Difference between revisions of "L.A. Machineguns"
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The game saw no home ports of its own, however was bundled with ''Gunblade NY'' in the 2010 ''[[Gunblade NY & LA Machineguns]]'' compilation for the Wii. | The game saw no home ports of its own, however was bundled with ''Gunblade NY'' in the 2010 ''[[Gunblade NY & LA Machineguns]]'' compilation for the Wii. | ||
+ | |||
+ | ==Production Credits== | ||
+ | ===Arcade Version=== | ||
+ | '''director/planner:''' Yoshitaka Maeyama<br> | ||
+ | '''assistant director:''' [[Shoichiro Kanazawa]]<br> | ||
+ | '''chief programmer:''' [[Kenji Tohma]]<br> | ||
+ | '''programmers:''' Makoto Yamamoto, Shinobu Hayashi, Tsuyoshi Matsuda, Takashi Yamada<br> | ||
+ | '''chief designer:''' Harumi Azuma<br> | ||
+ | '''stage designers:''' Kazuko Noguchi, Satoko Inoue<br> | ||
+ | '''motion designer:''' Kenji Nomura<br> | ||
+ | '''enemy/weapons designers:''' Sachio Hatayama, Toshiya Nishikawa<br> | ||
+ | '''effects/2D designer:''' Shintaro Ito<br> | ||
+ | '''effects/objects designers:''' Takaomi Hirono, Hiromi Ito, Yoshifumi Suzuki<br> | ||
+ | '''sound director/composer:''' [[Kentaro Koyama|Kentaro Kobayashi]]<br> | ||
+ | '''cabinet designers:''' Hiroyuki Naito, Naoki Shoui<br> | ||
+ | '''mechanical designers:''' Masayoshi Yamada, Tomoya Takasugi, Asazo Tominaga, Nobuhiko Kondo<br> | ||
+ | '''electrical engineers:''' Takayuki Inoue, Junichi Kobayasi<br> | ||
+ | '''supervisor:''' Futoshi Ito<br> | ||
+ | '''publicity:''' [[Taku Sasahara]]<br> | ||
+ | '''English coordinator/voice actor:''' [[Hisaki Nimiya]]<br> | ||
+ | '''voice actors:''' Rica Terajima, Scott A. Warren, Masaki Jon Matsumura, Yuji Endo<br> | ||
+ | '''Thanks to:''' Satoshi , Masaki Miyashita (Magical Truck Adventure), Satoru Okano, Norimasa Yatuzuka, Yasushi Okue, Hitoshi Yamagata, The Coca-Cola Company, Coca-Cola (Japan) Company Limited, Staff of Ikebukuro Gigo, All Members of AM R&D Dept. #3 & #4<br> | ||
+ | '''producer:''' Juro Watari<br> | ||
+ | '''general manager:''' [[Hisao Oguchi]]<br> | ||
+ | [[AM3|Sega AM R&D Dept. #3]]<br> | ||
+ | : [[Sega AM4|AM R&D Dept. #4]]<br> | ||
+ | |||
+ | ===Wii Version=== | ||
+ | {{multicol| | ||
+ | : '''Original Staff''' | ||
+ | '''Producer:''' Juro Watari<br> | ||
+ | '''Director & Game Designer:''' Yoshitaka Maeyama<br> | ||
+ | '''Lead Programmer:''' [[Kenji Tohma]]<br> | ||
+ | '''Programmers:''' Makoto Yamamoto, Shinobu Hayashi, Tsuyoshi Matsuda, Takashi Yamada<br> | ||
+ | '''Lead Artist:''' Harumi Azuma<br> | ||
+ | '''Level Designers:''' Kazuko Noguchi, Satoko Inoue<br> | ||
+ | '''Animator:''' Kenji Nomura<br> | ||
+ | '''Enemy & Weapon Designers:''' Sachio Hatayama, Toshiya Nishikawa<br> | ||
+ | '''Effect & 2D Designer:''' Shintaro Ito<br> | ||
+ | '''Effect & Prop Designers:''' Takaomi Hirono, Hiromi Ito, Yoshifumi Suzuki<br> | ||
+ | '''Composer & Sound Director:''' [[Kentaro Koyama|Kentaro Kobayashi]]<br> | ||
+ | '''Assistant Director:''' [[Shoichiro Kanazawa]]<br> | ||
+ | '''Voice Cast & English Coordination:''' [[Hisaki Nimiya]]<br> | ||
+ | '''Cast:''' Rica Terajima<br> | ||
+ | |||
+ | : '''Wii Version Staff''' | ||
+ | '''Producer:''' [[Mie Kumagai]]<br> | ||
+ | '''Director & Game Designer:''' Motoshi Takabe<br> | ||
+ | '''Lead Programmer:''' [[Eijiro Asakura]]<br> | ||
+ | '''Programmers:''' Takehiko Usui, Daisuke Ide, Fuminori Sato, Shoko Kamiya<br> | ||
+ | '''Lead Artist:''' Yasuhiro Mori<br> | ||
+ | '''Sound:''' [[Seiichi Hamada]], [[Fumio Ito]]<br> | ||
+ | '''Localization Support:''' [[Shinobu Shindo]], [[Emi Yamane]]<br> | ||
+ | '''Special Thanks:''' [[Takeshi Goden]], [[Tatsutoshi Narita]]<br> | ||
+ | ©[[Sega]]<br> | ||
+ | }} | ||
==Physical Scans== | ==Physical Scans== |
Revision as of 16:05, 11 March 2012
L.A. Machineguns |
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System(s): Sega Model 3 |
Publisher: Sega |
Developer: Sega |
Genre: Shoot-'em-Up |
Number of players: 1-2 |
This teeny-tiny article needs some work. You can help us by expanding it.
L.A. Machineguns is a light-gun shoot-'em-up game developed by Sega for Sega Model 3 arcade hardware. It is a "sequel" to the Sega Model 2 game, Gunblade NY.
The game saw no home ports of its own, however was bundled with Gunblade NY in the 2010 Gunblade NY & LA Machineguns compilation for the Wii.
Production Credits
Arcade Version
director/planner: Yoshitaka Maeyama
assistant director: Shoichiro Kanazawa
chief programmer: Kenji Tohma
programmers: Makoto Yamamoto, Shinobu Hayashi, Tsuyoshi Matsuda, Takashi Yamada
chief designer: Harumi Azuma
stage designers: Kazuko Noguchi, Satoko Inoue
motion designer: Kenji Nomura
enemy/weapons designers: Sachio Hatayama, Toshiya Nishikawa
effects/2D designer: Shintaro Ito
effects/objects designers: Takaomi Hirono, Hiromi Ito, Yoshifumi Suzuki
sound director/composer: Kentaro Kobayashi
cabinet designers: Hiroyuki Naito, Naoki Shoui
mechanical designers: Masayoshi Yamada, Tomoya Takasugi, Asazo Tominaga, Nobuhiko Kondo
electrical engineers: Takayuki Inoue, Junichi Kobayasi
supervisor: Futoshi Ito
publicity: Taku Sasahara
English coordinator/voice actor: Hisaki Nimiya
voice actors: Rica Terajima, Scott A. Warren, Masaki Jon Matsumura, Yuji Endo
Thanks to: Satoshi , Masaki Miyashita (Magical Truck Adventure), Satoru Okano, Norimasa Yatuzuka, Yasushi Okue, Hitoshi Yamagata, The Coca-Cola Company, Coca-Cola (Japan) Company Limited, Staff of Ikebukuro Gigo, All Members of AM R&D Dept. #3 & #4
producer: Juro Watari
general manager: Hisao Oguchi
Sega AM R&D Dept. #3
Wii Version
- Original Staff
Producer: Juro Watari
Director & Game Designer: Yoshitaka Maeyama
Lead Programmer: Kenji Tohma
Programmers: Makoto Yamamoto, Shinobu Hayashi, Tsuyoshi Matsuda, Takashi Yamada
Lead Artist: Harumi Azuma
Level Designers: Kazuko Noguchi, Satoko Inoue
Animator: Kenji Nomura
Enemy & Weapon Designers: Sachio Hatayama, Toshiya Nishikawa
Effect & 2D Designer: Shintaro Ito
Effect & Prop Designers: Takaomi Hirono, Hiromi Ito, Yoshifumi Suzuki
Composer & Sound Director: Kentaro Kobayashi
Assistant Director: Shoichiro Kanazawa
Voice Cast & English Coordination: Hisaki Nimiya
Cast: Rica Terajima
- Wii Version Staff
Producer: Mie Kumagai
Director & Game Designer: Motoshi Takabe
Lead Programmer: Eijiro Asakura
Programmers: Takehiko Usui, Daisuke Ide, Fuminori Sato, Shoko Kamiya
Lead Artist: Yasuhiro Mori
Sound: Seiichi Hamada, Fumio Ito
Localization Support: Shinobu Shindo, Emi Yamane
Special Thanks: Takeshi Goden, Tatsutoshi Narita
©Sega