Difference between revisions of "Magical Taruruto-kun (Mega Drive)"
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==Magazine articles== | ==Magazine articles== |
Revision as of 21:15, 27 October 2022
- For the Game Gear game, see Magical Taruruuto-kun (Game Gear).
Magical Taruruto-kun | ||||||||||
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System(s): Sega Mega Drive | ||||||||||
Publisher: Sega | ||||||||||
Developer: Game Freak | ||||||||||
Licensor: Tatsuya Egawa, Shueisha, Toei Animation | ||||||||||
Sound driver: SMPS 68000 | ||||||||||
Genre: Action[1][2] | ||||||||||
Number of players: 1 | ||||||||||
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Magical Taruruto-kun (まじかる☆タルるートくん) is a 1992 action game for the Sega Mega Drive by Sega and Game Freak to tie into Tatsuya Egawa's/Shueisha's Magical Taruruuto-kun manga, which had been recently turned into an anime by Toei Animation.
Contents
Story
Honmaru Edojo is a fifth grader who lives in Tokyo. He is an outcast and a loser until he meets Magical Taruruto, whose powers help Honmaru deal with all his hardships, including girls and bullies. One day, there is a disturbance at the elementary school, which Taruruto-kun must investigate. He learns that the mischievous magic troll Raivar is causing trouble and must be stopped.
Gameplay
The game is a platformer played as the young magician Taruruto-kun. Taruruto is moved with and and crouches with . He jumps with and can glide by holding again while in mid-air. His glide allows him to cover more horizontal distance and to slide into narrow spaces. Taruruto breaks into a run upon landing after a glide. Taruruto attacks with his wand with . When standing next to an object, Taruruto can grab the object with and throw it at enemies with again. Objects become personified with faces when Taruruto grabs them. Objects cannot be carried to new areas.
Taruruto gains a new magic power after every stage, which can be used with . Magic abilities have limited uses, but the player can find items that give Taruruto more uses. The player can switch the current magic ability with START .
Taruruto has a life gauge with three hearts and loses a heart each time he takes damage from an enemy. He loses a life if he loses all of his hearts or if he falls down a bottomless pit. The game ends if Taruruto loses all of his lives, though it can be continued as long as there are continues remaining.
Magic Spells
すけるるる | |
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Grants Taruruto-kun temporarily invincibility. | |
ミ~モ~ラ~ | |
Summons the witch Mimora-chan to attack every enemy on screen. | |
まっ、ぷたつ!! | |
Attacks all enemies in a straight line from Taruruto's wand. |
Items
Item Box | |
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Pick up to reveal an item. | |
Takoyaki (たこやき) | |
Replenishes one heart on Taruruto's life gauge. | |
Power Apple Juice (パワーアップルジュース) | |
Fully replenishes Taruruto's life gauge. | |
Pentagram Sticker (五芒星シール) | |
Gives Taruruto another use of a magic ability. | |
1-Up | |
Awards the player with an extra life. |
Stages
Minamino Elementary School (南野小学校) | |
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Magic Kingdom (魔法の国) | |
Picture Book Country (絵本の国) | |
Final Stage | |
Production credits
- Direction, Game Design, Graphic Design: Ken Sugimori
- Program: Yuji Shingai
- Music, Sound Effects, Sound Program: Junichi Masuda
- Graphic Design, Game Design Assistant: Akihito Tomisawa
- Graphic Design Assistant: Kazuyo Ishiai, Katsuki Maruyama
- Special Thanks: Akihito Koriyama, Office Gia
- Produce: Satoshi Tajiri
- Presented by: Sega
Digital manuals
- MagicalTarurutokun MD JP digital manual.pdf
Mega Drive Mini 2 JP manual
Magazine articles
- Main article: Magical Taruruto-kun (Mega Drive)/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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76 | |
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Based on 14 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
|
512kB | 1992-02 | Cartridge (JP) |
References
- ↑ File:MTK MD JP Box.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
- ↑ File:Magical Taruruto-kun MD credits.pdf
- ↑ Beep! MegaDrive, "May 1992" (JP; 1992-04-08), page 33
- ↑ Consoles +, "Juin 1992" (FR; 1992-0x-xx), page 96
- ↑ Famitsu, "1992-05-01" (JP; 1992-04-17), page 39
- ↑ GameFan, "Volume 1, Issue 1: October 1992" (US; 1992-xx-xx), page 6
- ↑ Génération 4, "Juin 1992" (FR; 1992-xx-xx), page 153
- ↑ Hippon Super, "May 1992" (JP; 1992-04-04), page 43
- ↑ Joypad, "Juillet 1992" (FR; 1992-06-1x), page 76
- ↑ Joystick, "Juin 1992" (FR; 1992-0x-xx), page 119
- ↑ Sega Mega Drive Advanced Gaming, "October 1992" (UK; 1992-xx-xx), page 17
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 93
- ↑ Play Time, "7/92" (DE; 1992-06-03), page 94
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 66
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Video Games, "7/92" (DE; 1992-06-24), page 44
Magical Taruruto-kun (Mega Drive) | |
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Main page | Maps | Hidden content | Magazine articles | Reception | Region coding | Technical information |