Difference between revisions of "Kenji Tamura"
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− | {{sub-stub}}'''{{PAGENAME}}''' (田村 健司) is a former artist at [[Sega of Japan]]. It has been by GDRI | + | {{sub-stub}}'''{{PAGENAME}}''' (田村 健司) is a former artist at [[Sega of Japan]]. It has been speculated by GDRI that they used the alias [[Tamun]]{{ref|https://gdri.smspower.org/wiki/index.php/Arc_System_Works_(credits)}}. After leaving Sega, they briefly worked on [[Sega Saturn]] games for [[Japan Media Programming]] and [[SIMS]]. |
==Production history== | ==Production history== |
Latest revision as of 01:26, 19 November 2023
Kenji Tamura |
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Employment history:
Divisions:
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Role(s): Artist |
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Kenji Tamura (田村 健司) is a former artist at Sega of Japan. It has been speculated by GDRI that they used the alias Tamun[1]. After leaving Sega, they briefly worked on Sega Saturn games for Japan Media Programming and SIMS.
Production history
- Sonic Drift 2 (Game Gear; 1995) — Artists[2] (as K.Tamura)
- Ninku (Game Gear; 1995) — Designer (as K.Tamura)
- Kishin Douji Zenki (Game Gear; 1995) — Artist[3]
- F1 Challenge (Saturn; 1995) — Special Thanks[4]
- Sonic Labyrinth (Game Gear; 1995) — Designer[5] (as K.Tamura)
- Sokkou Seitokai (Saturn; 1998) — グラフィッカー[6] (as 田村 健司)
- Sega Worldwide Soccer 98 (Saturn; 1997) — Graphic Design[7]
- Oinori Daimyoujin (NAOMI; 2002)
References
- ↑ https://gdri.smspower.org/wiki/index.php/Arc_System_Works_(credits)
- ↑ File:Sonic Drift 2 GG credits.pdf
- ↑ File:Kishin Douji Zenki GG credits.pdf
- ↑ File:F-1 Live Information Saturn credits.pdf
- ↑ File:Sonic Labyrinth GG credits.pdf
- ↑ File:SokkouSeitokai_Saturn_JP_SSEnding.pdf
- ↑ File:Sega Worldwide Soccer 98 Saturn credits.pdf