Difference between revisions of "Iron Helix"

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| bobscreen=IronHelix title.png
 
| bobscreen=IronHelix title.png
 
| publisher=[[Spectrum Holobyte]]
 
| publisher=[[Spectrum Holobyte]]
| developer=[[Drew Pictures]] {{MCD}} [[Brian A. Rice]]
+
| developer=[[Brian A. Rice, Inc.]]
 +
| originaldevelopers=Drew Pictures
 
| system=[[Sega Mega-CD]]
 
| system=[[Sega Mega-CD]]
| romsize=453MB
 
 
| sounddriver=
 
| sounddriver=
 
| peripherals=
 
| peripherals=
 
| players=1
 
| players=1
 
| genre=Adventure
 
| genre=Adventure
| releases={{releases
+
| releases={{releasesMCD
| mcd_date_us=1994
+
| mcd_date_us=1994-09{{intref|Press release: 1994-06-06: DREW PICTURES: AWARD-WINNING 'IRON HELIX' SCIENCE-FICTION ADVENTURE GAME GOES SEGA CD}}
 
| mcd_code_us=T-124015
 
| mcd_code_us=T-124015
 +
| mcd_rating_us=ma13
 
}}
 
}}
| vrc=ma13
+
| otherformats={{NonSega|Mac|PC}}
 
}}
 
}}
{{sub-stub}}'''''Iron Helix''''' is a full motion video game released for the [[Sega Mega-CD]] exclusively in North America.
+
{{stub}}'''''{{PAGENAME}}''''' is a first-person adventure game released for the [[Sega Mega-CD]], Windows PCs and Macintosh computers. The Mega-CD version was released exclusively in North America.
  
==Physical Scans==
+
==Gameplay==
===Mega CD Version===
+
''Iron Helix'' is a slow-paced first-person adventure game with an element of strategy. The player controls a robot with the objective of stopping a rogue spaceship from being able to deploy the "Iron Helix" doomsday weapon. The robot is unarmed (save for a limited-used jamming signal used by pressing {{B}}), and is instead tasked with obtaining various items and eventually shutting the ship down. At the same time, a security drone hunts the player, though can only track doors that are opened or closed.
{{ratings
+
 
| icon=MCD
+
Most of the game is rendered as [[full motion video]], with moving around the ship being simulated by pre-rendered footage in the top left of the screen.
| segapower=68
+
 
| segapower_source={{num|67|page=60}}
+
==Production credits==
 +
{{multicol|cols=3|
 +
{{creditstable|
 +
{{creditsheader|Drew Pictures}}
 +
*'''Producer/Director, Story and Concept, 3-D Modelling and Industrial Design, Animation and about a thousand other things:''' Drew Huffman
 +
*'''Assistant Producer, Script, Story and Manual Writing, Digital Microscopy, Director of Live-Action Video, Marketing/Public Relations and about a thousand other things:''' Vinny Carrella
 +
*'''Creative Director, Art Direction, Color and Lighting, 3-D Rendering, Interface Graphics, Animation, Photoshop Mentor and about a thousand other things:''' Rich Cohen
 +
*'''Interactive Programming, Interface Design and about a thousand other things:''' J.A. Nelson (Macintosh version), Bill Zettler (PC version)
 +
*'''Business Administration, Product Testing and about a thousand other things:''' Erin Manning
 +
*'''3-D Rendering and Modeling, Image Compositing and Animation:''' Charles Rose
 +
*'''Producer-Sega CD Version, Technical Director of Live-Action Video Sequences and 3-D Modelling and Animation:''' Phill Simon
 +
*'''3-D Logomation, 3-D Modelling and Animation:''' Dan Meblin
 +
 
 +
*'''Original Music Sound Tracks and Sound Effects:''' Peter Stone
 +
*'''Special Visual Effects and Virtual Pyrotechnics:''' Chris Green
 +
*'''Ship's Computer Screens and Microscopy Animation Processing:''' Larry Chandler
 +
*'''Special Programming Assistance:''' Scott Burgess, Alex Louie
 +
*'''Special Graphics and Design Assistance:''' Mark Sullivan
 +
*'''Production Assistant:''' Fred Sharpels
 +
*'''Initial Prototype Programming & Additional X-Object Programming:''' Dave Shields
 +
*'''Production Assistant:''' Anna Esquavel
 +
*'''Live-Action Characters (Semenovsky and Ingram):''' Alicia Strain and Stephanie Winters
 +
*'''Technical Assistance on Live-Action Sequences and Free-running Demo:''' Jim "Goopy" Rossi and everyone at Arborescence
 +
*'''as Admiral Arboc:'''Cintra Wilson
 +
 
 +
{{creditsheader|Brian A. Rice, Inc.}}
 +
*'''Programming-Sega CD Version:''' [[Brian A. Rice]]
 +
*'''Project Management-Sega CD Version:''' Glenn Leszczak
 +
*'''Production:''' Dave Matthews, Charles Wiltgen
 +
*'''Additional SFX:''' Cliff Falls
 +
*'''Testing:''' Russell Eberts, David Leszczak
 +
 
 +
{{creditsheader|Spectrum HoloByte}}
 +
*'''Producer-Sega CD Version:''' Harvey Lee
 +
*'''Manual Layout/Design, Editing and a Smidgen of Writing and Art:''' Robert Giedt
 +
*'''Manual Editing:''' Marisa Ong
 +
*'''Product Marketing Manager:''' Tom Byron
 +
*'''Marketing Services Manager:''' Kathryn Lynch
 +
*'''CD-ROM Art, Deck Plans and General Graphic Arts Sorceress:''' Carrie Galbraith
 +
*'''Director of Quality Assurance Wizards:''' Marjorie DeWilde
 +
*'''Lead Quality Assurance Wizard:''' Wi Kian Tang
 +
*'''Additional Quality Assurance Wizards:''' Chris Evans, Duc Le, Tan Nguyen, Justin Van Den Berg and Robert Wong
 +
 
 +
*'''Special thanks to:''' Tom Dickson, Pat Feely, Rita Harrington, Lucija Kordic, Gilman Louie, Guymond Louie, Ron Martinez, Ann Pratt
 +
*'''Drew Pictures would like to thank:''' Cintra Wilson, Stan Roach, Chris Garske, Jef Feltman, Larry Loth, Cliff Lau, Paul Kohler
 +
| source=US manual
 +
| pdf=Ironhelix mcd us manual.pdf
 +
| pdfpage=23
 +
| console=MCD
 +
}}
 +
}}
 +
 
 +
==Magazine articles==
 +
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 
 +
==Promotional material==
 +
{{gallery
 +
|{{GalleryPrintAd
 +
|gameplayers|0710|126
 +
|gamepro|64|205
 +
|egm2|5|290
 +
|sv|22|87
 +
}}
 
}}
 
}}
 +
 +
==Physical scans==
 +
{{ratings|MCD}}
 
{{Scanbox
 
{{Scanbox
| console=Mega CD
+
| console=Mega-CD
 
| region=US
 
| region=US
 
| front=IronHelix MCD US Box Front.jpg
 
| front=IronHelix MCD US Box Front.jpg
 
| back=IronHelix MCD US Box Back.jpg
 
| back=IronHelix MCD US Box Back.jpg
| disc=
+
| disc=IronHelix MCD US Disc.jpg
 
| manual=Ironhelix mcd us manual.pdf
 
| manual=Ironhelix mcd us manual.pdf
 
}}
 
}}
 +
 +
==Technical information==
 +
{{mainArticle|{{PAGENAME}}/Technical information}}
 +
===ROM dump status===
 +
{{romtable|
 +
{{rom|MCD|sha1= |md5= |crc32= |size=475,506,192|date=|source=CD-ROM (US)|comments=T-124015|quality=good|prototype=}}
 +
}}
 +
 +
==References==
 +
<references/>
 +
 +
{{IronHelixOmni}}

Revision as of 07:23, 29 November 2023

n/a

IronHelix title.png

Iron Helix
System(s): Sega Mega-CD
Publisher: Spectrum Holobyte
Developer:
Developer(s) of original games: Drew Pictures
Genre: Adventure

















Number of players: 1
Release Date RRP Code
Sega Mega-CD
US
T-124015
Videogame Rating Council: MA-13
Non-Sega versions

This short article is in need of work. You can help Sega Retro by adding to it.


Iron Helix is a first-person adventure game released for the Sega Mega-CD, Windows PCs and Macintosh computers. The Mega-CD version was released exclusively in North America.

Gameplay

Iron Helix is a slow-paced first-person adventure game with an element of strategy. The player controls a robot with the objective of stopping a rogue spaceship from being able to deploy the "Iron Helix" doomsday weapon. The robot is unarmed (save for a limited-used jamming signal used by pressing B), and is instead tasked with obtaining various items and eventually shutting the ship down. At the same time, a security drone hunts the player, though can only track doors that are opened or closed.

Most of the game is rendered as full motion video, with moving around the ship being simulated by pre-rendered footage in the top left of the screen.

Production credits

Drew Pictures
  • Producer/Director, Story and Concept, 3-D Modelling and Industrial Design, Animation and about a thousand other things: Drew Huffman
  • Assistant Producer, Script, Story and Manual Writing, Digital Microscopy, Director of Live-Action Video, Marketing/Public Relations and about a thousand other things: Vinny Carrella
  • Creative Director, Art Direction, Color and Lighting, 3-D Rendering, Interface Graphics, Animation, Photoshop Mentor and about a thousand other things: Rich Cohen
  • Interactive Programming, Interface Design and about a thousand other things: J.A. Nelson (Macintosh version), Bill Zettler (PC version)
  • Business Administration, Product Testing and about a thousand other things: Erin Manning
  • 3-D Rendering and Modeling, Image Compositing and Animation: Charles Rose
  • Producer-Sega CD Version, Technical Director of Live-Action Video Sequences and 3-D Modelling and Animation: Phill Simon
  • 3-D Logomation, 3-D Modelling and Animation: Dan Meblin
  • Original Music Sound Tracks and Sound Effects: Peter Stone
  • Special Visual Effects and Virtual Pyrotechnics: Chris Green
  • Ship's Computer Screens and Microscopy Animation Processing: Larry Chandler
  • Special Programming Assistance: Scott Burgess, Alex Louie
  • Special Graphics and Design Assistance: Mark Sullivan
  • Production Assistant: Fred Sharpels
  • Initial Prototype Programming & Additional X-Object Programming: Dave Shields
  • Production Assistant: Anna Esquavel
  • Live-Action Characters (Semenovsky and Ingram): Alicia Strain and Stephanie Winters
  • Technical Assistance on Live-Action Sequences and Free-running Demo: Jim "Goopy" Rossi and everyone at Arborescence
  • as Admiral Arboc:Cintra Wilson
Brian A. Rice, Inc.
  • Programming-Sega CD Version: Brian A. Rice
  • Project Management-Sega CD Version: Glenn Leszczak
  • Production: Dave Matthews, Charles Wiltgen
  • Additional SFX: Cliff Falls
  • Testing: Russell Eberts, David Leszczak
Spectrum HoloByte
  • Producer-Sega CD Version: Harvey Lee
  • Manual Layout/Design, Editing and a Smidgen of Writing and Art: Robert Giedt
  • Manual Editing: Marisa Ong
  • Product Marketing Manager: Tom Byron
  • Marketing Services Manager: Kathryn Lynch
  • CD-ROM Art, Deck Plans and General Graphic Arts Sorceress: Carrie Galbraith
  • Director of Quality Assurance Wizards: Marjorie DeWilde
  • Lead Quality Assurance Wizard: Wi Kian Tang
  • Additional Quality Assurance Wizards: Chris Evans, Duc Le, Tan Nguyen, Justin Van Den Berg and Robert Wong
  • Special thanks to: Tom Dickson, Pat Feely, Rita Harrington, Lucija Kordic, Gilman Louie, Guymond Louie, Ron Martinez, Ann Pratt
  • Drew Pictures would like to thank: Cintra Wilson, Stan Roach, Chris Garske, Jef Feltman, Larry Loth, Cliff Lau, Paul Kohler
Source:
US manual
Ironhelix mcd us manual.pdf
[2]

Magazine articles

Main article: Iron Helix/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Game Players (US) #0710: "Vol. 7 No. 10 October 1994" (1994-xx-xx)
also published in:
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Electronic Games (1992-1995) (US) NTSC-U
100
[6]
Freak (IL)
80
[7]
Game Players (US) NTSC-U
48
[8]
GamePro (US) NTSC-U
85
[9]
MAN!AC (DE) NTSC-U
68
[10]
Mega Force (FR) NTSC-U
90
[11]
Sega Power (UK) NTSC-U
68
[12]
Video Games (DE) NTSC-U
48
[13]
Sega Mega-CD
73
Based on
8 reviews

Iron Helix

Mega-CD, US
IronHelix MCD US Box Back.jpgIronHelix MCD US Box Front.jpg
Cover
IronHelix MCD US Disc.jpg
Disc
Ironhelix mcd us manual.pdf
Manual

Technical information

Main article: Iron Helix/Technical information.

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega-CD
CRC32
MD5
SHA-1
475,506,192 CD-ROM (US) T-124015

References


Iron Helix

IronHelix title.png

Main page | Comparisons | Development | Magazine articles | Reception | Technical information


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