Difference between revisions of "Eric Iwasaki"
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{{PersonBob | {{PersonBob | ||
− | | image= | + | | image=EricIwasaki.jpeg |
− | | birthplace= | + | | birthplace=[[wikipedia:Los Angeles, California|Los Angeles, California, United States]] |
+ | | name=Eric Akira Iwasaki | ||
| dob= | | dob= | ||
| dod= | | dod= | ||
− | | company=[[Western Technologies]] | + | | employment={{Employment |
+ | | company=[[Western Technologies]] | ||
+ | | notsega=yes | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Adrenalin Entertainment]] | ||
+ | | notsega=yes | ||
+ | }} | ||
| role=Artist, Composer | | role=Artist, Composer | ||
| education= University of Southern California (Bachelor of Cinematography and Film/Video Production Arts - 1994) | | education= University of Southern California (Bachelor of Cinematography and Film/Video Production Arts - 1994) | ||
}} | }} | ||
− | + | '''Eric Akira Iwasaki''' is an American artist who contributed to several [[Sega Mega Drive]] and [[Sega Mega-CD]] games during his employment at [[Western Technologies]] and [[Adrenalin Entertainment]]. | |
==History== | ==History== | ||
− | Iwasaki was Western | + | Iwasaki was [[Western Technologies]]’ first dedicated video game artist, hired in June of 1990. Working with the company while simultaneously attending college, he was only able to work during his summer breaks until the fall on 1993. Here he would contribute art to popular games such as the [[Sega]]-published ''[[X-Men]]''. Later, after learning 3D Studio Release 3 on personal time, he would provide the rendered elements for ''[[Trivial Pursuit: Interactive Multimedia Game]]''. |
− | In May 1994, Iwasaki began working full time for [[Western Technologies]]’ dedicated video game division [[Adrenalin Entertainment]]. He would once again contribute to one of the company’s superhero licenses, creating environment art and animated sprites for [[Spider-Man: The Animated Series]]. As the industry was just beginning to transition from 2D to 3D, Iwasaki’s previously-acquired 3D skills assisted him in acquainting fellow staff, and he would further assist the company until departing for [[Naughty Dog]] in October of 1996. | + | In May 1994, Iwasaki began working full time for [[Western Technologies]]’ dedicated video game division [[Adrenalin Entertainment]]. He would once again contribute to one of the company’s superhero licenses, creating environment art and animated sprites for ''[[Spider-Man: The Animated Series]]''. As the industry was just beginning to transition from 2D to 3D, Iwasaki’s previously-acquired 3D skills assisted him in acquainting fellow staff, and he would further assist the company until departing for [[Naughty Dog]] in October of 1996. |
==Production history== | ==Production history== | ||
− | {{ProductionHistory| | + | {{ProductionHistory|{{PAGENAME}}|Eric Akira Iwasaki}} |
==References== | ==References== | ||
<references /> | <references /> |
Latest revision as of 21:01, 24 June 2023
Eric Akira Iwasaki |
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Place of birth: Los Angeles, California, United States |
Employment history: |
Role(s): Artist, Composer |
Education: University of Southern California (Bachelor of Cinematography and Film/Video Production Arts - 1994) |
Eric Akira Iwasaki is an American artist who contributed to several Sega Mega Drive and Sega Mega-CD games during his employment at Western Technologies and Adrenalin Entertainment.
History
Iwasaki was Western Technologies’ first dedicated video game artist, hired in June of 1990. Working with the company while simultaneously attending college, he was only able to work during his summer breaks until the fall on 1993. Here he would contribute art to popular games such as the Sega-published X-Men. Later, after learning 3D Studio Release 3 on personal time, he would provide the rendered elements for Trivial Pursuit: Interactive Multimedia Game.
In May 1994, Iwasaki began working full time for Western Technologies’ dedicated video game division Adrenalin Entertainment. He would once again contribute to one of the company’s superhero licenses, creating environment art and animated sprites for Spider-Man: The Animated Series. As the industry was just beginning to transition from 2D to 3D, Iwasaki’s previously-acquired 3D skills assisted him in acquainting fellow staff, and he would further assist the company until departing for Naughty Dog in October of 1996.
Production history
- Art Alive! (Mega Drive; 1991) — Art and Music[1]
- X-Men (Mega Drive; 1993) — Art[2]
- Outback Joey (Mega Drive; 1993) — Art & Design By
- Outworld 2375 AD (Mega Drive; 1994) — Game Design by[3] (as Eric Akira Iwasaki)
- Outworld 2375 AD (Mega Drive; 1994) — Art and Animation by[3] (as Eric Akira Iwasaki)
- Trivial Pursuit: Interactive Multimedia Game (Mega-CD; 1994) — Animators[4]
- Spider-Man (Mega Drive; 1995) — Background Art[5]