Difference between revisions of "L.A. Machineguns"

From Sega Retro

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The game saw no home ports of its own, however was bundled with ''Gunblade NY'' in the 2010 ''[[Gunblade NY & LA Machineguns]]'' compilation for the Wii.
 
The game saw no home ports of its own, however was bundled with ''Gunblade NY'' in the 2010 ''[[Gunblade NY & LA Machineguns]]'' compilation for the Wii.
 +
 +
==Production Credits==
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===Arcade Version===
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'''director/planner:''' Yoshitaka Maeyama<br>
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'''assistant director:''' [[Shoichiro Kanazawa]]<br>
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'''chief programmer:''' [[Kenji Tohma]]<br>
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'''programmers:''' Makoto Yamamoto, Shinobu Hayashi, Tsuyoshi Matsuda, Takashi Yamada<br>
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'''chief designer:''' Harumi Azuma<br>
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'''stage designers:''' Kazuko Noguchi, Satoko Inoue<br>
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'''motion designer:''' Kenji Nomura<br>
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'''enemy/weapons designers:''' Sachio Hatayama, Toshiya Nishikawa<br>
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'''effects/2D designer:''' Shintaro Ito<br>
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'''effects/objects designers:''' Takaomi Hirono, Hiromi Ito, Yoshifumi Suzuki<br>
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'''sound director/composer:''' [[Kentaro Koyama|Kentaro Kobayashi]]<br>
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'''cabinet designers:''' Hiroyuki Naito, Naoki Shoui<br>
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'''mechanical designers:''' Masayoshi Yamada, Tomoya Takasugi, Asazo Tominaga, Nobuhiko Kondo<br>
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'''electrical engineers:''' Takayuki Inoue, Junichi Kobayasi<br>
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'''supervisor:''' Futoshi Ito<br>
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'''publicity:''' [[Taku Sasahara]]<br>
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'''English coordinator/voice actor:''' [[Hisaki Nimiya]]<br>
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'''voice actors:''' Rica Terajima, Scott A. Warren, Masaki Jon Matsumura, Yuji Endo<br>
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'''Thanks to:''' Satoshi , Masaki Miyashita (Magical Truck Adventure), Satoru Okano, Norimasa Yatuzuka, Yasushi Okue, Hitoshi Yamagata, The Coca-Cola Company, Coca-Cola (Japan) Company Limited, Staff of Ikebukuro Gigo, All Members of AM R&D Dept. #3 & #4<br>
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'''producer:''' Juro Watari<br>
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'''general manager:''' [[Hisao Oguchi]]<br>
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[[AM3|Sega AM R&D Dept. #3]]<br>
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: [[Sega AM4|AM R&D Dept. #4]]<br>
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===Wii Version===
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{{multicol|
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: '''Original Staff'''
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'''Producer:''' Juro Watari<br>
 +
'''Director & Game Designer:''' Yoshitaka Maeyama<br>
 +
'''Lead Programmer:''' [[Kenji Tohma]]<br>
 +
'''Programmers:''' Makoto Yamamoto, Shinobu Hayashi, Tsuyoshi Matsuda, Takashi Yamada<br>
 +
'''Lead Artist:''' Harumi Azuma<br>
 +
'''Level Designers:''' Kazuko Noguchi, Satoko Inoue<br>
 +
'''Animator:''' Kenji Nomura<br>
 +
'''Enemy & Weapon Designers:''' Sachio Hatayama, Toshiya Nishikawa<br>
 +
'''Effect & 2D Designer:''' Shintaro Ito<br>
 +
'''Effect & Prop Designers:''' Takaomi Hirono, Hiromi Ito, Yoshifumi Suzuki<br>
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'''Composer & Sound Director:''' [[Kentaro Koyama|Kentaro Kobayashi]]<br>
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'''Assistant Director:''' [[Shoichiro Kanazawa]]<br>
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'''Voice Cast & English Coordination:''' [[Hisaki Nimiya]]<br>
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'''Cast:''' Rica Terajima<br>
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: '''Wii Version Staff'''
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'''Producer:''' [[Mie Kumagai]]<br>
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'''Director & Game Designer:''' Motoshi Takabe<br>
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'''Lead Programmer:''' [[Eijiro Asakura]]<br>
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'''Programmers:''' Takehiko Usui, Daisuke Ide, Fuminori Sato, Shoko Kamiya<br>
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'''Lead Artist:''' Yasuhiro Mori<br>
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'''Sound:''' [[Seiichi Hamada]], [[Fumio Ito]]<br>
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'''Localization Support:''' [[Shinobu Shindo]], [[Emi Yamane]]<br>
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'''Special Thanks:''' [[Takeshi Goden]], [[Tatsutoshi Narita]]<br>
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©[[Sega]]<br>
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}}
  
 
==Physical Scans==
 
==Physical Scans==

Revision as of 16:05, 11 March 2012

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L.A. Machineguns
System(s): Sega Model 3
Publisher: Sega
Developer:
Genre: Shoot-'em-Up

















Number of players: 1-2

This teeny-tiny article needs some work. You can help us by expanding it.


L.A. Machineguns is a light-gun shoot-'em-up game developed by Sega for Sega Model 3 arcade hardware. It is a "sequel" to the Sega Model 2 game, Gunblade NY.

The game saw no home ports of its own, however was bundled with Gunblade NY in the 2010 Gunblade NY & LA Machineguns compilation for the Wii.

Production Credits

Arcade Version

director/planner: Yoshitaka Maeyama
assistant director: Shoichiro Kanazawa
chief programmer: Kenji Tohma
programmers: Makoto Yamamoto, Shinobu Hayashi, Tsuyoshi Matsuda, Takashi Yamada
chief designer: Harumi Azuma
stage designers: Kazuko Noguchi, Satoko Inoue
motion designer: Kenji Nomura
enemy/weapons designers: Sachio Hatayama, Toshiya Nishikawa
effects/2D designer: Shintaro Ito
effects/objects designers: Takaomi Hirono, Hiromi Ito, Yoshifumi Suzuki
sound director/composer: Kentaro Kobayashi
cabinet designers: Hiroyuki Naito, Naoki Shoui
mechanical designers: Masayoshi Yamada, Tomoya Takasugi, Asazo Tominaga, Nobuhiko Kondo
electrical engineers: Takayuki Inoue, Junichi Kobayasi
supervisor: Futoshi Ito
publicity: Taku Sasahara
English coordinator/voice actor: Hisaki Nimiya
voice actors: Rica Terajima, Scott A. Warren, Masaki Jon Matsumura, Yuji Endo
Thanks to: Satoshi , Masaki Miyashita (Magical Truck Adventure), Satoru Okano, Norimasa Yatuzuka, Yasushi Okue, Hitoshi Yamagata, The Coca-Cola Company, Coca-Cola (Japan) Company Limited, Staff of Ikebukuro Gigo, All Members of AM R&D Dept. #3 & #4
producer: Juro Watari
general manager: Hisao Oguchi
Sega AM R&D Dept. #3

AM R&D Dept. #4

Wii Version

Original Staff

Producer: Juro Watari
Director & Game Designer: Yoshitaka Maeyama
Lead Programmer: Kenji Tohma
Programmers: Makoto Yamamoto, Shinobu Hayashi, Tsuyoshi Matsuda, Takashi Yamada
Lead Artist: Harumi Azuma
Level Designers: Kazuko Noguchi, Satoko Inoue
Animator: Kenji Nomura
Enemy & Weapon Designers: Sachio Hatayama, Toshiya Nishikawa
Effect & 2D Designer: Shintaro Ito
Effect & Prop Designers: Takaomi Hirono, Hiromi Ito, Yoshifumi Suzuki
Composer & Sound Director: Kentaro Kobayashi
Assistant Director: Shoichiro Kanazawa
Voice Cast & English Coordination: Hisaki Nimiya
Cast: Rica Terajima

Wii Version Staff

Producer: Mie Kumagai
Director & Game Designer: Motoshi Takabe
Lead Programmer: Eijiro Asakura
Programmers: Takehiko Usui, Daisuke Ide, Fuminori Sato, Shoko Kamiya
Lead Artist: Yasuhiro Mori
Sound: Seiichi Hamada, Fumio Ito
Localization Support: Shinobu Shindo, Emi Yamane
Special Thanks: Takeshi Goden, Tatsutoshi Narita
©Sega

Physical Scans