Difference between revisions of "Star Trek: Starfleet Academy Starship Bridge Simulator"
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| bobscreen=StarTrekStarfleetAcademy title.png | | bobscreen=StarTrekStarfleetAcademy title.png | ||
| publisher=[[Sega]] | | publisher=[[Sega]] | ||
− | | developer=[[Interplay]], | + | | developer=[[Interplay]], [[High Voltage Software]] |
+ | | licensor=[[Paramount Pictures]] | ||
| system=[[Sega 32X]] | | system=[[Sega 32X]] | ||
− | | | + | | sounddriver=32X standard U |
− | | | + | | peripherals=[[Six Button Control Pad (Mega Drive)|Six Button Control Pad]] |
− | | | + | | players=1-2 |
| genre=Simulation | | genre=Simulation | ||
| releases={{releases32X | | releases={{releases32X | ||
| 32x_date_us=1995 | | 32x_date_us=1995 | ||
| 32x_code_us=84521 | | 32x_code_us=84521 | ||
+ | | 32x_rrp_us=59.99{{magref|gamepro|79|68}} | ||
+ | | 32x_rating_us=ka | ||
| 32x_date_br=1995 | | 32x_date_br=1995 | ||
| 32x_code_br=152140 | | 32x_code_br=152140 | ||
+ | | 32x_rating_br=ti | ||
}} | }} | ||
− | | | + | | otherformats={{NonSega|SNES}} |
− | | | + | | savetype={{SaveType |
+ | |32X|password | ||
}} | }} | ||
− | {{stub}} | + | }} |
− | ''''' | + | {{stub}}'''''{{PAGENAME}}''''' is a ''Star Trek''-themed game developed and published by [[Interplay]] for the [[Super Nintendo Entertainment System]], later brought to the [[Sega 32X]] in a conversion developed by [[High Voltage Software]] and published by [[Sega]] due to Interplay's withdrawing from the 32X market. |
+ | |||
+ | ==Gameplay== | ||
+ | The game has the user complete the combat element of Starfleet training, where he/she must fight a variety of monsters and enemies while conducting services and repairs on his/her ship. | ||
+ | |||
+ | ==Versions== | ||
+ | ''Starship Bridge Simulator'' on the 32X is a complete upgrade over its Super NES counterpart, with higher resolution visuals, a wider use of colour and improved sound. The 3D visuals are also more detailed, though both versions operate at a noticeably low frame rate. | ||
==Production credits== | ==Production credits== | ||
{{multicol| | {{multicol| | ||
− | + | {{creditstable| | |
− | + | {{creditsheader|Interplay Productions}} | |
− | '''Exec. Producer:''' Alan Pavlish | + | *'''Exec. Producer:''' Alan Pavlish |
− | '''Producer:''' William Church | + | *'''Producer:''' William Church |
− | '''QA Director:''' Jeremy Barnes | + | *'''QA Director:''' Jeremy Barnes |
− | '''QA Asst. Director:''' Dave Simon | + | *'''QA Asst. Director:''' Dave Simon |
− | '''Lead Tester:''' Dan Forsyth | + | *'''Lead Tester:''' Dan Forsyth |
− | '''Asst. Tester:''' Jason Coggeshall | + | *'''Asst. Tester:''' Jason Coggeshall |
− | + | {{creditsheader|High Voltage Software}} | |
− | '''Producer:''' Kerry J. Ganofsky | + | *'''Producer:''' Kerry J. Ganofsky |
− | '''Lead Programmer:''' Jerome Karaganis | + | *'''Lead Programmer:''' Jerome Karaganis |
− | '''Asst. Programmer:''' Robert Sitton | + | *'''Asst. Programmer:''' Robert Sitton |
− | '''Artists:''' Damion Davis, Cary Penczek, Pete McLennon | + | *'''Artists:''' Damion Davis, Cary Penczek, Pete McLennon |
− | '''3D Models:''' Jerome Karaganis | + | *'''3D Models:''' Jerome Karaganis |
− | + | {{creditsheader|Schmidt Entertainment}} | |
− | '''Sound & Music:''' Brian Schmidt | + | *'''Sound & Music:''' [[Brian Schmidt]] |
+ | | source=In-game credits | ||
+ | | console=32X | ||
+ | }} | ||
− | + | {{creditstable| | |
− | '''Producers:''' Roberi Sitton, Damion Davis, Cary Penczek, Pete McLennon, Jerome Kavaganis | + | *'''Producers:''' Roberi Sitton, Damion Davis, Cary Penczek, Pete McLennon, Jerome Kavaganis |
− | '''Programmer:''' Darryl Dion Hawkins | + | *'''Programmer:''' Darryl Dion Hawkins |
− | '''3D Modeling:''' Darryl Dion Hawkins | + | *'''3D Modeling:''' Darryl Dion Hawkins |
− | '''Original Scenario Design:''' Scott Bennie | + | *'''Original Scenario Design:''' Scott Bennie |
− | '''Additional Design:''' Scott Everts & Jeremy Barnes | + | *'''Additional Design:''' Scott Everts & Jeremy Barnes |
− | + | {{creditsheader|Classic Mission}} | |
− | '''Scenarios Designed by:''' Darryl Dion Hawkins | + | *'''Scenarios Designed by:''' Darryl Dion Hawkins |
− | '''Sound Effects & Music:''' Ken Allen | + | *'''Sound Effects & Music:''' Ken Allen |
− | '''Manual written by:''' Zina Powers | + | *'''Manual written by:''' Zina Powers |
− | '''Manual Designed by:''' Uleises Gerardo, Richard Verdoni | + | *'''Manual Designed by:''' Uleises Gerardo, [[Richard Verdoni]] |
− | + | {{creditsheader|Quality Assurance}} | |
− | '''Director:''' Jeremy Barnes | + | *'''Director:''' Jeremy Barnes |
− | '''Lead Tester:''' Larry Smith | + | *'''Lead Tester:''' Larry Smith |
− | '''Sega Special Thanks To:''' Steve Ackrich, Joy Sneer, Jane Chaney, J. Tony Smith, Brian Paw, Steve Goodale, Jeff Gregg, Earl Malit, Curtis Clarkson | + | *'''Sega Special Thanks To:''' Steve Ackrich, Joy Sneer, Jane Chaney, [[J. Tony Smith]], Brian Paw, [[Steve Goodale]], Jeff Gregg, [[Earl Malit]], [[Curtis Clarkson]] |
+ | | source=US manual | ||
+ | | pdf=Startrek 32x us manual.pdf | ||
+ | | pdfpage=25 | ||
+ | | console=32X | ||
+ | }} | ||
}} | }} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
==Physical scans== | ==Physical scans== | ||
+ | {{ratings|32X}} | ||
{{Scanbox | {{Scanbox | ||
| console=32X | | console=32X | ||
Line 72: | Line 95: | ||
}} | }} | ||
− | {{ | + | ==Technical information== |
+ | {{mainArticle|{{PAGENAME}}/Technical information}} | ||
+ | |||
+ | ==External links== | ||
+ | * Sega of America webpage: [https://web.archive.org/web/19980223140425/http://www.sega.com:80/products/games/00396.html 32X] | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | {{StarTrekSASBSOmni}} | ||
{{StarTrek}} | {{StarTrek}} |
Revision as of 21:43, 1 December 2023
Star Trek: Starfleet Academy Starship Bridge Simulator | |||||||||||||||
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System(s): Sega 32X | |||||||||||||||
Publisher: Sega | |||||||||||||||
Developer: Interplay, High Voltage Software | |||||||||||||||
Licensor: Paramount Pictures | |||||||||||||||
Sound driver: 32X standard U | |||||||||||||||
Peripherals supported: Six Button Control Pad | |||||||||||||||
Genre: Simulation | |||||||||||||||
Number of players: 1-2 | |||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Star Trek: Starfleet Academy Starship Bridge Simulator is a Star Trek-themed game developed and published by Interplay for the Super Nintendo Entertainment System, later brought to the Sega 32X in a conversion developed by High Voltage Software and published by Sega due to Interplay's withdrawing from the 32X market.
Contents
Gameplay
The game has the user complete the combat element of Starfleet training, where he/she must fight a variety of monsters and enemies while conducting services and repairs on his/her ship.
Versions
Starship Bridge Simulator on the 32X is a complete upgrade over its Super NES counterpart, with higher resolution visuals, a wider use of colour and improved sound. The 3D visuals are also more detailed, though both versions operate at a noticeably low frame rate.
Production credits
- Exec. Producer: Alan Pavlish
- Producer: William Church
- QA Director: Jeremy Barnes
- QA Asst. Director: Dave Simon
- Lead Tester: Dan Forsyth
- Asst. Tester: Jason Coggeshall
- Producer: Kerry J. Ganofsky
- Lead Programmer: Jerome Karaganis
- Asst. Programmer: Robert Sitton
- Artists: Damion Davis, Cary Penczek, Pete McLennon
- 3D Models: Jerome Karaganis
- Sound & Music: Brian Schmidt
- Producers: Roberi Sitton, Damion Davis, Cary Penczek, Pete McLennon, Jerome Kavaganis
- Programmer: Darryl Dion Hawkins
- 3D Modeling: Darryl Dion Hawkins
- Original Scenario Design: Scott Bennie
- Additional Design: Scott Everts & Jeremy Barnes
- Scenarios Designed by: Darryl Dion Hawkins
- Sound Effects & Music: Ken Allen
- Manual written by: Zina Powers
- Manual Designed by: Uleises Gerardo, Richard Verdoni
- Director: Jeremy Barnes
- Lead Tester: Larry Smith
- Sega Special Thanks To: Steve Ackrich, Joy Sneer, Jane Chaney, J. Tony Smith, Brian Paw, Steve Goodale, Jeff Gregg, Earl Malit, Curtis Clarkson
Magazine articles
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||
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|
59 | |
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Based on 5 reviews |
Technical information
External links
- Sega of America webpage: 32X
References
- ↑ 1.0 1.1 GamePro, "February 1996" (US; 199x-xx-xx), page 68
- ↑ File:Startrek 32x us manual.pdf, page 25
- ↑ Electronic Gaming Monthly, "November 1995" (US; 1995-xx-xx), page 44
- ↑ Tricks, "Vypusk 8" (RU; 1996-xx-xx), page 26
- ↑ Ultimate Gamer, "January 1996" (US; 199x-xx-xx), page 90
- ↑ VideoGames, "December 1995" (US; 1995-11-21), page 92
Star Trek: Starfleet Academy Starship Bridge Simulator | |
---|---|
Main page | Magazine articles | Reception | Region coding | Technical information |
Star Trek games for Sega systems | |
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Star Trek: Strategic Operations Simulator (1982) | Star Trek III: The Search for Spock (unreleased) | |
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Star Trek: The Next Generation: The Advanced Holodeck Tutorial (1994) | Star Trek Generations: Beyond the Nexus (1994) | |
Star Trek: Starfleet Academy Starship Bridge Simulator (1995) | |
Star Trek: New Worlds (unreleased) | |
Star Trek (1991) |