]], the main character from [[Fantasy Zone]], has appeared in.||image||A) [[LET'S GO ISLAND 3D]]<br />B) [[Shenmue]]-Chapter 1: Yokosuka<br />C) [[Turbo OutRun]]<br />D) [[Planet Harriers]]||{{collapse||A) LET'S GO ISLAND 3D, B) Shenmue-Chapter 1: Yokosuka, D) Planet Harriers}}
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Sega_Test_schedule_banner02_en-pc.png
||(none)||Opa-Opa appears in one of the two SEGA logo intros for LET'S GO ISLAND 3D, as a capsule toy in Shenmue, and as a hidden playable character in Planet Harriers. While Opa-Opa isn't in Turbo OutRun, the background music from the item shop in Fantasy Zone is used in the game.||This question offered a multiple selection choice.
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Sega_Test_schedule_banner02_en-sp.png
|-
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Sega_Test_schedule_banner02_jp-pc.png
|D||Q11) In the [[Making Club]] series, which was developed after the hit Print Club, which of the following supplies was ordered in such large quantities that it was said that "an aircraft carrier's worth was left over in stock?"||(none)||A) [[Stamp Club]] stamps<br />B) [[AROMA CLUB]] oils<br />C) [[Aura Photo Club]] photo paper<br />D) [[Name Club]] paper||{{collapse||D) Name Club paper}}
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Sega_Test_schedule_banner02_jp-sp.png
||(none)||While the specific amount of surplus stock of paper is unknown, if the analogy used refers to an aircraft carrier's displacement, then that would mean several tens of thousands of tons was left over (the standard displacement of a Nimitz class nuclear-powered aircraft carrier, which is currently in service, is nearly 73,000 t).||
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Sega_Test_schedule_banner03_en-pc.png
|-
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Sega_Test_schedule_banner03_en-sp.png
|C||Q12) What is the nationality of 2020 [[DARTSLIVE]] Official Player Jose Justicia?||image||A) Dominican Republic<br />B) Spain<br />C) Portugal<br />D) Venezuela||{{collapse||B) Spain}}
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Sega_Test_schedule_banner03_jp-pc.png
||image||Mr.Justicia is a talented darts player with more than 15 years experience. His highest COUNT-UP score is 1,257.||
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Sega_Test_schedule_banner03_jp-sp.png
|-
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Sega_Test_schedule_title_en-pc.png
|S||Q13) Choose all of the people who have visited SEGA's Head Office.||(none)||A) Michael Jackson<br />B) Steven Seagal<br />C) Steven Spielberg<br />D) Ayrton Senna||{{collapse||A) Michael Jackson, B) Steven Seagal, C) Steven Spielberg, D) Ayrton Senna}}
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Sega_Test_schedule_title_en-sp.png
||(none)||Ayrton Senna visited the Head Office in 1991, Steven Spielberg in 1996 and Steven Seagal in 1997. Michael Jackson visited SEGA numerous times both publicly and privately.||
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Sega_Test_schedule_title_jp-pc.png
|-
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Sega_Test_schedule_title_jp-sp.png
|C||Q14) The following titles were released in Japan as part of the [[SEGA AGES]] series during the early years of the Sega [[Saturn]]. Put them in the order that their SEGA AGES versions went on sale in Japan (from oldest to newest).||(none)||A) [[Out Run]]<br />B) [[After Burner II]]<br />C) [[Space Harrier]]<br />D) [[Shukudai ga Tant-R]]||{{collapse||1. D&nbsp;&nbsp;Shukudai ga Tant-R<br />2. C&nbsp;&nbsp;Space Harrier<br />3. A&nbsp;&nbsp;Out Run<br />4. B&nbsp;&nbsp;After Burner II}}
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Sega_Test_semi_banner01.png
||(none)||Volume 1 of SEGA AGES for the Sega Saturn was entitled Shukudai ga Tant-R, and included [[Quiz Shukudai wo Wasuremashita]] and [[Puzzle & Action: Tant-R]]. Volumes 2-4 were released in the order given in the answer.||This question required all four choices to be put in an order. Note that "Quiz Syukudai wo Wasuremashita" has been spelt as "Quiz Shukudai wo Wasuremashita".
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Sega_Test_semi_banner02.png
|-
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Sega_Test_semi_banner03.jpg
|C||Q15) Which of the following [[Category:Electro-mechanical arcade games|electromechanical arcade games]] produced by SEGA is playable in the Japan-only [[PlayStation 2|PlayStation®2]] version of [[Die Hard Arcade]]?||(none)||A) [[Deep Scan]]<br />B) [[Lunar Rescue]]<br />C) [[Rifleman]]<br />D) [[Periscope]]||{{collapse||D) Periscope}}
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Sega_Test_semi_banner04.png
||(none)||Deep Scan is a video arcade game that was included in the original Sega Saturn version of Die Hard Arcade. Periscope is an electromechanical arcade game released in 1966. Its overwhelming popularity established SEGA's name worldwide.||
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Sega_Test_seminer_cast.png
|-
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Sega_Test_seminner_copy_en.svg
|C||Q16) Which of the following characters is not playable in the [[Yakuza 4]]?||image||A) Goro Majima<br />B) Shun Akiyama<br />C) Taiga Saejima<br />D) Masayoshi Tanimura||{{collapse||A) Goro Majima}}
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Sega_Test_seminner_copy_jp.svg
||image||Goro Majima is a playable character in [[Yakuza: Dead Souls]], [[Yakuza 0]] and [[Yakuza Kiwami 2]].||
+
Sega_Test_seminner_title_en.svg
|-
+
Sega_Test_seminner_title_jp.svg
|A||Q17) Choose the theme song for the rhythm game [[Hatsune Miku: Project DIVA]], which went on sale in Japan in 2009.||image||A) The Secret Garden<br />B) Cumulonimbus Graffiti<br />C) Tsumi no Namae<br />D) Kocchi Muite Baby||{{collapse||A) The Secret Garden}}
+
Sega_Test_statement01_en-pc.svg
||(none)||"Cumulonimbus Graffiti" is the theme song for [[Hatsune Miku: Project DIVA Extend]], "Tsumi no Namae" is the theme song for [[Hatsune Miku: Project DIVA X]], while "Kocchi Muite Baby" is the theme song for [[Hatsune Miku: Project DIVA 2nd]].||
+
Sega_Test_statement01_en-sp.svg
|-
+
Sega_Test_statement01_jp-pc.svg
|A||Q18) The smartphone game [[Re:Zero - Starting Life in Another World: Lost in Memories]] enables players to relive the story of [[Re:Zero]] as well as experience the game's own original adventure. Which of the following is the title of the 13th chapter of the 1st volume?||image||A) Jisho Kishi Natsuki Subaru (Self-Proclaimed Knight, Natsuki Subaru)<br />B) Tada Sore Dake no Monogatari (That's All This Story is About)<br />C) Zero Kara Hajimaru Isekai Seikatsu (Starting Life from Zero in Another World)<br />D) Nakitaku Naru Oto (The Sounds That Make You Want To Cry)||{{collapse||C) Zero Kara Hajimaru Isekai Seikatsu (Starting Life from Zero in Another World)}}
+
Sega_Test_statement01_jp-sp.svg
||(none)||The 13th chapter is the final chapter of the 1st volume. "Jisho Kishi Natsuki Subaru (Self-Proclaimed Knight, Natsuki Subaru)" is the title of the 13th episode of the 1st season of the [[Re:Zero - Starting Life in Another World-]] anime. Tada Sore Dake no Monogatari (That's All This Story is About)&nbsp;&nbsp;is the title of the final episode of the anime's 1st season. "Nakitaku Naru Oto (The Sounds That Make You Want To Cry)" is the title of the 13th episode of the anime's 2nd season (38 episodes total).||Tada Sore Dake no Monogatari (That's All This Story is About) is not in quotes in the trivia, and there is a double-space directly after it.
+
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|-
+
Sega_Test_statement02_en-sp.svg
|E||Q19) What is the IQ of [[Dr. Eggman]], the main villain of the Sonic the Hedgehog series?||image||A) 180<br />B) 200<br />C) 250<br />D) 300||{{collapse||D) 300}}
+
Sega_Test_statement02_jp-pc.svg
||(none)||With an IQ of 300, Dr. Eggman's biggest weapon is his brain. Despite being an extremely intelligent person who can create a variety of robots, he sometimes tends to slack off.||
+
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|-
+
Sega_Test_statement03_en-pc.svg
|E||Q20) What was the theme used for the codenames given to games being developed for the Sega Saturn?||(none)||A) Names of the Solar System's planets<br />B) Names of countries<br />C) Names of constellations<br />D) Names of people||{{collapse||C) Names of constellations}}
+
Sega_Test_statement03_en-sp.svg
||(none)||While names of planets in the Solar System were assigned as hardware codenames during the development of the Sega Saturn, software for the console was developed under constellation codenames.||
+
Sega_Test_statement03_jp-pc.svg
|-
+
Sega_Test_statement03_jp-sp.svg
|E||Q21) Though the [[Dreamcast]]'s codename was KATANA, choose the name given to it when it was still under development.||image||A) AKIRA<br />B) WOLF<br />C) KAGE<br />D) DURAL||{{collapse||D) DURAL}}
+
</gallery>
||(none)||Initially, development of the Dreamcast was carried out under the project name "DURAL." Later, hardware being researched in Japan was called "GUPPY," while North American hardware was called "BLACKBELT." To avoid confusion, the Dreamcast was ultimately given the codename "KATANA."||
 
|-
 
|E||Q22) Fill in the blank: Due to its extreme popularity since its release in 2002 in Japan, [[WORLD CUP Champion Football]], a soccer trading card arcade game produced by SEGA, has spawned a series of updates and shipped approximately ( ) cards in total.||image||A) 100 million<br />B) 300 million<br />C) 500 million<br />D) 1 billion||{{collapse||D) 1 billion}}
 
||(none)||The total number of cards shipped for the series is around one billion. Stacked on top of each other, they would reach the International Space Station.||
 
|-
 
|C||Q23) Choose the sword and sorcery style Action RPG co-developed by SEGA and [[Atlus]] for the Sega Saturn.||(none)||A) [[Princess Crown]]<br />B) [[Purikura Daisakusen]]<br />C) [[Shin Megami Tensei: Devil Summoner]]<br />D) [[Ronde|RONDE ~Rondo~]]||{{collapse||A) Princess Crown}}
 
||(none)||Princess Crown is the foundation of our current Atlux x [[Vanillaware]] brand. 22 years after its original release, Princess Crown was included as an early bird preorder bonus for [[13 Sentinels: Aegis Rim]].||
 
|-
 
|C||Q24) [[Edel Sand]] used a technology that was extremely unusual for arcade machines at the time. What was that technology?||image||A) Augmented reality<br />B) Motion sensors<br />C) Projection mapping<br />D) 3D printing||{{collapse||C) Projection mapping}}
 
||(none)||One of the game's selling points was a feature that projected different scenery, insects and other CG imagery based on the height of special sand that covered the top of the machine's cabinet.||
 
|-
 
|C||Q25) One of the departments at [[SEGA Logistics Service]] is called "DS Sales". What does the "DS" mean?||(none)||A) Discount store<br />B) Driving school<br />C) Driving simulator<br />D) [[Nintendo DS]]||{{collapse||C) Driving simulator}}
 
||image||SEGA Logistics Service produces not only 3D driving simulator for four-wheeled vehicles for driving schools called "SLDS-3G", but also simulators called "SLRS" for motorcycles and "SLDS-SJ" for the elderly.||
 
|-
 
|C||Q26) Choose the color used for SEGA's corporate logo before the current eye-catching one in a shade of blue also called "SEGA Blue."||(none)||A) Green<br />B) Yellow<br />C) Purple<br />D) Red||{{collapse||D) Red}}
 
||image||While there are cases where the corporate logo was monochrome (black, white, or another color), it was normally red.||
 
|-
 
|D||Q27) Choose the name of Sega's first medal game-only amusement centers, which opened in 1972 in Japan.||image||A) [[Sega World]]<br />B) [[Joypolis]]<br />C) [[Apollo Vegas]]<br />D) [[Hi-Tech Land Sega]]||{{collapse||C) Apollo Vegas}}
 
||(none)||Apollo Vegas amusement center continues to operate in Osaka under the new name [[SEGA WORLD Apollo]].||
 
|-
 
|D||Q28) How many playable characters were there in the initial arcade version of [[Virtua Fighter]]?||image||A) Six<br />B) Seven<br />C) Eight<br />D) Nine||{{collapse||C) Eight}}
 
||(none)||There were eight playable characters: Akira Yuki, Pai Chan, Lau Chan, Wolf Hawkfield, Jeffry McWild, Kage-Maru, Sarah Bryant and Jacky Bryant. Dural was an unplayable character.||
 
|-
 
|A||Q29) Which of the following is not the name of an actual conference room at SEGA's Head Office in Nishi-shinagawa, Tokyo?||(none)||A) [[Print Club]]<br />B) [[Blast City]]<br />C) [[UFO CATCHER]]<br />D) [[Robo Pitcher]]||{{collapse||B) Blast City}}
 
||image||Only two conference rooms are named after games: [[Hang-On|Hang-on]] and Virtua Fighter.||Hang-On is spelt here with the On uncapitalised.
 
|-
 
|S||Q30) Answer the number of songs that could be selected on the [[SEGA1000]], the first domestic jukebox in Japan released by SEGA in 1960.||image||A) 18<br />B) 28<br />C) 38<br />D) 48||{{collapse||D) 48}}
 
||(none)||This product marked the first appearance of the name "SEGA." It was named after the initials of "[[Service Games]]." It was installed in many bars, restaurants, coffee shops, and drive-ins all over Japan.||
 
|-
 
|A||Q31) Which arcade racing game released in 1998 supported networked competitive play between up to 16 players?||(none)||A) [[Virtua Formula]]<br />B) [[Daytona USA 2]]<br />C) [[F355 Challenge 2]]<br />D) [[SEGA World Drivers Championship]]||{{collapse||B) Daytona USA 2}}
 
||(none)||Virtua Formula and F355 Challenge 2 supported up to 8 players, while SEGA World Drivers Championship allowed up to 10 players to compete (online).||
 
|-
 
|C||Q32) Choose all of the game titles that are part of the [[Tsukurou!]] (make your own team) franchise, which was derived from the soccer club management simulation game series [[J.League Pro Soccer Club o Tsukurou!]]||(none)||A) Pro Baseball Team o Tsukurou!<br />B) Derby-Ba o Tsukurou!<br />C) Pro Golfer o Tsukurou!<br />D)Pro boxer o Tsukurou!||{{collapse||A) Pro Baseball Team o Tsukurou!, B) Derby-Ba o Tsukurou!}}
 
||(none)||[[Pro Baseball Team o Tsukurou!]] and [[Derby-Ba o Tsukurou!]] also became their own series.||This question offered a multiple selection choice.
 
|-
 
|C||Q33) Choose the magic skill from Atlus titles that has the ability to heal.||(none)||A) Agi<br />B) Dia<br />C) Tarukaja<br />D) Zio||{{collapse||B) Dia}}
 
||(none)||Agi and Zio are offensive magic skills. Tarukaja is a buff that increases a player's Attack power.||
 
|-
 
|A||Q34) The online RPG [[Phantasy Star Online 2]] celebrates its 8th year of service in 2020. Which weapon can the Hunter class, which appears in the game, not equip?||image||A) Swords<br />B) Gunslashes<br />C) Partizans<br />D) Katanas||{{collapse||D) Katanas}}
 
||(none)||Hunters have appeared in the game since the game went online started eight years ago. Only Bravers and Phantoms can equip katanas.||Trivia grammar as written on the site.
 
|-
 
|A||Q35) What is the name of the department that was responsible for developing [[Mushiking: The King of Beetles]] and [[Oshare Majo Love and Berry]], two extremely popular arcade card games?||image||A) Family Card Game R&D<br />B) Amusement Plus R&D<br />C) Family Entertainment R&D<br />D) Entertainment Amusement R&D||{{collapse||C) [[Family Entertainment R&D]]}}
 
||(none)||Family Entertainment R&D pioneered the market for arcade card games targeting children with these two titles.||
 
|-
 
|C||Q36) Choose the names of all of the video game arcade locations that SEGA has operated up to today.||(none)||A) Hi-Tech Land<br />B) GiGO<br />C) SEGA Game Land<br />D) Club SEGA||{{collapse||A) [[Hi-Tech Land]], B) [[GiGO]], D) [[Club SEGA]]}}
 
||(none)||SEGA Game Land is a fictional location.||This question offered a multiple selection choice.  
 
|-
 
|E||Q37) During the SEGA 60TH ANNIVERSARY LIVE event, which was streamed online on December 19, 2020 to commemorate the company's 60th anniversary, which of the following songs was sung as the encore?||image||A) Burning Hearts: Hono no Angel"<br />B) [[Blooming!!/Wakai Chikara: Sega Hard Girls Mix|Wakai Chikara (SEGA HARD GIRLS MIX)]]<br />C) Ai ga Tarinai ze 2004<br />D) DANCING SHADOWS||{{collapse||B) Wakai Chikara (SEGA HARD GIRLS MIX)}}
 
||(none)||"Wakai Chikara (SEGA HARD GIRLS MIX)" is SEGA's former company song, "[[Wakai Chikara]]," sung in an endearing manner by SEGA video game consoles anthropomorphized as cute girls. There is also a passionate cover of the song by [[Takenobu Mitsuyoshi]].||
 
|-
 
|C||Q38) [[Puyo Puyo!! Quest]], a puzzle RPG available for smartphones, is celebrating its 8th year online. What is the maximum star rarity for characters appearing in the game?||(none)||A) ★★★★★<br />B) ★★★★★★<br />C) ★★★★★★★<br />D) ★★★★★★★★||{{collapse||C) ★★★★★★★}}
 
||(none)||While maximum rarity varies by character, some characters can be evolved up to seven stars.||
 
|-
 
|E||Q39) [[Relic Entertainment]], a SEGA Group company based in Vancouver, Canada, developed a real-time strategy video game called [[Company of Heroes]]. Which historic war is the game based on?||image||A) Napoleonic Wars<br />B) American Civil War<br />C) World War I<br />D) World War II||{{collapse||D) World War II}}
 
||(none)||The game's Campaign Mode allowed players to fight as the U.S. military in the Battle of Normandy, known as one of the fiercest battles of World War II. Relic Entertainment is also involved in development of a game for the major hit series, [[Age of Empires]].||
 
|-
 
|E||Q40) Which of the following was an early adventure game for the Sega Saturn that was codenamed "Columba?"||(none)||A) [[Wan Chai Connection]]<br />B) [[Mansion of Hidden Souls]]<br />C) [[Rampo]]<br />D) [[Gakkou no Kaidan]]||{{collapse||C) Rampo}}
 
||(none)||Rampo was a full motion video-based adventure game produced as a movie tie-in.||
 
|-
 
|?||Q) ||image||A) <br />B) <br />C) <br />D) ||{{collapse||answer}}
 
||image||trivia||notes
 
|-
 
|}
 
  
===Test 2===
+
===Image files from the Sega Test results page===
{| class="prettytable" width="auto"
+
<gallery>
!Level||Question||Test Image||Choices||Answer||Answer Image||Trivia||Notes
+
Sega_Test_0b84022.png
|-
+
Sega_Test_2b88f48.png
|C||Q1) Choose the correct name of the young, tall and slim actor who plays Sega Shirou and is serving as SEGA's 60th Anniversary Ambassador.||image||A) Makoto Fujioka<br />B) Akito Fujioka<br />C) Maito Fujioka<br />D) Hiroshi Fujioka||{{collapse||C) Maito Fujioka}}
+
Sega_Test_4b9729e.png
||(none)||Maito Fujioka is the son of Hiroshi Fujioka, the actor who originally appeared as the character Segata Sanshiro in SEGA commercials.||Question 1 was the same on all three tests.
+
Sega_Test_6d21cae.png
|-
+
Sega_Test_8ec0d96.png
|C||Q2) Which is the correct spelling of the name of famous actor who is the father of Sega Shirou, and portrays [[Segata Sanshiro]] disguised as [[Sega Hatanshiro]] in the "Sega Shirou: Ketsui-hen (Sega Shirou: The Decision)" episode of the SEGA 60th Anniversary Movie series of commercials.||image||A) Hiroshi Fujioka<br />B) Hiroto Fujioka<br />C) Hiromi Fujioka<br />D) Maito Fujioka||{{collapse||A) Hiroshi Fujioka}}
+
Sega_Test_17fcbe2.png
||image||Hiroshi Fujioka portrayed the character Segata Sanshiro, which appeared in SEGA commercials from 1997 to 1999 in Japan. He performed alongside his real son, Maito Fujioka, in the "Sega Shirou: Ketsui-hen (Sega Shirou: The Decision)" episode of the SEGA 60th Anniversary Movie commercial series.||Question 2 was the same on all three tests.
+
Sega_Test_49a17bf.png
|-
+
Sega_Test_71eaf0d.svg
|C||Q3) Choose the name of the company founded in 1960 that would later become SEGA.||(none)||A) Kyokuto Goraku Seizo<br />B) Nihon Goraku Bussan<br />C) Nihon Kiki Seizo<br />D) Sekai Gangu Hanbai||{{collapse||B) Nihon Goraku Bussan}}
+
Sega_Test_81e2bca.png
||image||Nihon Goraku Bussan, established on August 3, 1960, started business as an importer and vendor of jukeboxes and amusement machines. Following that, after repeated changes to its name, the company continues as today's SEGA.||Question 3 was the same on all three tests.
+
Sega_Test_634be70.svg
|-
+
Sega_Test_021923e.png
|?||Q) ||image||A) <br />B) <br />C) <br />D) ||{{collapse||answer}}
+
Sega_Test_93810d0.png
||image||trivia||notes
+
Sega_Test_2595325.png
|-
+
Sega_Test_6414075.png
|}
+
Sega_Test_6554831.png
 
+
Sega_Test_b432421.png
===Test 3===
+
Sega_Test_bb4b065.png
{| class="prettytable" width="auto"
+
Sega_Test_c2c64f7.png
!Level||Question||Test Image||Choices||Answer||Answer Image||Trivia||Notes
+
Sega_Test_c5d2def.png
|-
+
Sega_Test_c22b5f9.png
|C||Q1) Choose the correct name of the young, tall and slim actor who plays Sega Shirou and is serving as SEGA's 60th Anniversary Ambassador.||image||A) Makoto Fujioka<br />B) Akito Fujioka<br />C) Maito Fujioka<br />D) Hiroshi Fujioka||{{collapse||C) Maito Fujioka}}
+
Sega_Test_c76457f.png
||(none)||Maito Fujioka is the son of Hiroshi Fujioka, the actor who originally appeared as the character Segata Sanshiro in SEGA commercials.||Question 1 was the same on all three tests.
+
Sega_Test_ca71400.png
|-
+
Sega_Test_copy.svg
|C||Q2) Which is the correct spelling of the name of famous actor who is the father of Sega Shirou, and portrays [[Segata Sanshiro]] disguised as [[Sega Hatanshiro]] in the "Sega Shirou: Ketsui-hen (Sega Shirou: The Decision)" episode of the SEGA 60th Anniversary Movie series of commercials.||image||A) Hiroshi Fujioka<br />B) Hiroto Fujioka<br />C) Hiromi Fujioka<br />D) Maito Fujioka||{{collapse||A) Hiroshi Fujioka}}
+
Sega_Test_d2d9ad1.png
||image||Hiroshi Fujioka portrayed the character Segata Sanshiro, which appeared in SEGA commercials from 1997 to 1999 in Japan. He performed alongside his real son, Maito Fujioka, in the "Sega Shirou: Ketsui-hen (Sega Shirou: The Decision)" episode of the SEGA 60th Anniversary Movie commercial series.||Question 2 was the same on all three tests.
+
Sega_Test_ee7f5a6.png
|-
+
Sega_Test_fe60e73.svg
|C||Q3) Choose the name of the company founded in 1960 that would later become SEGA.||(none)||A) Kyokuto Goraku Seizo<br />B) Nihon Goraku Bussan<br />C) Nihon Kiki Seizo<br />D) Sekai Gangu Hanbai||{{collapse||B) Nihon Goraku Bussan}}
+
Sega_Test_goldmedal_71fbe35b-672a-48c9-9978-3da3b9790942.png|Medal awarded for getting a Sega IQ of 60 or higher.
||image||Nihon Goraku Bussan, established on August 3, 1960, started business as an importer and vendor of jukeboxes and amusement machines. Following that, after repeated changes to its name, the company continues as today's SEGA.||Question 3 was the same on all three tests.
+
</gallery>
|-
 
|?||Q) ||image||A) <br />B) <br />C) <br />D) ||{{collapse||answer}}
 
||image||trivia||notes
 
|-
 
|}
 
 
 
==Test results==
 
The results of the Sega Test were released on Friday the 5th of February 2021. Entrants could log in using the same Twitter or Facebook credentials they'd used to take the tests with, and see a personalised answer key for where they'd been correct - or not - for each question on the tests they had personally taken. A trivia fact was also included for every question on each test.
 
 
 
==Test prize draws==
 
There were three different prizes on offer:
 
 
 
* Everyone with a "SEGA IQ" of 60 or above were entered into a prize draw where sixty of them would receive a limited edition [[Go Sega]] Aime Card and display stand.
 
* Additionally, test participants who got the same "SEGA IQ" as [[Sega Shirou]] were entered into a random drawing for autographed photos of Sega Shirou (numbers of these are unknown).
 
* Finally, all test participants regardless of score were entered into a draw where sixty of them would win "Sega Shirou! (Get To Know Sega) Goods".
 
 
 
If an entrant used Twitter credentials, they would be DM'd if they won, and if they used Facebook, they would be emailed on the email address registered to the account. All three prize sets could only be shipped to Japan.
 
  
 
==References==
 
==References==

Latest revision as of 23:57, 30 July 2022

For the Sega of America quality assurance division, see Sega Test (division).
Sega Test hero bg en-pc.png

The Sega Test or Sega Ikyoutsuu Test (セガい共通テスト) was a series of three examinations held by Sega over the weekend of the 23rd and 24th of January, 2021, at the website https://segatest.sega.com. The three tests were part of Sega's celebration of its 60th anniversary, and as such covered Sega titles and projects from 1960 all the way to the present day.

All three tests consisted of sixty multiple-choice questions with a 1 hour time limit, and were available in both Japanese and English. They were styled like a Japanese university examination; with a pre-registration process, and with four seminars held by Sega employees from around the world for "revision" before the dates of the tests themselves. Entrants were ranked based on their score, with a weighted marking system giving your "SEGA IQ" - i.e. scoring the same result on two different tests gave a different "SEGA IQ" for each one. Entrants could take as many of the three tests as they wanted, with their score for each being stored.

All entrants were entered into an initial prize draw, with everyone who got a "SEGA IQ" of 60 or higher as their best result getting an additional special medal graphic, with their name and "SEGA IQ" on it. Those with 60 or above were also entered into a second prize draw, for an additional prize, and there was a third prize draw for autographed photos of Sega Shirou. However, only Japanese-based entrants were able to receive the prizes if they won.

Initial announcement

The Sega Test was announced on Monday the 30th of November 2020, with the first "Sega Seminar" video uploaded at the same time. Entrants could look around the front page of the site at https://segatest.sega.com and get a feel of what was going to happen (including a brief summary of the test layout and rules), but were not able to pre-register until the 12th of January 2021.

Sega Seminars

Before the tests were held, Sega uploaded 5 videos to YouTube, or "Sega Seminars", on various topics that showed up as some of the test questions.

Seminar 1

Uploaded on the 30th of November 2020, Hiroyuki Miyazaki held a talk in Japanese (with English subtitles) on consumer hardware, focusing on the Planet codenames system used by Sega, entitled "「セガい共通テスト」公式対策オンライン講座「セガゼミ」 第1回 コンシューマ:ハード ミヤヒロ先生 (~This winter, you get to know SEGA more.~)" [1] Also shown in this video was a prototype of the Sega Nomad hardware, labelled up with the system's codename of Venus, that had never been seen before.

Seminar 2

Uploaded on the 7th of December 2020, Yosuke Okunari held a talk in Japanese (with English subtitles) on consumer software entitled "「セガい共通テスト」公式対策オンライン講座「セガゼミ」 第2回 コンシューマ:ソフト 奥成先生 (The 2nd Session of SEGA SEMINAR: Consumer Software Lecture by Prof. Okunari)"[2], focusing on Saturn software that had also been given astronomy codenames, this time based on constellations. Most of these were previously unknown.

Seminar 3

Uploaded on the 14th of December 2020, Kensaku Nishimura held a talk in Japanese (with English subtitles) on arcade and trading card games entitled "「セガい共通テスト」公式対策オンライン講座「セガゼミ」 第3回 アーケード 西村先生 (The 3rd Session of SEGA SEMINAR: Arcade Games Lecture by Prof. Nishimura.)"[3] This covered WCCF and Mushiking, amongst others.

Seminar 4

Unlike the previous three seminars, Seminar 4 consisted of two videos, both uploaded on the 21st of December 2020.

The first was a talk by Katie Chrzanowski in English (with Japanese subtitles) entitled "「セガい共通テスト」公式対策オンライン講座「セガゼミ」 第4回 バーチャ留学 「セガ オブ アメリカ:WHO IS SONIC?講座」(The 4th Session of SEGA SEMINAR, “Virtua Study Abroad” 『WHO IS SONIC?』Lecture by Sega of America)"[4], on the Sonic the Hedgehog franchise.

The second was a talk in English (with Japanese subtitles) by Ibrahim Bhatti, Marta Camillo and Chris Bailey entitled "「セガい共通テスト」公式対策オンライン講座「セガゼミ」 第4回 バーチャ留学 「セガ ヨーロッパ:EUROPE STUDIOS講座」(The 4th Session of SEGA SEMINAR, “Virtua Study Abroad” 『EUROPE STUDIOS』Lecture by Sega Europe)"[5], on Sega's various European studios and properties.

Pre-registration

Pre-registration for the tests commenced on the 12th of January 2021, and required you to log into the Sega Test website using either Twitter credentials or Facebook ones. Once this process was completed and authentication granted using the social network chosen, the entrant was shown a confirmation page, and reminded to keep studying until the date of the tests, which were also shown, along with the start times in JST. Also available to show that you'd signed up were Twitter, Facebook, and LINE share buttons.

Test details

Each of the three Sega Tests consisted of sixty multiple choice questions, with a 1 hour time limit. Provided you had pre-registered, the entrant logged into the Sega Test website with the same credentials in advance of the test time, and were greeted with a Japanese-university-style exam paper cover page holding screen, with a Javascript button that enable itself at the exact start of the test time. The entrant had to click that button within 5 minutes of the test start time, or they were not allowed access to take the test. While most questions consisted of picking a single choice from the 4 available, some questions required you to pick multiple answers, and some to arrange all 4 answers into a requested order. The first three questions were the same on all three tests, with questions 4 to 60 being unique between all three tests. A Javascript countdown timer in the form of a constantly decreasing blue and black striped bar enforced a limit of 60 seconds per question - when 60 seconds had elapsed, the test moved on to the next question regardless of whether or not the entrant had selected an answer or not. A second, numerical timer, showed the time left for the test in total, and the total number of remaining questions was displayed next to it. At the end of each test the user was congratulated on finishing, told they would learn the results at a later date, and the time of the next test (in JST, regardless of local timezone). There was also an option to share your completion of the test on Twitter, Facebook, or LINE.

The first Sega Test was held on Saturday the 23rd of January 2021, at 11AM UTC / 8PM JST. The Javascript-based time limit script was actually broken on this first test: it started at 600 minutes and counted down from there, and as such the auto-advance did not work correctly. This issue was resolved by the time of the second test, and worked as intended on Tests 2 and 3. The second Sega Test was held on Sunday the 24th of January 2021, at 1AM UTC / 10AM JST. The third and final Sega Test was held on Sunday the 24th of January 2021, at 8AM UTC / 5PM JST.

Test contents

Below are the contents of the three English language version tests, as they were written (including grammatical/typographical errors). Some questions had image(s) on the test, some did not. Most were simply picking one choice from the list of four supplied, but some required selecting multiple choices, or arranging the 4 choices into a requested order. All questions also had a "Level" value, of either S, A, C, D, or E: interestingly, there were no Level B questions on any of the three tests.

Also included is the matching data from the results pages Sega released on the 5th of February 2021: these are the answers to each question, a Trivia fact, and image(s) included for any given question (like the test itself, some had image(s) and some did not, but they were different to the ones from the test). Additionally, a notes field is included for further information regarding specific questions.

Some URLs for test pages themselves included:

Miscellaneous Gallery

Test results

The results of the Sega Test were released on Friday the 5th of February 2021. Entrants could log in using the same Twitter or Facebook credentials they'd used to take the tests with, and see a personalised answer key for where they'd been correct - or not - for each question on the tests they had personally taken. A trivia fact was also included for every question on each test, and the entrant was given a results certificate with four possible ranks depending on how well they'd done.

Test prize draws

There were three different prizes on offer:

  • Everyone with a "SEGA IQ" of 60 or above were entered into a prize draw where sixty of them would receive a limited edition Go Sega Aime Card and display stand.
  • Additionally, test participants who got the same "SEGA IQ" as Sega Shirou were entered into a random drawing for autographed photos of Sega Shirou (numbers of these are unknown).
  • Finally, all test participants regardless of score were entered into a draw where sixty of them would win "Sega Shirou! (Get To Know Sega) Goods".

If an entrant used Twitter credentials, they would be DM'd if they won, and if they used Facebook, they would be emailed on the email address registered to the account. All three prize sets could only be shipped to Japan.

Post-test translation controversy

Following the completion of the third test, Yuji Naka shared an image on Twitter of question 18, a question asking about what Sonic the Hedgehog's name was during development.

What was the name originally given to Sonic the Hedgehog, one of SEGA's main mascots, before he was introduced to the world?

A) Mr. Needlemouse
B) Mr. Speedy Mouse
C) Mr. Rocket Mouse
D) Mr. Blue Mouse


A brief conversation then took place between Naka-san, Yosuke Okunari (who was heavily involved with the test creation to the point of being one of the Sega Seminar hosts), Mayumi Moro, and a bilingual English/Japanese fan by the name of A.M.


Tweet author Japanese text English translation Source link
Yuji Naka 悔しいのでもう一度挑戦しましたがもっと判らなかった感じです。「セガの看板キャラクターであるソニック。世に出る前に彼に付けられていた名前を選べ」と言う問題が判りませんでした。作った人なのにね セガい共通テスト受験終了! https://segatest.sega.com/segatest/share/jp/finish.html I was frustrated, so I tried again, but I didn't understand more. I didn't understand the problem of "Sega's signature character, Sonic. Choose the name he was given before he went out into the world." Even though I was the one who made it, I finished taking the Sega common test! https://segatest.sega.com/segatest/share/jp/finish.html https://twitter.com/nakayuji/status/1353259189389332480
Mayumi Moro A.ミスター・ニードルマウス! A. Mr. Needle Mouse! https://twitter.com/MORO_M/status/1353260678350426112
Yosuke Okunari これ、大島さんのラフの横に書かれた「Mr.ハリネズミ」という文字をアメリカ人が英訳した表現を言っているので、「ミスター・ニードルマウス」だと生みの親であっても日本人には???となりますよねw This is an English translation of the word "Mr. Hedgehog" written next to Mr. Oshima's rough, so even if it is the creator of "Mr. Needle Mouse", is it for Japanese people? ?? ?? It will be lol https://twitter.com/okunari/status/1353265118465822720
Mayumi Moro そういうことなんだ?!?! What is that? !! ?? !! https://twitter.com/MORO_M/status/1353266053275475968
Yuji Naka なんだそれ。Mr.ハリネズミだとMr.hedgehogになるのでは?誰がミスターニードルマウスと言ったのかなあ what is that. If it is Mr. hedgehog, it will be Mr. hedgehog? I wonder who said Mr. Needle Mouse https://twitter.com/nakayuji/status/1353274025393352705
Yosuke Okunari 多分ソースは北米ファンサイトがどこかの雑誌か映像から拾った画像かと思われます http://info.sonicretro.org/Mr._Needlemouse Perhaps the source is an image picked up by a North American fan site from some magazine or video. http://info.sonicretro.org/Mr._Needlemouse https://twitter.com/okunari/status/1353275479625588737
Yuji Naka これファンが言っていたのだとすると、世に出る前と言う問題はおかしいよね?まあ「はり」「ねずみ」をそれぞれ英訳したんだろうけど、使った覚えのないミスターニードルマウスって違和感あるよ。まあ正解はしたけどね。 If this is what the fans were saying, the problem of before it came out is strange, isn't it? Well, I guess I translated "hari" and "nezumi" into English, but Mr. Needle Mouse, which I don't remember using, feels strange. Well, I got the correct answer. https://twitter.com/nakayuji/status/1353276720011386881
A.M. 米セガはその情報を受けて、ニードルマウスフィーバーを作った時代もある。コミック版にも入れて、ソニック4の時でも、その原点回帰感を示すために、仮題「プロジェクトニードルマウス」と発表までして、言われ続けていたため欧米ではその「初期名前」がもうすでに常識とかしてしまった(笑) There was a time when US Sega received that information and made a needle mouse fever. Even in the comic version, even at the time of Sonic 4, in order to show the feeling of returning to the origin, even the announcement of the tentative title "Project Needle Mouse" was continued, so that "initial name" is already common sense in Europe and the United States. I've done it (laughs) https://twitter.com/DVDfan1/status/1353986028189716480
A.M. 本当に、誰の訳だったんでしょうね… 「Mr.ニードルマウス」が初めて世間に公開されたのは1upと言う大手米ゲームニュースサイトが、2004年で投稿された中山隼雄元社長視点からソニックの初期のころを語る記事らしい。記事(英語)→ https://web.archive.org/web/20040822083659/http://www.1up.com/do/feature?cId=3134008 Who was it really ... "Mr. Needle Mouse" was first released to the public by a major US game news site called 1up, which seems to be an article posted in 2004 that talks about the early days of Sonic from the perspective of former president Hayao Nakayama. Article (English)→ https://web.archive.org/web/20040822083659/http://www.1up.com/do/feature?cId=3134008 https://twitter.com/DVDfan1/status/1353985779563978752
Yosuke Okunari 「Mr.ハリネズミ」の画像なら、1994年にソニック3が日本で発売される際に配られたVHSテープ「ソニックヒストリービデオ」の中に大島さんの絵として出てきますね。ここの記事で使われている画像も、多分そこからの取り込みじゃないかと。 The image of "Mr. Hedgehog" appears as a picture of Mr. Oshima in the VHS tape "Sonic History Video" distributed when Sonic 3 was released in Japan in 1994. The images used in this article are probably taken from there as well. https://twitter.com/okunari/status/1353988107838791680

The gist of the whole discussion seems to boil down to a simple mistranslation: someone at 1-Up in 2004 while writing an article saw the name "Mr Hedgehog" written down in Japanese on the early concept art, and mistranslated the Japanese word for hedgehog harinezumi literally as "hari" and "nezumi", or "needle" and "mouse": two words instead of one, an error a native Japanese speaker wouldn't have made. For better or worse, this stuck around long enough that when Sega was making Sonic the Hedgehog 4 in 2010 they used "Project Needlemouse" as the codename, and it eventually led back to being included on the test for Naka-san to find.

Miscellaneous images

Image files from the Sega Test front page

Image files from the Sega Test results page

References