Difference between revisions of "Gain Ground/Production credits"

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(Created page with "{{back}}Category:Credits __TOC__ ===System 24 version=== {{creditstable| *'''Directed by:''' Mac Austin, Yang Watt *'''Graphic Design By:''' Sea-Gu...")
 
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*'''Planner:''' T.Katoh
 
*'''Planner:''' T.Katoh
 
*'''Designer:''' [[Kanako Kohyama|Kanchan]]
 
*'''Designer:''' [[Kanako Kohyama|Kanchan]]
*'''Sound:''' [[S.Z.K|SZK]]
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*'''Sound:''' [[SZK]]
 
| source=In-game credits
 
| source=In-game credits
 
| pdf=Gain Ground MD credits.pdf
 
| pdf=Gain Ground MD credits.pdf

Revision as of 17:04, 8 July 2023

Back to: Gain Ground.

System 24 version

  • Directed by: Mac Austin, Yang Watt
  • Graphic Design By: Sea-Gup, Max Nelson, KAO
  • Programmed by: Mina & Mana, Bee3, Kuriboh!!
  • Music by: Q-Chan, Dolphin
  • Industrial Design By: RKO
  • And Special Thanks To: Eiro, Doydoy
  • Presented by: ©Sega 1988
Source:
In-game credits (JP)


Source:
Interview[1]


Mega Drive version

Source:
In-game credits
Gain Ground MD credits.pdf
[2]
Source:
Sega TV Game Genga Gallery[3]


Master System version

Source:
In-game credits [4]


Super CD-ROM² version

  • Executive Producer: S.Ishihara
  • Producer: T.Tabeta
  • Director: S.Miyazaki, Max.Inde, K.Saitou
  • Programmer: K.Kuge
  • Support: Masas
  • Sound Composer: T's Music
  • Graphic designer: Mat.Kakisisu, Yax.Takahara, Nama.Ninnin, Momo, Fill In Cafe, Max.Inde
  • Special Thanks: H.Nakamura, Toruneko, S.Miyazaki, J.M.Kim, Sony.Kim, H.Mesuda, Y.Komatsuda, T.Kuwahara
©1992 NEC Avenue / Bits Laboratory
Source:
In-game credits [5]


Breakdown

System 24 version

Yoshiki Ooka

  • Programmed enemy placements.[6]

References


Gain Ground

Gain Ground Title.png

Main page | Comparisons | Credits | Hidden content | Magazine articles | Reception | Promotional material | Region coding | Bootlegs


Music: Crack Down/Gain Ground (1989)
Sega Master System
Prototypes: Prototype

Sega Mega Drive
Prototypes: 1990-07-27