Difference between revisions of "Takeshi Sakakibara"
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[http://sonic.sega.jp/SonicChannelOld/creators/003/index.html Takeshi Sakakibara interview by Sonic Channel (June 1, 2006)] | [http://sonic.sega.jp/SonicChannelOld/creators/003/index.html Takeshi Sakakibara interview by Sonic Channel (June 1, 2006)] | ||
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+ | ==Photographs== | ||
+ | :''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]] | ||
==References== | ==References== | ||
<references /> | <references /> |
Revision as of 03:08, 28 April 2023
Takeshi Sakakibara |
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Employment history:
Divisions:
Divisions:
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Role(s): Programmer |
Education: Akita High School (1990), Tokyo Denki University (1994) |
This teeny-tiny article needs some work. You can help us by expanding it.
Takeshi Sakakibara (榊原 武) is a programmer.
Production history
- Metal Head (32X; 1995) — Programmer[2]
- Shinseiki Evangelion (Saturn; 1996) — プログラム[3] (as 榊原 武)
- Shinseiki Evangelion: 2nd Impression (Saturn; 1997) — ソフトウェアデザイン[4] (as 榊原 武)
- Shinseiki Evangelion: Digital Card Library (Saturn; 1997) — プログラム[5] (as 榊原 武)
- Burning Rangers (Saturn; 1998) — Burning-Ship Stage Programmers[6]
- Sonic Adventure (Dreamcast; 1998) — Field programmers
- Sonic Adventure 2 (Dreamcast; 2001) — Camera System Programmer
- Sonic Adventure 2 (Dreamcast; 2001) — Story Event Programmer
- Sonic Adventure 2: Battle (GameCube; 2001) — Camera System Programmer
- Sonic Adventure 2: Battle (GameCube; 2001) — Story Event Programmer
- Sonic Heroes (PlayStation 2; 2003) — Stage Programmers
- Sonic Heroes (GameCube; 2003) — Stage Programmers
- Sonic Heroes (Xbox; 2003) — Stage Programmers
- Sonic Heroes (PlayStation 2; 2003) — Story Event Programmer
- Sonic Heroes (GameCube; 2003) — Story Event Programmer
- Sonic Heroes (Xbox; 2003) — Story Event Programmer
- Shadow the Hedgehog (PlayStation 2; 2005) — Lead Programmer
- Shadow the Hedgehog (GameCube; 2005) — Lead Programmer
- Shadow the Hedgehog (PlayStation 2; 2005) — Story Event Programmer
- Shadow the Hedgehog (GameCube; 2005) — Story Event Programmer
- Shadow the Hedgehog (PlayStation 2; 2005) — Menu Screen Programmers
- Shadow the Hedgehog (GameCube; 2005) — Menu Screen Programmers
- Sonic the Hedgehog (PlayStation 3; 2006) — Special Thanks
- Sonic the Hedgehog (Xbox 360; 2006) — Special Thanks
- NiGHTS: Journey of Dreams (Wii; 2007) — Lead Programmer
- Mario & Sonic at the Olympic Winter Games (Wii; 2009) — Lead Programmer
- Sonic Colours (Wii; 2010) — Character Programmers
- Sonic Generations (Steam; 2011) — System Programmers
- Sonic Generations (Windows PC; 2011) — System Programmers
- Sonic Generations (Xbox 360; 2011) — System Programmers
- Sonic Generations (PlayStation 3; 2011) — System Programmers
- Sangokushi Conquest: Gunyuu Souha (iOS; 2012) — Program Leader
- Sangokushi Conquest: Gunyuu Souha (Android; 2012) — Program Leader
Interviews
Some or all of the following content should be mirrored on Sega Retro (or Retro CDN). |
Takeshi Sakakibara interview by Sonic Channel (June 1, 2006)
Photographs
- Main article: Photos of Takeshi Sakakibara
References
- ↑ http://sonic.sega.jp/SonicChannelOld/creators/003/index.html
- ↑ File:Metal Head 32X credits.pdf
- ↑ File:Shinseiki Evangelion Saturn credits.pdf
- ↑ File:Shinseiki Evangelion 2nd Impression Saturn credits.pdf
- ↑ File:Shinseiki Evangelion Digital Card Library Saturn credits.pdf
- ↑ File:Burning Rangers JP Saturn credits.pdf