Difference between revisions of "Time Trax"

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{{UnreleasedBob
 
{{UnreleasedBob
 
| bobscreen=TimeTrax title.png
 
| bobscreen=TimeTrax title.png
| publisher=[[Black Perl Software]]
+
| publisher=[[Black Pearl Software]]
 
| developer=[[Malibu Interactive]]
 
| developer=[[Malibu Interactive]]
 
| system=[[Sega Mega Drive]]
 
| system=[[Sega Mega Drive]]
| romsize=1MB
+
| romsize=
 
| sounddriver=Dean Belfield
 
| sounddriver=Dean Belfield
 
| peripherals=
 
| peripherals=
 
| players=1
 
| players=1
 
| genre=Action
 
| genre=Action
| date=1993-11{{fileref|GamePro US 045.pdf|page=113}}, 1994-01{{fileref|GamePro US 054.pdf|page=224}}
+
| originalsystem=Super NES
 +
| date={{MissedRelease|MD|1993-11{{magref|gamepro|45|113}}}}
 +
{{MissedRelease|MD|1994-01{{magref|gamepro|54|224}}}}
 +
{{MissedRelease|MD|1994-04{{magref|mega|20|81}}}}
 
| status=Prototype dumped
 
| status=Prototype dumped
 
}}
 
}}
{{sub-stub}}'''''Time Trax''''' is an unreleased [[Sega Mega Drive]] action game developed by [[Malibu Interactive]] and set to be published by [[Black Perl Software]], based on the [[wikipedia:Time Trax|''Time Trax'' TV series]]. The Mega Drive version of the game was not widely covered and was largely unheard of until the title screen music by Tim Follin, was released online. Some years later, development documents were acquired and a prototype ROM was released to the general public in July 2013.  {{ref|1=http://segaage.com/forum/messageview.cfm?catid=45&threadid=106916}}
+
{{sub-stub}}'''''Time Trax''''' is an unreleased [[Sega Mega Drive]] action game developed by [[Malibu Interactive]] and set to be published by [[Black Pearl Software]], based on the [[wikipedia:Time Trax|TV series of the same name]]. Originally released for the SNES on April of 1994, the Mega Drive version was cancelled, though Malibu would be sold to [[GameTek]] in the coming months which may explain its disappearance.
  
It is not known why the Mega Drive version of the game was cancelled - a Super Nintendo version was released in North America and Europe in early 1994, suggesting the Mega Drive version was originally set to be released around this period. Malibu would be sold to [[GameTek]] in the coming months which may explain its disappearance. A different ''Time Trax'' was released for the Commodore 64 and ZX Spectrum in 1986.
+
The game is notable for its use of a relatively advanced sound driver designed by Dean Belfield for Follin - one which was never used in any other Mega Drive games neither before or since. The SNES version uses an entirely different soundtrack.
 +
 
 +
Many years later title [[Tim Follin]], released the title screen music online. After this, development documents were acquired and a prototype ROM was released to the general public in July 2013. {{ref|1=http://segaage.com/forum/messageview.cfm?catid=45&threadid=106916}}
  
The game is notable for its use of a relatively advanced sound driver designed by Dean Belfield for Follin - one which was never used in any other Mega Drive games neither before or since. The SNES version uses an entirely different soundtrack.
+
The game was reviewed by some magazines of the day, and reportedly priced at $59.95 in the US{{magref|gameplayers|0707|54}}.
  
==ROM dump status==
+
==Production credits==
{{romtable|
+
{{multicol|
{{rom|MD|sha1=d7eb65f67ebb89a85c25a3accf06368554a13834|size=1MB|date=1993-03|prototype=yes|file=Time Trax (prototype).7z}}
+
{{creditstable|
 +
*'''Game Design:''' Terry Lloyd
 +
*'''Game Programmer:''' Dave Pridmore
 +
*'''Backgrounds and Maps:''' Terry Lloyd
 +
*'''Sprite Graphics:''' Lee Pullen
 +
*'''Intro and Stills:''' Robert Hemphill
 +
*'''Additional Sprites and Stills:''' Terry Lloyd
 +
*'''Intro Programming:''' Tim Coupe
 +
*'''Management:''' Ian McGee
 +
*'''Sound FX and Music:''' [[Tim Follin]]
 +
*'''Development Tools:''' [[Echidna]], Rob Northen, [[Cross Products]]
 +
*'''Produced By:''' Ian McGee, George Sinfield, Steve Rynd
 +
*'''Lead Tester and Bug Finder:''' Tony McColgan
 +
*'''Technical Support:''' Rob Toone
 +
*'''Game Testing and Support:''' Matthew Lloyd, Tim Coupe, Helen Jones, Ian Sabine, Mark Jacobs, Allen Fernandez, Howard Phillips, Kevin Mulhall, Jun Caliva
 +
| source=In-game credits
 +
| console=MD
 +
}}
 
}}
 
}}
  
 
==Magazine articles==
 
==Magazine articles==
{{ratings
+
{{ratings|MD}}
| icon=MD
+
{{mainArticle|{{PAGENAME}}/Magazine articles}}
| videogamesus=80
+
 
| videogamesus_source={{num|67|page=82|pdf=VideoGames US 67.pdf|pdfpage=82}}
+
==ROM dump status==
 +
{{romtable|unreleased=yes|
 +
{{rom|MD|md5=d45f98bea74f605640fd8e9e9eb578ce|crc32=dff045eb|sha1=d7eb65f67ebb89a85c25a3accf06368554a13834|size=1MB|date=1993-03|prototype=yes|file=Time Trax (prototype).7z}}
 
}}
 
}}
<gallery>
 
VideoGames US 67.pdf|page=82|Review in ''VideoGames'' #67 (1994-08)
 
</gallery>
 
  
 
==References==
 
==References==
<references />
+
<references/>
 +
 
 +
{{TimeTraxOmni}}

Revision as of 17:48, 13 September 2023

TimeTrax title.png

Time Trax
System(s): Sega Mega Drive
Publisher: Black Pearl Software
Developer: Malibu Interactive
Original system(s): Super NES
Planned release date(s): 1993-11[1], 1994-01[2], 1994-04[3]
Genre: Action
Number of players: 1
Status of prototype(s): Prototype dumped
Sound driver: Dean Belfield

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Time Trax is an unreleased Sega Mega Drive action game developed by Malibu Interactive and set to be published by Black Pearl Software, based on the TV series of the same name. Originally released for the SNES on April of 1994, the Mega Drive version was cancelled, though Malibu would be sold to GameTek in the coming months which may explain its disappearance.

The game is notable for its use of a relatively advanced sound driver designed by Dean Belfield for Follin - one which was never used in any other Mega Drive games neither before or since. The SNES version uses an entirely different soundtrack.

Many years later title Tim Follin, released the title screen music online. After this, development documents were acquired and a prototype ROM was released to the general public in July 2013. [4]

The game was reviewed by some magazines of the day, and reportedly priced at $59.95 in the US[5].

Production credits

  • Game Design: Terry Lloyd
  • Game Programmer: Dave Pridmore
  • Backgrounds and Maps: Terry Lloyd
  • Sprite Graphics: Lee Pullen
  • Intro and Stills: Robert Hemphill
  • Additional Sprites and Stills: Terry Lloyd
  • Intro Programming: Tim Coupe
  • Management: Ian McGee
  • Sound FX and Music: Tim Follin
  • Development Tools: Echidna, Rob Northen, Cross Products
  • Produced By: Ian McGee, George Sinfield, Steve Rynd
  • Lead Tester and Bug Finder: Tony McColgan
  • Technical Support: Rob Toone
  • Game Testing and Support: Matthew Lloyd, Tim Coupe, Helen Jones, Ian Sabine, Mark Jacobs, Allen Fernandez, Howard Phillips, Kevin Mulhall, Jun Caliva
Source:
In-game credits

Magazine articles

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
40
[6]
Electronic Games (1992-1995) (US) NTSC-U
58
[7]
Electronic Gaming Monthly (US) NTSC-U
68
[8]
Game Players (US) NTSC-U
67
[5]
GamePro (US) NTSC-U
83
[9]
Game Informer (US) NTSC-U
64
[10]
Tricks 16 bit (RU)
78
[11]
VideoGames (US) NTSC-U
80
[12]
Sega Mega Drive
67
Based on
8 reviews

Time Trax

Main article: Time Trax/Magazine articles.

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
 ?
CRC32 dff045eb
MD5 d45f98bea74f605640fd8e9e9eb578ce
SHA-1 d7eb65f67ebb89a85c25a3accf06368554a13834
1MB 1993-03 Download.svg (499 kB) (info) Page

References


Time Trax

TimeTrax title.png

Main page | Magazine articles | Reception | Bootlegs


Sega Mega Drive
Prototypes: 1993-03