Difference between revisions of "Virtua Fighter 3/Magazine articles"
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− | {{magrow | + | {{magrow|maximum|1|114 |
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+ | {{magrow|ssmjp|1996-05|213 | ||
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| comment=[[AOU Show 1996]] | | comment=[[AOU Show 1996]] | ||
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| comment=[[ACME 1996]]. They compared Dural to the T-1000, noting Dural "looked almost identical" and the "metal surface reflected light from the surrounding" backdrops, which they described as "absolutely breathtaking." | | comment=[[ACME 1996]]. They compared Dural to the T-1000, noting Dural "looked almost identical" and the "metal surface reflected light from the surrounding" backdrops, which they described as "absolutely breathtaking." | ||
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| comment=[[ACME 1996]]. They stated the "disjointedness of ''Virtua Fighter 2'', ''Tekken 2'' and ''Soul Edge'' is completely gone" and the "characters are so smooth" that "every frame looks almost good enough to be a singular SGI-rendered, image, not a polygon construct". They noted "high-res detail" from "every angle, no matter how zoomed in" and transparency, translucency, lighting and shading effects. And they praised the motion capture animation of "absolutely gorgeous" Aoi Umenokoji and considered Dural's "morphing from liquid metal" to look more impressive than the T-1000's similar effects in the film ''Terminator 2: Judgment Day''. | | comment=[[ACME 1996]]. They stated the "disjointedness of ''Virtua Fighter 2'', ''Tekken 2'' and ''Soul Edge'' is completely gone" and the "characters are so smooth" that "every frame looks almost good enough to be a singular SGI-rendered, image, not a polygon construct". They noted "high-res detail" from "every angle, no matter how zoomed in" and transparency, translucency, lighting and shading effects. And they praised the motion capture animation of "absolutely gorgeous" Aoi Umenokoji and considered Dural's "morphing from liquid metal" to look more impressive than the T-1000's similar effects in the film ''Terminator 2: Judgment Day''. | ||
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| comment=[[ACME 1996]]. They stated, "Never in the history of gaming has ''any'' product ever looked as good as" ''Virtua Fighter 3'', with "astonishing" graphic detail for each fighter, including visible facial expressions, a "lifelike" smile, eyes which follow the opponent, and clothes which move with the wind and change position and shape as the character moves. | | comment=[[ACME 1996]]. They stated, "Never in the history of gaming has ''any'' product ever looked as good as" ''Virtua Fighter 3'', with "astonishing" graphic detail for each fighter, including visible facial expressions, a "lifelike" smile, eyes which follow the opponent, and clothes which move with the wind and change position and shape as the character moves. | ||
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| comment=[[ACME 1996]]. They compared the game's graphics to "the most impressive movie special effects" at the time. | | comment=[[ACME 1996]]. They compared the game's graphics to "the most impressive movie special effects" at the time. | ||
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| comment=[[ACME 1996]]. They described the graphics as "truly lifelike" and also compared Dural's liquid-metal body to the T-1000 from ''Terminator 2''. | | comment=[[ACME 1996]]. They described the graphics as "truly lifelike" and also compared Dural's liquid-metal body to the T-1000 from ''Terminator 2''. | ||
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− | {{magrow | + | {{magrow|cvg|176|8 |
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− | | | + | | comment=[[E3 1996]]. |
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+ | {{magrow|saturnfan|1996-17|022| printpage=022 | ||
+ | | title=Sega Power Up Report, 8 pages | ||
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==Saturn version== | ==Saturn version== | ||
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+ | {{magrow|mms|50|18 | ||
+ | | title=First Look | ||
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+ | {{magrow|saturnfan|1996-24|008| printpage=008 | ||
+ | | title=Sega Saturn Powerup Meeting '96-97 Report | ||
+ | | comment=2 pages | ||
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+ | {{magrow|ssmjp|1996-21|256 | ||
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+ | {{magrow|segapowergr|2|57| | ||
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+ | {{magrow|saturnfan|1998-16|032| printpage=032 | ||
+ | | title=Ano Game ha Ima! | ||
+ | | comment= | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | {{VirtuaFighter3Omni}} |
Latest revision as of 18:29, 26 April 2023
Model 3 version
- Back to: Virtua Fighter 3.
File | Date | Source | Title and comments | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1995-09-01 | Maximum (UK), "October 1995" | |||||||||||||||
1995-11-xx | Maximum (UK), "November 1995" | |||||||||||||||
1996-03-08 | Sega Saturn Magazine (JP), "1996-05 (1996-03-22)" | AOU Show 1996 | ||||||||||||||
1996-03-08 | Edge (UK), "April 1996" | |||||||||||||||
1996-xx-xx | Freak (IL), "3/96" | |||||||||||||||
1996-03-14 | Computer & Video Games (UK), "April 1996" | |||||||||||||||
1996-03-23 | Sega Saturn Magazine (UK), "April 1996" | ACME 1996. They compared Dural to the T-1000, noting Dural "looked almost identical" and the "metal surface reflected light from the surrounding" backdrops, which they described as "absolutely breathtaking." | ||||||||||||||
1996-03-29 | Maximum (UK), "March 1996" | |||||||||||||||
1996-xx-xx | Freak (IL), "4/96" | |||||||||||||||
Cover article |
1996-04-xx | Game Players (US), "Vol. 9 No. 5 May 1996" | ||||||||||||||
1996-04-12 | Computer & Video Games (UK), "May 1996" | ACME 1996. They stated the "disjointedness of Virtua Fighter 2, Tekken 2 and Soul Edge is completely gone" and the "characters are so smooth" that "every frame looks almost good enough to be a singular SGI-rendered, image, not a polygon construct". They noted "high-res detail" from "every angle, no matter how zoomed in" and transparency, translucency, lighting and shading effects. And they praised the motion capture animation of "absolutely gorgeous" Aoi Umenokoji and considered Dural's "morphing from liquid metal" to look more impressive than the T-1000's similar effects in the film Terminator 2: Judgment Day. | ||||||||||||||
1996-04-23 | Next Generation (US), "May 1996" | AOU Show 1996 | ||||||||||||||
1996-04-27 | Maximum (UK), "April 1996" | |||||||||||||||
1996-xx-xx | Electronic Gaming Monthly (US), "May 1996" | ACME 1996. They stated, "Never in the history of gaming has any product ever looked as good as" Virtua Fighter 3, with "astonishing" graphic detail for each fighter, including visible facial expressions, a "lifelike" smile, eyes which follow the opponent, and clothes which move with the wind and change position and shape as the character moves. | ||||||||||||||
1996-05-09 | Computer & Video Games (UK), "June 1996" | ACME 1996. They compared the game's graphics to "the most impressive movie special effects" at the time. | ||||||||||||||
1996-xx-xx | GamePro (US), "June 1996" | ACME 1996. They described the graphics as "truly lifelike" and also compared Dural's liquid-metal body to the T-1000 from Terminator 2. | ||||||||||||||
1996-06-12 | Computer & Video Games (UK), "July 1996" | E3 1996. | ||||||||||||||
1996-07-11 | Computer & Video Games (UK), "August 1996" | |||||||||||||||
1996-08-02 | Saturn Fan (JP), "1996 No. 17" | "Sega Power Up Report, 8 pages" | ||||||||||||||
1996-08-11 | Computer & Video Games (UK), "September 1996" | |||||||||||||||
1996-10-09 | Computer & Video Games (UK), "November 1996" | |||||||||||||||
1996-10-15 | Gamest (JP), "1996-11-15" | |||||||||||||||
1996-xx-xx | Player One (FR), "Novembre 1996" |
| ||||||||||||||
Cover article |
1996-xx-xx | Game On! USA (US), "Vol. 1, No. 6" | ||||||||||||||
1996-xx-xx | GamePro (US), "December 1996" |
| ||||||||||||||
1997-xx-xx | Secret Service (PL), "Luty 1997" | |||||||||||||||
1997-02-11 | Next Generation (US), "March 1997" |
| ||||||||||||||
1997-03-15 | Velikiy Drakon (RU), "xxxx xxxx" | |||||||||||||||
1997-04-30 | Gamest (JP), "1997-05-30, 06-15" | |||||||||||||||
1997-xx-xx | Strana Igr (RU), "May 1997"
Reprints/translations:
|
|||||||||||||||
1997-07-15 | Gamest (JP), "1997-08-15" |
Saturn version
- Back to: Virtua Fighter 3.
File | Date | Source | Title and comments | |||
---|---|---|---|---|---|---|
1996-10-01 | Secret Service (PL), "Październik 1996" | |||||
1996-11-01 | Mean Machines Sega (UK), "December 1996" | "First Look" | ||||
1996-11-15 | Saturn Fan (JP), "1996 No. 24" | "Sega Saturn Powerup Meeting '96-97 Report" 2 pages | ||||
1996-11-22 | Sega Saturn Magazine (JP), "1996-21 (1996-12-13)" | |||||
1996-xx-xx | Sega News (CZ), "Říjen 1996" | |||||
1996-xx-xx | Świat Gier Komputerowych (PL), "9/1996" | |||||
1996-12-01 | Score (CZ), "Prosinec 1996" | |||||
1996-xx-xx | Gry Komputerowe (PL), "12/1996" | |||||
1997-xx-xx | Freak (IL), "1/97" | |||||
1997-01-10 | Computer & Video Games (UK), "February 1997 (Freeplay #10)" | |||||
1997-xx-xx | Strana Igr (RU), "Fevral 1997" | |||||
1997-xx-xx | 576 KByte (HU), "Február 1997" | |||||
1997-xx-xx | Sega Power (GR), "Ávgoustos-Septémvrios 1997" | |||||
1997-xx-xx | Sega Power (GR), "Októmvrios-Noemvrios 1997" | |||||
1998-08-07 | Saturn Fan (JP), "1998 No. 16" | "Ano Game ha Ima!" |
References
- ↑ Strana Igr, "Yanvar 2001 1/2" (RU; 2001-xx-xx), page 84
Virtua Fighter 3 | |
---|---|
Main page | Comparisons | Credits | Hidden content | Bugs | Development | Magazine articles | Reception | Merchandise
Music: Virtua Fighter 3 Sound Tracks (1996) | Virtua Fighter 3 On The Vocal (1997) | Kimi ga Inai Yoru (1997) Videos: CGMV Special Virtua Fighter 3: Geki no Shou "Battle" (1996) | CGMV Special Virtua Fighter 3: Shippuu no Shou "System" (1996) | Virtua Fighter 3 (1996) | Virtua Fighter 3 Maximum Battle (1997) | Java Tea Battle Koushien King of Virtua Fighter 3: King of King's (1997) | Java Tea Battle Koushien King of Virtua Fighter 3: Queen of Queen's (1997) Events: Virtua Fighter 3 Maximum Battle Morinaga Angel Cup (1997) | Java Tea Battle Koushien King of Virtua Fighter 3 (1997) |