Difference between revisions of "ReadySoft"
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− | {{ | + | {{CompanyBob |
− | |||
| logo=ReadySoft logo.png | | logo=ReadySoft logo.png | ||
+ | | founded=1987 | ||
+ | | defunct=1996 | ||
| tseries=T-121 | | tseries=T-121 | ||
+ | | mergedwith=Malofilm Communications | ||
+ | | headquarters=[[wikipedia:Markham, Ontario|Units 7 & 8, 3375 14th Avenue, Markham, Ontario L3R 5M1, Canada]]{{fileref|Spaceace mcd us manual.pdf|page=12}} | ||
}} | }} | ||
− | '''ReadySoft''' | + | {{sub-stub}}'''ReadySoft Incorporated''' was a video game development company founded in 1987, in [[wikipedia:Toronto|Toronto]], Canada, by Canadian programmer and software engineer David Foster, ex-Digital Solutions Inc co-founder (after working seven years as a senior programmer, from 1977 to 1984, at Richvale Telecommunications Ltd{{fileref|TheTorpet CA 28.pdf|page=49}}{{fileref|TheTorpet CA 28.pdf|page=98}}{{fileref|TheTorpet CA 28.pdf|page=99}}, a.k.a. RTC, a company founded by Peter Smith{{fileref|TheTorpet CA 28.pdf|page=35}}, a former repair man which transformed its modest TV store into a company with over fifty employees and a seven figure gross, David Foster co-founded in 1984, Digital Solutions Inc, with its partner Victor Kass, former RTC vice-president{{fileref|TheTorpet CA 28.pdf|page=37}}, producing primarily productivity software{{fileref|CommodoreMicrocomputers US 43.pdf|page=2}}{{fileref|CommodoreMicrocomputers US 43.pdf|page=3}}{{ref|https://csdb.dk/gfx/releases/73000/73458.png}} for the [[Commodore 64]] and 128, and some for the [[Amiga]] near the end of the company's life, in 1987). |
+ | |||
+ | In late 1988, the company acquired the rights to ''[[Dragon's Lair]]'' from [[wikipedia:Don Bluth|Don Bluth]]'s [[wikipedia:Sullivan Bluth Studios|Sullivan Bluth Studios]], initially publishing a conversion for the [[Amiga]] which instantly became a hit and was ported to several platforms, including Sega's [[Mega-CD]] and [[Saturn]] consoles. | ||
+ | |||
+ | In 1996{{intref|Press Release: 1996-09-13: Malofilm communications Acquires ReadySoft}} David Foster sold the company to Malofilm Communications Inc (later Behavior Entertainment Inc{{ref|http://crossconnect.tripod.com/AMAXHIST.HTML}}), one of Canada's leading integrated entertainment companies of the time and in 1997 founded [[Digital Leisure]], which shortly after acquired the rigths to the ''Dragon's Lair'' franchise and continues to publish titles on modern platforms today. | ||
==Softography== | ==Softography== | ||
− | + | {{CompanyHistoryAll|ReadySoft}} | |
− | == | + | |
− | + | ==Gallery== | |
− | + | <gallery> | |
+ | ReadySoftInc Logo.png|The older, ''ReadySoft'' logo | ||
+ | DigitalSolutionsInc Logo.png|''Digital Solutions Inc'' logo, David Forster's first company | ||
+ | </gallery> | ||
− | == | + | ==External links== |
− | * | + | *[https://web.archive.org/web/19970412161505/http://www.malo.com:80/ www.malo.com] (archived 1997-04-12 16:15) |
− | + | ==References== | |
+ | <references /> |
Latest revision as of 16:19, 20 October 2023
ReadySoft | ||
---|---|---|
Founded: 1987 | ||
Defunct: 1996 | ||
T-series code: T-121 | ||
Merged with: Malofilm Communications | ||
Headquarters:
|
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ReadySoft Incorporated was a video game development company founded in 1987, in Toronto, Canada, by Canadian programmer and software engineer David Foster, ex-Digital Solutions Inc co-founder (after working seven years as a senior programmer, from 1977 to 1984, at Richvale Telecommunications Ltd[2][3][4], a.k.a. RTC, a company founded by Peter Smith[5], a former repair man which transformed its modest TV store into a company with over fifty employees and a seven figure gross, David Foster co-founded in 1984, Digital Solutions Inc, with its partner Victor Kass, former RTC vice-president[6], producing primarily productivity software[7][8][9] for the Commodore 64 and 128, and some for the Amiga near the end of the company's life, in 1987).
In late 1988, the company acquired the rights to Dragon's Lair from Don Bluth's Sullivan Bluth Studios, initially publishing a conversion for the Amiga which instantly became a hit and was ported to several platforms, including Sega's Mega-CD and Saturn consoles.
In 1996[10] David Foster sold the company to Malofilm Communications Inc (later Behavior Entertainment Inc[11]), one of Canada's leading integrated entertainment companies of the time and in 1997 founded Digital Leisure, which shortly after acquired the rigths to the Dragon's Lair franchise and continues to publish titles on modern platforms today.
Softography
Mega-CD
- Dragon's Lair Demo CD (1993)
- Dragon's Lair (1993)
- Space Ace (1994)
- Dragon's Lair II: Time Warp (unreleased)
Saturn
- Brain Dead 13 (1996)
- Dragon's Lair II: Time Warp (unreleased)
- Robinson's Requiem (unreleased) (as Readysoft)
- Shadoan (unreleased)
Gallery
External links
- www.malo.com (archived 1997-04-12 16:15)
References
- ↑ File:Spaceace mcd us manual.pdf, page 12
- ↑ File:TheTorpet CA 28.pdf, page 49
- ↑ File:TheTorpet CA 28.pdf, page 98
- ↑ File:TheTorpet CA 28.pdf, page 99
- ↑ File:TheTorpet CA 28.pdf, page 35
- ↑ File:TheTorpet CA 28.pdf, page 37
- ↑ File:CommodoreMicrocomputers US 43.pdf, page 2
- ↑ File:CommodoreMicrocomputers US 43.pdf, page 3
- ↑ https://csdb.dk/gfx/releases/73000/73458.png
- ↑ Press Release: 1996-09-13: Malofilm communications Acquires ReadySoft
- ↑ http://crossconnect.tripod.com/AMAXHIST.HTML