X-Men: GamesMaster's Legacy is an action game tied in with Marvel's X-Men franchise. It was released for the Sega Game Gear.
Story
The Legacy Virus is annihilating mutantkind, and the GamesMaster is holding the key. He offers the X-Men a chance to play his game and win the secret, but he also offers the same to their archenemies. The X-Men must split up to find the cure or perish forever.
Gameplay
The game is a side-scrolling action platformer. Cyclops and Storm are initially selectable, but a new character is rescued and becomes available to play after each level is completed. The Danger Room acts as a hub and allows the player to choose the character and the next stage. There are two difficulty levels: "Way wicked" (the easier option), and "Mental" (the harder option).
Characters move with and and crouch with . They can move while crouched with and . They attack with and jump with . Characters can double jump by pressing again in midair. The player can toggle the character's mutant ability by tapping START , which replaces the character's regular attack. Using mutant abilities drains the mutant power bar. Storm, Rogue, and Jean Grey can fly using mutant power (instead of double jumping) by pressing again in midair and using the D-Pad to move around.
The player can pause the game by holding START ; pressing while the game is paused returns to the Danger Room, allowing the player to change the character or play a different stage.
Characters have a health bar that goes down when they take damage from enemies or other hazards (including high falls). If a character loses all health, the character is lost for the rest of the game and the player must restart the zone with a different character. The game ends if the player loses every character.
Characters
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Cyclops
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Cyclops' mutant power is his optic blasts. He can fire towards any direction while holding down . However, he has very little health and runs through his power bar very quickly.
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Storm
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Storm can fly and fire projectiles while her mutant power is active. She is a powerful character, but her health and mutant power bars are somewhat lower than the other characters, so she is most effective when using hit-and-run tactics.
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Wolverine
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Wolverine can effortlessly carve through any minor enemy or boss character with his adamantium claws. His claws cause serious damage to any enemy, and he passively regenerates his health when out of combat. He is the only character whose power bar drains while active, even if he is not using an ability. He becomes available after completing the Danger Room stage.
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Rogue
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In addition to flight and super strength, Rogue has the highest health and power bar of the roster. She can fly longer than both Storm and Jean Grey, and her mutant powered punches cause heavy damage. However, she lacks projectile attacks. She becomes available after completing the Hellfire Club stage.
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Jean Grey
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Jean Grey plays similarly to Storm. Both can fly and fire projectile attacks. Their health and power bars are also identical. She becomes available after completing the Avalon stage.
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Gambit
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Gambit has high amount of health and mutant power. His mutant power is throwing kinetically charged playing cards, which do good damage. His regular staff attack is fast and has good reach but does relatively little damage. He becomes available after completing the Arctic stage.
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Bishop
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His mutant power allows him to absorb enemy projectile attacks, practically making him invulnerable, and fire the energy back using his gun. However, if his mutant power bar is full, any hit overloads his powers, costing him his entire power bar. He also takes damage from bullets in this state. He becomes available after completing the Genosha stage.
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Cable
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Cable is a secret character who can be found in first level in Egypt. He has high health, and his gun can kill most enemies easily, though it costs a high amount of mutant power.
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Items
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Heart
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Replenishes part of the character's health.
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Power
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Restores part of the character's mutant power.
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Combat zones
The player can choose to play the first five stages in any order, then the final three stages are played in order.
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Danger Room
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Character rescued: Wolverine
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Enter the teleporters with . Trevor Fitzroy can only be harmed when he draws his gun.
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Hellfire Club
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Shinobi Shaw is a melee fighter. His glowing hand attack causes significant damage, but he is vulnerable to ranged characters.
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Avalon
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Character rescued: Jean Grey
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Exodus moves quickly and can fire projectiles around the screen while floating. He can be countered by projectile attacks or by a melee character with high health.
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Genosha
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Cortez fires powerful blasts to both sides that can hit even airborne characters. His attacks can push the character to the pits at the edges of the screen. He is vulnerable while he is getting ready to fire.
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Arctic
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Blaze has short-ranged tornado attacks. She floats and attempts to land on the character after attacking.
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Egypt 1
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Like Shaw, Apocalypse is a melee combatant. His attacks cause high damage, and he can teleport.
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Egypt 2
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Mister Sinister is immune to all mutant powers, forcing the character to fight with simple punches. Characters with high health, such as Wolverine, are ideal for fighting him.
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Moon Base
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Strfye is similar to Cortez, but he is taller and slower.
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Production credits
- Producer: Jerry Markota
- Product Manager: Ami Matsumura-Blaire
- Programmer: Paul Hutchinson
- Artist: Alan Murphy
- Music & Sound: Paul Hutchinson
- Game Design: Jerry Markota
- Assistant Producers: John Pedigo, Marianne Arotzarena
- Level Design: Jerry Markota, Judy Hutchinson, Paul Hutchinson
- Additional Artist: Paul Hutchinson
- Story: Jerry Markota
- Special Thanks To: Lisa Geisenheimer, Mike Thomas
- And Also To: Dan Chang of Echidna for LZDC and tUME
- Play-Testing Game Lead: Tony Lynch
- Assistant Lead: Jeff Loney
- Testers: Joel Breton, Derek Carmichael, Chris Colon, Kim Rogers, Kwame Jeffers, Aaron Lochinger, Ben Cureton, Matt McKnight, Ilya Reeves, Tood Pifer, Rick Greer, Greg Fleming
Source: In-game credits[3]
Source: Uncredited
Magazine articles
- Main article: X-Men: GamesMaster's Legacy/Magazine articles.
Promotional material
Print advert in
(US) #22: "December/January 1994/1995" (1994-xx-xx)
also published in:
- (US) #66: "January 1995" (199x-xx-xx)[4]
- (US) #23: "February/March 1995" (199x-xx-xx)[5]
- (US) #24: "May 1995" (1995-xx-xx)[6]
Physical scans
{{{{{icon}}}|L}}
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Division by zero.
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Based on 0 review
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Sega Retro Average
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Publication
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Version
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Score
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(US)
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NTSC-U
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[7]
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(US)
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NTSC-U
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[8]
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(FR)
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[9]
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(UK)
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PAL
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[10]
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(US)
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NTSC-U
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[11]
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X-Men: GamesMaster's Legacy
Game Gear, US
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Cart
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Game Gear, EU
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Cart Manual
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Technical information
ROM dump status
System |
Hash |
Size |
Build Date |
Source |
Comments |
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?
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CRC32
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c169c344
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MD5
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571ac03b80e3075c699cd583bf8651fd
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SHA-1
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872596d40aae1755c9dda99180cb165166267904
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512kB
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Cartridge (US/EU)
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?
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CRC32
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66cc4034
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MD5
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028e3e0687aaba52629ee29e21e5126d
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SHA-1
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46237cf1c2810a8f2e5c31907a1ae04b647256c8
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512kB
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1994-08-10
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CD-R disc[12]
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Page
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?
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CRC32
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271a0a1d
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MD5
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e5ce888cf6b6517f23259fa18c4c657c
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SHA-1
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9df11129d4f7e55a1380b139d1bb0cdb4137a702
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512kB
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1994-08-31
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CD-R disc[13]
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|
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Page
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?
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CRC32
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a3cf94ba
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MD5
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927f0791a9941907650036c60e50b546
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SHA-1
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1078ef9c16cb997f61eddbd07c1bfbc5f74b177b
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512kB
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1994-09-06
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CD-R disc[14]
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|
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Page
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?
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CRC32
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c169c344
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MD5
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571ac03b80e3075c699cd583bf8651fd
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SHA-1
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872596d40aae1755c9dda99180cb165166267904
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512kB
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1994-09-06
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CD-R disc[15]
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Page
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References
- ↑ Electronic Gaming Monthly, "December 1994" (US; 1994-xx-xx), page 374
- ↑ 2.0 2.1 2.2 Sega Magazine, "January 1995" (UK; 1994-12-15), page 113
- ↑ File:X-Men GamesMaster's Legacy GG credits.pdf
- ↑ GamePro, "January 1995" (US; 199x-xx-xx), page 139
- ↑ Sega Visions, "February/March 1995" (US; 199x-xx-xx), page 75
- ↑ Sega Visions, "May 1995" (US; 1995-xx-xx), page 69
- ↑ GamePro, "February 1995" (US; 199x-xx-xx), page 34
- ↑ Game Informer, "January 1995" (US; 199x-xx-xx), page 44
- ↑ Player One, "Décembre 1994" (FR; 1994-1x-xx), page 154
- ↑ Sega Magazine, "January 1995" (UK; 1994-12-15), page 112
- ↑ VideoGames, "February 1995" (US; 1995-0x-xx), page 82
- ↑ Hidden Palace: X-Men - Gamemaster%27s Legacy (Aug 10, 1994 prototype)
- ↑ Hidden Palace: X-Men - Gamemaster%27s Legacy (Aug 31, 1994 prototype)
- ↑ Hidden Palace: X-Men - Gamemaster%27s Legacy (Sep 6, 1994 prototype)
- ↑ C) Hidden Palace: X-Men - Gamemaster%27s Legacy (Sep 6, 1994 prototype C)