Difference between revisions of "Masato Nakazawa"
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{{PersonBob | {{PersonBob | ||
− | | image= | + | | image=MasatoNakazawa.jpg |
| birthplace= | | birthplace= | ||
| dob= | | dob= | ||
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− | | employment= | + | | employment={{Employment |
+ | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] | ||
+ | | start=1998-04{{ref|https://archive.ph/OFe6R|https://www.linkedin.com/in/masato-nakazawa-71802929/?originalSubdomain=jp&original_referer=https://www.linkedin.com/in/masato-nakazawa-71802929/?originalSubdomain%3Djp}} | ||
+ | | divisions=[[Sega CS3 (1996-1999)|Sega CS3]], [[Sega Software R&D Dept. 8]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sonic Team (company)|Sonic Team]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Corporation (2000-2015)|Sega]] | ||
+ | | divisions=[[Sega CS2 (2008-current)|Sega CS2]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Networks]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Games]] | ||
+ | | divisions= | ||
+ | }} | ||
| role=Programmer | | role=Programmer | ||
− | | education= | + | | education=[[wikipedia:Ryukoku University|Ryukoku University]] (Bachelor, Department of Applied Mathematics and Informatics, 1994-1998){{ref|https://archive.ph/OFe6R|https://www.linkedin.com/in/masato-nakazawa-71802929/?originalSubdomain=jp&original_referer=https://www.linkedin.com/in/masato-nakazawa-71802929/?originalSubdomain%3Djp}} |
}} | }} | ||
− | {{sub-stub}}'''{{PAGENAME}}''' | + | {{sub-stub}}'''{{PAGENAME}}''' is a programmer at [[Sega of Japan]]. He joined in 1998 after graduating from [[wikipedia:Ryukoku University|Ryukoku University]], his first game being ''[[Sonic Adventure]]''. He mainly worked on the further ''[[:category:Sonic the Hedgehog|Sonic the Hedgehog]]'' games until October 2011, when he began wok on mobile games, the first being ''[[Kingdom Conquest Heaven]]''{{ref|https://archive.ph/OFe6R|https://www.linkedin.com/in/masato-nakazawa-71802929/?originalSubdomain=jp&original_referer=https://www.linkedin.com/in/masato-nakazawa-71802929/?originalSubdomain%3Djp}}. |
+ | |||
+ | On [https://www.linkedin.com/in/masato-nakazawa-71802929/?originalSubdomain=jp LinkedIn], Nakazawa displays a full timeline of which months were spent on which projects. Nakazawa specializes in using [[wikipedia:C (programming language)|C]]/[[wikipedia:C++|C++]] and [[wikipedia:Unity (game engine)|Unity]]{{ref|https://archive.ph/OFe6R|https://www.linkedin.com/in/masato-nakazawa-71802929/?originalSubdomain=jp&original_referer=https://www.linkedin.com/in/masato-nakazawa-71802929/?originalSubdomain%3Djp}}. | ||
==Production history== | ==Production history== | ||
− | {{ProductionHistory| | + | {{ProductionHistory|{{PAGENAME}}}} |
− | + | ==External links== | |
− | * | + | * [https://www.linkedin.com/in/masato-nakazawa-71802929/?originalSubdomain=jp {{PAGENAME}}] on [https://www.linkedin.com LinkedIn] |
− | |||
==References== | ==References== | ||
<references/> | <references/> |
Latest revision as of 08:56, 3 December 2023
Masato Nakazawa |
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Employment history: Sega Enterprises (1998-04[1] – )
Divisions:
Divisions:
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Role(s): Programmer |
Education: Ryukoku University (Bachelor, Department of Applied Mathematics and Informatics, 1994-1998)[1] |
This teeny-tiny article needs some work. You can help us by expanding it.
Masato Nakazawa is a programmer at Sega of Japan. He joined in 1998 after graduating from Ryukoku University, his first game being Sonic Adventure. He mainly worked on the further Sonic the Hedgehog games until October 2011, when he began wok on mobile games, the first being Kingdom Conquest Heaven[1].
On LinkedIn, Nakazawa displays a full timeline of which months were spent on which projects. Nakazawa specializes in using C/C++ and Unity[1].
Production history
- Sonic Adventure (Dreamcast; 1998) — Story event programmers
- Phantasy Star Online (Dreamcast; 2000) — Field/City/Quest
- Phantasy Star Online Ver. 2 (Dreamcast; 2001) — Field/City/Quest
- Shadow the Hedgehog (PlayStation 2; 2005) — Action Stage Programmers
- Shadow the Hedgehog (GameCube; 2005) — Action Stage Programmers
- Shadow the Hedgehog (Xbox; 2005) — Action Stage Programmers
- Shadow the Hedgehog (PlayStation 2; 2005) — Sound Effects Programmer
- Shadow the Hedgehog (GameCube; 2005) — Sound Effects Programmer
- Shadow the Hedgehog (Xbox; 2005) — Sound Effects Programmer
- Sonic Generations (Steam; 2011) — Lead Gameplay Programmer
- Sonic Generations (Windows PC; 2011) — Lead Gameplay Programmer
- Sonic Generations (Xbox 360; 2011) — Lead Gameplay Programmer
- Sonic Generations (PlayStation 3; 2011) — Lead Gameplay Programmer
- Dragon Coins (iOS; 2012) — Lead Programmer
- Dragon Coins (Android; 2013) — Lead Programmer
- Yakyuu Tsuku!! (iOS; 2016) — Programmer
- Yakyuu Tsuku!! (Android; 2016) — Programmer
External links
References
Categories:
- Archived reference without original link
- Sega Enterprises, Ltd. employees
- Sega CS3 (1996-1999) staff members
- Sega Software R&D Dept. 8 staff members
- Sonic Team (company) employees
- Sega Corporation (2000-2015) employees
- Sega CS2 (2008-current) staff members
- Sega Networks employees
- Sega Games employees
- Programmers
- All people
- Sub-stubs