Difference between revisions of "X-Men (Game Gear)/Bugs"
From Sega Retro
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| desc=As Rogue or Storm, activate mutant power with {{Start}} and begin flying by pressing {{2}} twice, then quickly punch in the air and cancel the mutant power before the punch animation finishes. If done correctly, the mutant power will be deactivated, but Rogue/Storm will continue to fly indefinitely without consuming mutant power until they land. | | desc=As Rogue or Storm, activate mutant power with {{Start}} and begin flying by pressing {{2}} twice, then quickly punch in the air and cancel the mutant power before the punch animation finishes. If done correctly, the mutant power will be deactivated, but Rogue/Storm will continue to fly indefinitely without consuming mutant power until they land. | ||
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+ | This bug also occurs in ''[[X-Men: GamesMaster's Legacy]]'' and ''[[X-Men: Mojo World]]''. | ||
}} | }} | ||
Latest revision as of 18:59, 2 August 2022
- Back to: X-Men (Game Gear).
Infinite flight
As Rogue or Storm, activate mutant power with START and begin flying by pressing twice, then quickly punch in the air and cancel the mutant power before the punch animation finishes. If done correctly, the mutant power will be deactivated, but Rogue/Storm will continue to fly indefinitely without consuming mutant power until they land.
This bug also occurs in X-Men: GamesMaster's Legacy and X-Men: Mojo World.
Not fixed in any version.
References
X-Men (Game Gear) | |
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Main page | Maps | Bugs | Magazine articles | Reception |