Difference between revisions of "Kazuko Noguchi"
From Sega Retro
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{{PersonBob | {{PersonBob | ||
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| employment={{Employment | | employment={{Employment | ||
| company=[[Sega of Japan]] | | company=[[Sega of Japan]] | ||
+ | | start=1992{{ref|https://web.archive.org/web/20081007205334/http://sega.jp/segavoice/vol43/}} | ||
+ | | end= | ||
+ | | divisions=[[Sega AM3]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Hitmaker]] | ||
+ | | start= | ||
+ | | end= | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega of Japan]] | ||
+ | | start= | ||
+ | | end= | ||
| divisions=[[Sega AM3 (2005-2008)|Sega AM3]] | | divisions=[[Sega AM3 (2005-2008)|Sega AM3]] | ||
}} | }} | ||
− | | role= | + | | role=Artist, designer, director |
| education= | | education= | ||
}} | }} | ||
− | {{sub-stub}}'''{{PAGENAME}}''' (野口 和子) joined [[Sega]]'s [[AM3]] department following a job as a high school art teacher. | + | {{sub-stub}}'''{{PAGENAME}}''' (野口 和子) joined [[Sega]]'s [[AM3]] department following a job as a high school art teacher.{{ref|https://web.archive.org/web/20021222161535fw_/http://www.hitmaker.co.jp/top/lounge/corumun/site/corumun_txt07.html}} She worked as design chief of the ''[[:category:Virtua Tennis|Virtua Tennis]]'' since the first entry, upgrading to director for ''[[Virtua Tennis 3]]''. She played tennis in high school, retiring as an intermediate player.{{ref|https://web.archive.org/web/20081007205334/http://sega.jp/segavoice/vol43/}} |
==Production history== | ==Production history== | ||
{{ProductionHistory|Kazuko Noguchi|のぐち かずこ|野口 和子}} | {{ProductionHistory|Kazuko Noguchi|のぐち かずこ|野口 和子}} | ||
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+ | ==Interviews== | ||
+ | * [https://web.archive.org/web/20081007205334/http://sega.jp/segavoice/vol43/ ''SEGA VOICE'' interview with Kazuko Noguchi & Norio Furuichi (June 8, 2006)] | ||
==External links== | ==External links== |
Revision as of 04:44, 5 February 2023
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Kazuko Noguchi |
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Employment history: Sega of Japan (1992[1] – )
Divisions:
Divisions:
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Role(s): Artist, designer, director |
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Kazuko Noguchi (野口 和子) joined Sega's AM3 department following a job as a high school art teacher.[2] She worked as design chief of the Virtua Tennis since the first entry, upgrading to director for Virtua Tennis 3. She played tennis in high school, retiring as an intermediate player.[1]
Production history
- Dragon Ball Z V.R.V.S. (System 32; 1994) — 図書設計 (as 野口 和子)
- Baku Baku Animal (Sega Titan Video; 1995) — Artwork
- Baku Baku Animal (Saturn; 1995) — びじゅつ[3] (as のぐち かずこ)
- Baku Baku Animal (Saturn; 1995) — Digital Designers[4]
- Decathlete (Saturn; 1996) — Graphic Designers[5]
- L.A. Machineguns (Model 3; 1998) — stage designers
- Virtua Tennis (NAOMI; 1999) — Chief Designer
- Virtua Tennis (Dreamcast; 2000) — Chief Designer
- Virtua Tennis 3 (Lindbergh; 2006) — Chief Director
- Virtua Tennis 3 (PlayStation 3; 2007) — Chief Director
- Dinosaur King (Nintendo DS; 2007) — スペシャルサンクス (as のぐち かずこ)
- Dinosaur King (Nintendo DS; 2007) — Special Thanks
- Sega Superstars Tennis (PlayStation 3; 2008) — AM3
- Sega Superstars Tennis (Wii; 2008) — AM3
- Sega Superstars Tennis (Nintendo DS; 2008) — AM3
- Gunblade NY & LA Machineguns (Wii; 2010) — Level Designers
- Virtua Tennis 4 (Wii; 2011) — Assistant Producer
- Virtua Tennis 4 (Windows PC; 2011) — Assistant Producer
- Virtua Tennis 4 (PlayStation 3; 2011) — Assistant Producer
- Virtua Tennis 4 (Xbox 360; 2011) — Assistant Producer
Interviews
External links
References
- ↑ 1.0 1.1 http://sega.jp/segavoice/vol43/ (Wayback Machine: 2008-10-07 20:53)
- ↑ http://www.hitmaker.co.jp/top/lounge/corumun/site/corumun_txt07.html (Wayback Machine: 2002-12-22 16:15)
- ↑ File:BakuBaku Saturn JP SSEnding.pdf
- ↑ File:Baku Baku Animal Saturn credits.pdf
- ↑ File:Decathlete_Saturn_JP_SSEnding.pdf