Difference between revisions of "Shadow Dancer: The Secret of Shinobi/Development"
From Sega Retro
(→Prototype screenshots: obviously make this clean and tidy) |
|||
(6 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | {{back}} | + | {{back}}[[Category:Development]] |
− | {{ | + | {{DevelopmentBob |
+ | | missedreleases= | ||
+ | }} | ||
+ | |||
+ | ==Cut content== | ||
+ | Early in development, the game was planned to have 2 playable characters which could be picked from on a select screen: A shinobi with a dog, as in the final game, and a kunoichi with a hawk. This was removed as it would require more capacity than was available on the ROM given other planned inclusions,{{magref|spec|7|8}} with ''Shadow Dancer'' being the most demanding game main programmer [[Takubon]] had ever worked on.{{magref|spec|7|12}} | ||
==Prototype screenshots== | ==Prototype screenshots== | ||
<gallery widths="320px" heights="240px"> | <gallery widths="320px" heights="240px"> | ||
− | ShadowDancer MD Development TitleScreen.png|A completely different title screen. | + | ShadowDancer MD Development TitleScreen.png|A completely different title screen.{{magref|egm|13|26}}{{magref|egm|15|36}} |
+ | ShadowDancer MD Development 02.png| The bottom HUD on this screen for the Dog call is different to the final. | ||
+ | ShadowDancer MD Development 03.png| | ||
+ | ShadowDancer MD Development 04.png|{{magref|mdfan|7|74}} | ||
+ | ShadowDancer MD Development 05.png|{{magref|mdfan|7|74}} | ||
+ | ShadowDancer MD Development 06.png|{{magref|mdfan|7|74}} | ||
+ | ShadowDancer MD Development 07.png|{{magref|mdfan|7|74}} | ||
</gallery> | </gallery> | ||
+ | |||
+ | ==Timeline== | ||
+ | {{VTimelineDevelopment | ||
+ | | game=Shadow Dancer: The Secret of Shinobi | ||
+ | | format=MD | ||
+ | }} | ||
==References== | ==References== |
Latest revision as of 06:23, 8 September 2023
- Back to: Shadow Dancer: The Secret of Shinobi.
Shadow Dancer: The Secret of Shinobi development |
---|
Missed release date(s): |
Cut content
Early in development, the game was planned to have 2 playable characters which could be picked from on a select screen: A shinobi with a dog, as in the final game, and a kunoichi with a hawk. This was removed as it would require more capacity than was available on the ROM given other planned inclusions,[1] with Shadow Dancer being the most demanding game main programmer Takubon had ever worked on.[2]
Prototype screenshots
Timeline
Timeline (Mega Drive) |
---|
References
- ↑ Sega Players Enjoy Club, "Vol. 7 Winter" (JP; 1990-11-30), page 8
- ↑ Sega Players Enjoy Club, "Vol. 7 Winter" (JP; 1990-11-30), page 12
- ↑ Electronic Gaming Monthly, "August 1990" (US; 1990-xx-xx), page 26
- ↑ Electronic Gaming Monthly, "October 1990" (US; 1990-xx-xx), page 36
- ↑ 5.0 5.1 5.2 5.3 Mega Drive Fan, "August 1990" (JP; 1990-07-07), page 74
Shadow Dancer: The Secret of Shinobi | |
---|---|
Main page | Comparisons | Maps | Credits | Hidden content | Development | Magazine articles | Reception | Region coding | Technical information | Bootlegs
Prototypes: 1990-10-02
|