Difference between revisions of "Project X2"

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| developer=[[Team 17]]
 
| developer=[[Team 17]]
 
| system=[[Sega Saturn]]
 
| system=[[Sega Saturn]]
| romsize=
 
 
| sounddriver=
 
| sounddriver=
 
| peripherals=
 
| peripherals=
 
| players=1-2
 
| players=1-2
 
| genre=Shoot-'em-Up
 
| genre=Shoot-'em-Up
| date=1996-11-29, {{fileref|CVG UK 181.pdf|page=49}} 1997-02-14, {{fileref|CVG UK 184.pdf|page=53}} 1997-06-27, {{fileref|CVG UK 187.pdf|page=49}} 1998-06-04 (JP)
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| date=
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{{MissedRelease|SAT|1996-10{{magref|joypad|56|51}}}}
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{{MissedRelease|SAT|1996-11-29{{magref|cvg|181|49}}}}
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{{MissedRelease|SAT|1997-01{{magref|megaforce|54|22}}}}
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{{MissedRelease|SAT|1997-02-14{{magref|cvg|184|53}}}}
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{{MissedRelease|SAT|1997-06-27{{magref|cvg|187|49}}}}
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{{MissedRelease|SAT|1998-06-04|region=JP}}
 
}}
 
}}
{{stub}}'''''Project X2''''', known as '''''X2: No Relief''''' in Europe, is a side-scrolling space ship shoot-'em-up game released in 1997 for the PlayStation. It is the sequel to the 1992 Amiga game ''Project-X''.
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{{sub-stub}}'''''{{PAGENAME}}''''', known as '''''X2: No Relief''''' in Europe, is a side-scrolling space ship shoot-'em-up game released in 1997 for the [[PlayStation]]. It is the sequel to the 1992 Amiga game ''Project-X''.
  
Plans were put in place at one stage to port the game to the [[Sega Saturn]], though this version was cancelled for unknown reasons. It was given a 1998-06-04 release date for Japan and was set to be priced at ¥5,800, however this date came and went without a release materialising. Most likely the Saturn port was scrapped due to its fledgling state outside of Japan and the forthcoming [[Sega Dreamcast]] set for release just a few months down the line.
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Plans were put in place at one stage to port the game to the [[Sega Saturn]], though this version was cancelled for unknown reasons.
 +
In Japan, the game was initially announced for release by [[Capcom]], as was the PlayStation version. However, around March 1998, it was changed to be released by [[Coconuts Japan]] on 1998-06-04, however this date came and went without a release materialising.  
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==Magazine articles==
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{{mainArticle|{{PAGENAME}}/Magazine articles}}
  
 
==Promotional material==
 
==Promotional material==
<gallery>
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{{gallery
X2 Saturn UK PrintAdvert.jpg|UK print advert
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|{{galleryPrintAd
</gallery>
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|cvg|182|33
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|cvg|183|99
 +
}}
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|{{galleryPrintAd
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|gamepower|57|20
 +
}}
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}}
  
==Magazine articles==
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{{ratings|SAT}}
<gallery>
 
MeanMachinesSega49UK.pdf|page=10|Preview in ''[[Mean Machines Sega]]'' #49 (1996-11)
 
</gallery>
 
  
 
==References==
 
==References==
<references />
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<references/>

Latest revision as of 03:25, 12 December 2023

Notavailable.svg
Project X2
System(s): Sega Saturn
Publisher: Ocean Software, Coconuts Japan
Developer: Team 17
Planned release date(s): 1996-10[1], 1996-11-29[2], 1997-01[3], 1997-02-14[4], 1997-06-27[5], 1998-06-04
Genre: Shoot-'em-Up
Number of players: 1-2

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Project X2, known as X2: No Relief in Europe, is a side-scrolling space ship shoot-'em-up game released in 1997 for the PlayStation. It is the sequel to the 1992 Amiga game Project-X.

Plans were put in place at one stage to port the game to the Sega Saturn, though this version was cancelled for unknown reasons. In Japan, the game was initially announced for release by Capcom, as was the PlayStation version. However, around March 1998, it was changed to be released by Coconuts Japan on 1998-06-04, however this date came and went without a release materialising.

Magazine articles

Main article: Project X2/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Computer & Video Games (UK) #182: "January 1997" (1996-12-11)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Game Power (IT) #57: "Gennaio 1997" (199x-xx-xx)
Logo-pdf.svg
Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Total Saturn (UK) PAL
70
[7]
Sega Saturn
70
Based on
1 review

Project X2


References