Difference between revisions of "Bram Stoker's Dracula (Mega Drive)"

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==Gameplay==
 
==Gameplay==
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{{ScreenThumb|Bram Stoker's Dracula MD, Van Helsing.png|width=200|Van Helsing}}
 
The game is an action platformer reminiscent of ''[[Castlevania: Bloodlines|Castlevania]]'' or ''[[Master of Darkness]]''. The player controls Jonathan Harker, who fights a variety of horror-themed enemies such as spiders, bats, and skeletons. An arrow at the top of the screen guides Harker to the end of the level. The "dusk" part of the level is indoors and involves finding Van Helsing, who tells the player (through a speech bubble) which of the five weapons is best for defeating the boss. The weapons appear throughout the level after talking to Van Helsing, along with an exit door (with the arrow now pointing toward the exit). The "night" part of the level usually takes place outdoors and ends with a boss fight. There are five ranged weapons in the game, and each boss is especially vulnerable to a different one. When near a boss, the arrow changes to a beaker showing the health of the boss. Bosses include Dracula in various forms.
 
The game is an action platformer reminiscent of ''[[Castlevania: Bloodlines|Castlevania]]'' or ''[[Master of Darkness]]''. The player controls Jonathan Harker, who fights a variety of horror-themed enemies such as spiders, bats, and skeletons. An arrow at the top of the screen guides Harker to the end of the level. The "dusk" part of the level is indoors and involves finding Van Helsing, who tells the player (through a speech bubble) which of the five weapons is best for defeating the boss. The weapons appear throughout the level after talking to Van Helsing, along with an exit door (with the arrow now pointing toward the exit). The "night" part of the level usually takes place outdoors and ends with a boss fight. There are five ranged weapons in the game, and each boss is especially vulnerable to a different one. When near a boss, the arrow changes to a beaker showing the health of the boss. Bosses include Dracula in various forms.
  

Revision as of 13:28, 18 October 2022

For other games with the same name, see Bram Stoker's Dracula.

n/a

BramStokersDracula MD title.png

Bram Stoker's Dracula
System(s): Sega Mega Drive
Publisher: Sony Imagesoft
Developer:
Licensor: Columbia Pictures, Psygnosis
Sound driver: Krisalis sound driver
Genre: Action

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
US
T-93016
Sega Mega Drive
EU
T-93016-50
Sega Mega Drive
DE
T-93016-50
Sega Mega Drive
UK
£39.9939.99[2] T-93016-50
Sega Mega Drive
AU
Non-Sega versions

Bram Stoker's Dracula is a Sega Mega Drive action platform game developed by Traveller's Tales and published by Sony Imagesoft. Based on the 1992 horror film Bram Stoker's Dracula, it was first released in Europe and the United States in mid to late 1993, and was also brought to Australia some time later.

Story

Dracula has cast a curse on Mina Murray. Jonathan Harker must journey to Castle Dracula and drive a stake through the heart of its vampire lord to save her from an eternal fate as a vampiress.

Gameplay

Bram Stoker's Dracula MD, Van Helsing.png

Van Helsing

The game is an action platformer reminiscent of Castlevania or Master of Darkness. The player controls Jonathan Harker, who fights a variety of horror-themed enemies such as spiders, bats, and skeletons. An arrow at the top of the screen guides Harker to the end of the level. The "dusk" part of the level is indoors and involves finding Van Helsing, who tells the player (through a speech bubble) which of the five weapons is best for defeating the boss. The weapons appear throughout the level after talking to Van Helsing, along with an exit door (with the arrow now pointing toward the exit). The "night" part of the level usually takes place outdoors and ends with a boss fight. There are five ranged weapons in the game, and each boss is especially vulnerable to a different one. When near a boss, the arrow changes to a beaker showing the health of the boss. Bosses include Dracula in various forms.

Harker walks with Left and Right and crouches with Down. He jumps with B and jumps down from platforms with Down+B. Harker can often jump on background objects in order to reach higher platforms. He picks up items with Down. Harker carries a sword, which he can swipe with A. He can acquire items that give him a ranged attack, which is used with C. Ranged attacks have limited ammunition. Enemies continually respawn. Attacks can be done while jumping or crouching. Sometimes attacking objects allows Harker to manipulate his environment, such as dropping a weight, flipping a switch, or lighting a torch, which is often necessary to progress. He enters the level exit by standing in front of it and pressing Up or Down.

Harker's health is depicted by beakers in the corner of the screen. He loses a beaker each time he takes damage, but they can be restored by picking up healing potions. He loses a life if he runs out of health. The game ends if the player runs out of lives but can be continued if the player has continues remaining. The player can choose the starting number of lives and the maximum number of health beakers before starting the game. The player can also choose from three difficulty levels (Trainer, Normal, and Hard). The Trainer difficulty only plays through part of the game. The Normal and Hard difficulties play through the entire game, with the Hard difficulty starting Harker with a short-ranged dagger rather than a sword and restricting him to a maximum of three health beakers.

Weapons

Missile weapons come with ten uses.

Bram Stoker's Dracula MD, Weapons.png
Sword
The standard weapon on Trainer and Normal difficulty. Short range but unlimited uses.
Bram Stoker's Dracula MD, Weapons.png
Dagger
The standard weapon on Hard difficulty. Very short range but unlimited uses.
Bram Stoker's Dracula MD, Weapons.png
Wooden Stakes
Throws a wooden stake forward at a slight arc.
Bram Stoker's Dracula MD, Weapons.png
Axes
Throws an axe forward at a high arc. It bounces off surfaces that it hits before disappearing.
Bram Stoker's Dracula MD, Weapons.png
Dynamite
Throws a bundle of dynamite in a high arc.
Bram Stoker's Dracula MD, Weapons.png
Pistol
Shoots silver bullets horizontally.
Bram Stoker's Dracula MD, Weapons.png
Rifle
Fires five shots in a conical formation. The shots bounce off walls and floors once if they do not find an enemy.

Items

Bram Stoker's Dracula MD, Items.png
Healing Potion
Restores one of Harker's healing beakers.
Bram Stoker's Dracula MD, Items.png
Extra Life
Gives the player an extra life.

Levels

Bram Stoker's Dracula MD, Stage 1-1.png

The Journey to Castle Dracula, Dusk

Bram Stoker's Dracula MD, Stage 1-2.png

Bram Stoker's Dracula MD, Stage 1-2 Boss.png

  • Bram Stoker's Dracula MD, Stage 1-2.png

  • Bram Stoker's Dracula MD, Stage 1-2 Boss.png

The Journey to Castle Dracula, Night

Bram Stoker's Dracula MD, Stage 2-1.png

Harker's Escape from the Castle, Dusk

Bram Stoker's Dracula MD, Stage 2-2.png

Bram Stoker's Dracula MD, Stage 2-2 Boss.png

  • Bram Stoker's Dracula MD, Stage 2-2.png

  • Bram Stoker's Dracula MD, Stage 2-2 Boss.png

Harker's Escape from the Castle, Night 1

Bram Stoker's Dracula MD, Stage 2-3.png

Bram Stoker's Dracula MD, Stage 2-3 Boss.png

  • Bram Stoker's Dracula MD, Stage 2-3.png

  • Bram Stoker's Dracula MD, Stage 2-3 Boss.png

Harker's Escape from the Castle, Night 2

Bram Stoker's Dracula MD, Stage 3-1.png

The Journey to Civilization, Dusk

Bram Stoker's Dracula MD, Stage 3-2.png

Bram Stoker's Dracula MD, Stage 3-2 Boss.png

  • Bram Stoker's Dracula MD, Stage 3-2.png

  • Bram Stoker's Dracula MD, Stage 3-2 Boss.png

The Journey to Civilization, Night 1

Bram Stoker's Dracula MD, Stage 3-3.png

The Journey to Civilization, Night 2

Bram Stoker's Dracula MD, Stage 3-4.png

Bram Stoker's Dracula MD, Stage 3-4 Boss.png

  • Bram Stoker's Dracula MD, Stage 3-4.png

  • Bram Stoker's Dracula MD, Stage 3-4 Boss.png

The Journey to Civilization, Night 3

Bram Stoker's Dracula MD, Stage 4-1.png

Hillingham Estate, Dusk

Bram Stoker's Dracula MD, Stage 4-2.png

Bram Stoker's Dracula MD, Stage 4-2 Boss.png

  • Bram Stoker's Dracula MD, Stage 4-2.png

  • Bram Stoker's Dracula MD, Stage 4-2 Boss.png

Hillingham Estate, Night 1

Bram Stoker's Dracula MD, Stage 4-3.png

Bram Stoker's Dracula MD, Stage 4-3 Boss.png

  • Bram Stoker's Dracula MD, Stage 4-3.png

  • Bram Stoker's Dracula MD, Stage 4-3 Boss.png

Hillingham Estate, Night 2

Bram Stoker's Dracula MD, Stage 5-1.png

The Trail to Carfax Abbey, Dusk

Bram Stoker's Dracula MD, Stage 5-2.png

Bram Stoker's Dracula MD, Stage 5-2 Boss.png

  • Bram Stoker's Dracula MD, Stage 5-2.png

  • Bram Stoker's Dracula MD, Stage 5-2 Boss.png

The Trail to Carfax Abbey, Night 1

Bram Stoker's Dracula MD, Stage 5-3 Boss.png

The Trail to Carfax Abbey, Night 2

Bram Stoker's Dracula MD, Stage 6.png

Bram Stoker's Dracula MD, Stage 6 Boss.png

  • Bram Stoker's Dracula MD, Stage 6.png

  • Bram Stoker's Dracula MD, Stage 6 Boss.png

Transylvania: Castle Dracula, Dusk

Versions

This version of the game was also released for the Super NES.

Production credits

From the Film: Bram Stoker's DRACULA
© 1992 Columbia Picture's Inc, all rights reserved.
  • Columbia Pictures: Lester Borden, Sue Christisson, Cathy Varvaro
  • American Zoetrope: Francis Ford Coppola, Fred Fuchs, Roman Coppola
Console Game Published By: Sony Imagesoft © 1993 Sony Electronics Publishing Company
  • Produced by: Rich Robinson
  • Assistant Producers: Nathan Rose, Brian Wiklem
  • Sony Electronic Publishing Company: Olaf Olafson, Lester Greenman, Peter Dille, Jeff Benjamin
Developed by Psygnosis Ltd and Travellers Tales Entertainments
  • Programming: David Dootson
  • Art Work: Mark Stokle, Andy Ingram, Gary Burley, Jerry Branfitt
  • Intro Code: Jon Burton
  • Additional Code and Concepts: Jon Burton, Chris Stanforth
  • Quality Assurance: Mike Ellis, Tony Parks, Charles Mcnair
  • Level Designs: Jon Burton, David Dootson, Andy Ingram, Chris Stanforth, Mark Stokle, with help from Nick Burkcombe
  • Design Document: Nick Wild
© 1993, Sony Electronics Publishing Company.
Source:
In-game credits
Bram Stoker's Dracula MD credits.pdf
[4]

Magazine articles

Main article: Bram Stoker's Dracula (Mega Drive)/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Sega Visions (US) #15: "October/November 1993" (1993-xx-xx)
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Logo-pdf.svg
Print advert in Electronic Gaming Monthly (US) #52: "November 1993" (1993-xx-xx)
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Print advert in Computer & Video Games (UK) #145: "December 1993" (1993-11-15)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Consoles + (FR) #25: "Novembre 1993" (1993-1x-xx)
Logo-pdf.svg
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Print advert in Video Games (DE) #1993-12: "12/93" (1993-11-22)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
50
[5]
Cool Gamer (RU)
50
[6]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
50
[7]
Game Players (US) NTSC-U
50
[8]
Hyper (AU)
57
[9]
Mega (UK) PAL
45
[2]
Mean Machines Sega (UK) PAL
19
[10]
Play Time (DE) PAL
58
[11]
Power Unlimited (NL)
70
[12]
Sega Pro (UK) PAL
65
[13]
Sega Force (SE) PAL
60
[14]
Todo Sega (ES)
74
[15]
Tricks 16 bit (RU)
68
[16]
Sega Mega Drive
55
Based on
13 reviews

Bram Stoker's Dracula (Mega Drive)

Mega Drive, US
Dracula MD US Box.jpg
Cover
Dracula MD US Cart.jpg
Cart
BramStoker'sDracula MD US manual.pdf
Manual
Mega Drive, EU
Dracula MD EU Box.jpg
Cover
Dracula MD EU Cart.jpg
Cart
BramStokersDracula MD EU Manual.jpg
Manual
Mega Drive, CZ

Dracula MD EU Cart.jpg
Cart
Dracula MD CZ Manual.jpg
Manual

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 077084a6
MD5 8b10e54ddf8efac9a4753b4da089b39e
SHA-1 4ede0e75054655acab63f2a41b8c57e1cf137e58
1MB 1993-06 Cartridge (US)
Sega Mega Drive
CRC32 9ba5a063
MD5 7615423545410607fea545e8463d3169
SHA-1 d1e2bb4febf973e3510118d2ea71b4c6594480a9
1MB 1993-06 Cartridge (EU)

References


Bram Stoker's Dracula (Mega Drive)

BramStokersDracula MD title.png

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