Difference between revisions of "Kids Go HoJo with Sega"

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[[File:KidsGoHojo logo 1994.png|280px|right]]
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[[File:KidsGoHojo logo 1995.png|thumb|280px|right]]
'''''{{PAGENAME}}'''''  was a [[Sega of America]]-sponsored advertising campaign for the American hotel/motel chain [[Howard Johnson's]], produced by Californian marketing firm [[Strottman International]]{{ref|https://web.archive.org/web/20211026171023/https://prabook.com/web/kenneth_james.strottman/177475}} and run during the summers of 1993, 1994, and 1995.
+
'''''{{PAGENAME}}'''''  was a [[Sega of America]]-sponsored advertising campaign for the American hotel/motel chain [[wikipedia:Howard Johnson|Howard Johnson's]], produced by Californian marketing firm [[Strottman International]]{{ref|https://web.archive.org/web/20211026171023/https://prabook.com/web/kenneth_james.strottman/177475}} and run during the summers of 1993, 1994, and 1995. As one of the first promotions in the hospitality industry to so prominently combine licensed characters with marketing directed at children (in this case, using [[sonic:Sonic the Hedgehog|Sonic the Hedgehog]] to advertise on-site [[Game Gear]] rentals), the campaign was a commercial and critical success, and still enjoys a positive legacy in the marketing community.{{ref|https://web.archive.org/web/20221129114135/http://barryparrish.com/success-stories.html}}
  
 
==Campaign==
 
==Campaign==
[[File:KidsGoHoJowithSega adlogo.png|thumb|280px|The campaign saw a significant amount of television advertising.]]
+
[[File:KidsGoHoJowithSega adlogo.png|thumb|280px|''{{PAGENAME}}'' saw a significant amount of television-based advertising.]]
Born from a venture between [[Sega of America]] and the American chain of hotels and motels [[Howard Johnson's]], ''{{PAGENAME}}'' was a unique summer promotion intended to increase room sales at the company's properties by making the chain seen more enticing to the children of possible guests. The promotion ran in all Howard Johnson's across the United States of America and Canada over three periods: From May 24th through September 6th, 1993{{intref|Press release: 1993-02-18: NEW HOWARD JOHNSON KIDS GO HOJO WITH SEGA VIDEO GAME FUN PROGRAM}}{{intref|Press release: 1993-07-18: FAMILY HOTEL DISCOUNTS GET SUMMER BOOST}}, from May 27th through September 5th, 1994{{intref|Press release: 1994-04-10: Hotels Aim Their Deals At the Kids}}{{intref|Press release: 1994-05-16: HOTEL CHAINS LINK TO CARTOON FOLK}}, and from May 27th through September 4th, 1995.{{intref|Press release: 1995-05-07: PRACTICAL TRAVELER; Hotels Offer Deals and Toys}}{{intref|Press release: 1995-07-16: AUTISTIC CHILD IS A CONFIDENT VIDEO GAME ACE}} During the promotion, all the company's hotels, motels, and inns were equipped with life-size cutouts of [[sonic:Sonic the Hedgehog|Sonic the Hedgehog]] displayed in the lobby for guests to take souvenir photographs with.  
+
Born from a venture between [[Sega of America]] and the American chain of hotels and motels [[wikipedia:Howard Johnson's|Howard Johnson's]], ''{{PAGENAME}}'' was a unique summer promotion - intended to increase room sales at the company's properties by making the chain seen more enticing to the children of possible guests. The promotion ran in all Howard Johnson's across the United States of America and Canada over three periods: From May 24th through September 6th, 1993{{intref|Press release: 1993-02-18: NEW HOWARD JOHNSON KIDS GO HOJO WITH SEGA VIDEO GAME FUN PROGRAM}}{{intref|Press release: 1993-02-23: Make room for Hedgehog (The Record from Hackensack, New Jersey; page 39)}}{{intref|Press release: 1993-07-18: FAMILY HOTEL DISCOUNTS GET SUMMER BOOST}}, from May 27th through September 5th, 1994{{intref|Press release: 1994-04-10: Hotels Aim Their Deals At the Kids}}{{intref|Press release: 1994-05-16: HOTEL CHAINS LINK TO CARTOON FOLK}}, and from May 27th through September 4th, 1995.{{intref|Press release: 1995-05-07: PRACTICAL TRAVELER; Hotels Offer Deals and Toys}}{{intref|Press release: 1995-07-16: AUTISTIC CHILD IS A CONFIDENT VIDEO GAME ACE}} During the promotion, all the company's hotels, motels, and inns were equipped with life-size cutouts of [[sonic:Sonic the Hedgehog|Sonic the Hedgehog]] displayed in the lobby for guests to take souvenir photographs with.  
  
Sega provided Howard Johnson's properties with [[Sega Game Gear]]s and a small library of games for guests to play at no charge. Through the Kids Go HoJo Fun Club, children were also provided with a collectible series of FunPacks containing Sega-themed puzzles, games, booklets, and toys, and a free one-year subscription to ''[[Sega Visions]]'' magazine. Additionally, a pair of VHS promotional features were available to rent or purchase - ''[[Sega Game Gear Tips Volume 1]]'' and ''[[Sega Game Gear Tips Volume 2]]''.
+
Sega provided Howard Johnson's properties with [[Sega Game Gear]]s and a small library of games for guests to play at no charge. Through the Kids Go HoJo Fun Club, children were also provided with a collectible series of the chain's FunPacks (small collections of activities and toys meant to entertain restless children during long stays) containing Sega-themed puzzles and games, and a free one-year subscription to ''[[Sega Visions]]'' magazine. Additionally, a pair of VHS promotional features were available to rent or purchase - ''[[Sega Game Gear Tips Volume 1]]'' and ''[[Sega Game Gear Tips Volume 2]]''.
  
 
===Game Gear rentals===
 
===Game Gear rentals===
Standard models of the [[Sega Game Gear]] were available as free rentals to guests and their children, along with a small selection of games.
+
Standard models of the [[Sega Game Gear]] were available as free rentals to guests and their children, along with a small selection of games. Guests were required to place a significant safety deposit with the property, usually $150{{ref|https://www.reddit.com/r/retrogaming/comments/cvm7sw/commercial_for_an_awesome_yet_strange_cross/}} (the system's full price{{magref|gamepro|22|16}}) but in some cases were required to leave up to $300 with the hotel, in the case the child damaged or lost the system.
  
====List of rentable games====
+
The following Game Gear games were available for rent through the campaign:
 
{{multicol|
 
{{multicol|
 
*''[[Cheese Cat-Astrophe Starring Speedy Gonzales]]''
 
*''[[Cheese Cat-Astrophe Starring Speedy Gonzales]]''
Line 24: Line 24:
 
*''[[Tempo Jr.]]''
 
*''[[Tempo Jr.]]''
 
*''[[World Series Baseball (Game Gear)|World Series Baseball]]''
 
*''[[World Series Baseball (Game Gear)|World Series Baseball]]''
*''[[World Series Baseball '95]]''
+
*''[[World Series Baseball '95 (Game Gear)|World Series Baseball '95]]''
 
*''[[X-Men: GamesMaster's Legacy]]''
 
*''[[X-Men: GamesMaster's Legacy]]''
 
}}
 
}}
  
===FunPacks===
 
Larger hotel chains frequently provide the children of guests with small collections of activities and toys, both as a form of personal entertainment, and as a means to keep restless children occupied during long stays. Upon the launch of ''{{PAGENAME}}'',  the chain released a new series of their existing FunPack activity packs with Sega-related properties - colorable postcards featured [[Ecco: The Tides of Time|Ecco the Dolphin]] and [[Tempo Jr.|Tempo]], and activity books prominently featured the character [[Ristar (Game Gear)|Ristar]].
 
 
===''Sega Game Gear Tips''===
 
:''Main article: [[Sega Game Gear Tips Volume 1]], [[Sega Game Gear Tips Volume 2]]''
 
One of the campaigns most-remembered features, and the one most associated with ''Kids Go HoJo with Sega'' today, is the series of 1995 promotional VHS tapes ''[[Sega Game Gear Tips Volume 1]]'' and ''[[Sega Game Gear Tips Volume 2]]''. Produced by [[St. Michel Productions]] and available for guests and their children as a free rental, each tape features a series of different tips for the chain's available [[Sega Game Gear]] games, are are both built around the same main video - an extended advertisement where a Howard Johnson's spokesperson promotes both the Game Gear and the hotel's amenities.
 
 
[[File:KidsGoHoJowithSega SegaGameGearTips presentation.gif|thumb|left|240px|The advertisement's infamous presentation and filmmaking style.]]
 
Produced with a great deal of influence from [[Sega of America]]'s attitude-filled marketing (particularly as it began migrating towards more high-energy advertising), the advertisement was created to be fast, flashy, and attention-getting, with quick cuts and a literal strobe light blinking intermittently in most scenes. Additionally, the premise was intentionally produced to feature the Howard Johnson's spokesperson repeatedly harassing and stalking a visibly-disturbed guest for the entirety of the advertisement, and at one point even gestures at beginning a sex scene between said guest and a hotel maid; concerningly adult for a product intended for young children.
 
 
As [[Howard Johnson's]] faded in popularity, so did its name. With the maturing of the internet and the establishment of websites like [[wikipedia:YouTube|YouTube]], the promotional advertisement soon became associated with the now lesser-known company, and frequently to such a degree that some are only familiar with the hotel chain through this single video.{{clear}}
 
 
==History==
 
==History==
===Background===
+
{{quote|Kids have a tremendous amount of influence - far more than you would think - in choosing a hotel.|ref={{intref|Press release: 1994-05-16: HOTEL CHAINS LINK TO CARTOON FOLK}}|''Kids Go HoJo'' creator Barry Parish}}===Background===
{{quote|Kids have a tremendous amount of influence - far more than you would think - in choosing a hotel.|ref={{intref|Press release: 1994-05-16: HOTEL CHAINS LINK TO CARTOON FOLK}}|''Kids Go HoJo'' creator Barry Parish}}
+
''Kids Go HoJo'' was created by [[wikipedia:Howard Johnson|Howard Johnson's]] vice president of marketing Barry Parish{{ref|http://www.barryparrish.com/achievements.html}}{{fileref|Howard Johnson Case History (by Barry J. Parrish).pdf}} in late 1989 to early 1990{{ref|http://www.barryparrish.com/experience.html}} to address the company's stodgy image and slipping occupancy rates{{fileref|Howard Johnson Case History (by Barry J. Parrish).pdf}} - playing to the decision-making power of guests' children by way of amenities specifically catered to them (like video game arcades and children's activity packages). While not an unheard-of concept, Parish consolidated all the necessary ideas and business practices under one unified branding, and proceeded to advertise the chain not just to parents but to their children as well. Notably, the children's material would feature the branding and likenesses of America's most recognizable franchises, such as ''[[wikipedia:The Simpsons|The Simpsons]]'' and ''[[wikipedia:The Flintstones|The Flintstones]]''.{{intref|Press release: 1994-05-16: HOTEL CHAINS LINK TO CARTOON FOLK}}{{ref|http://www.barryparrish.com/success-stories.html}}{{ref|https://web.archive.org/web/19970408053440/http://www.hojo.com/common/jan4_c.html}}
 
 
''Kids Go HoJo'' was created by [[Howard Johnson's]] vice president of marketing Barry Parish{{ref|http://www.barryparrish.com/achievements.html}}{{fileref|Howard Johnson Case History (by Barry J. Parrish).pdf}} around mid to late 1991{{ref|http://www.barryparrish.com/experience.html}} to address the company's stodgy image and slipping occupancy rates{{fileref|Howard Johnson Case History (by Barry J. Parrish).pdf}}, playing to the decision-making power of the guests' children by way of amenities specifically catered to them (like video game arcades and children's activity packages.) While not an unheard-of concept, Parish consolidated all the necessary ideas and business practices under one unified branding, and proceeded to advertise the chain not just to parents, but to their children as well. Most notably, the packages' items would feature the branding and likenesses of America's most recognizable franchises.{{intref|Press release: 1994-05-16: HOTEL CHAINS LINK TO CARTOON FOLK}}{{ref|http://www.barryparrish.com/success-stories.html}}{{ref|https://web.archive.org/web/19970408053440/http://www.hojo.com/common/jan4_c.html}}
 
  
Soon, ''Kids Go HoJo'' became a renowned success, and Parish sought to further capitalize on this momentum by collaborating with one of the largest rising names in the American video game industry: [[Sega of America]] (and particularly their world-famous mascot, [[sonic:Sonic the Hedgehog|Sonic the Hedgehog]].) Parish made the necessary agreements with Sega, and contracted [[wikipedia:Irvine, California|Irvine, California]]-based{{ref|https://strottman.com/contact/}} advertising agency [[Strottman International]] to produce and coordinate the promotion and New York-based advertising agency [[Christy Macdougal Mitchell]]{{ref|https://archive.ph/dDoXq|2=https://www.youtube.com/watch?v=5j25djaQCpA}} to produce all the television advertising. Responsibilities fell to one of the agency's marketers, Michael Berreth, who was significantly involved in the creation and development of the campaign{{ref|https://web.archive.org/web/20010520171726/http://www.strottman.com:80/history2.html}}{{ref|http://strottman.com/}}{{ref|http://michaelberreth.weebly.com/about.html}} (and would later receive a [[wikipedia:Columbia Scholastic Press Association|CSPA]] award for his efforts.{{ref|http://michaelberreth.weebly.com/press.html}})
+
Seeing its run in early 1990{{ref|https://www.newspapers.com/newspage/112690997/}}, ''Kids Go HoJo'' soon became a renowned success, and Parish sought to further capitalize on this momentum by collaborating with one of the largest rising names in the American video game industry: [[Sega of America]] (and particularly their world-famous mascot, [[sonic:Sonic the Hedgehog|Sonic the Hedgehog]].) Parish made the necessary agreements with Sega, and contracted [[wikipedia:Irvine, California|Irvine, California]]-based{{ref|https://strottman.com/contact/}} advertising agency [[Strottman International]] to produce and coordinate the majority of the promotion - the [[wikipedia:New York, New York|New York, New York]]-based advertising agency Christy McDougall Mitchell{{ref|https://archive.ph/dDoXq|2=https://www.youtube.com/watch?v=5j25djaQCpA}}{{intref|Press release: 1997-01-08: HOJO ADS SAY "FEEL AT HOME"}} would produce the campaign's television advertisements. Responsibilities for the campaign largely fell to one of Strottman's marketers, Michael Berreth, who was significantly involved in the creation and development of ''{{PAGENAME}}''{{ref|https://web.archive.org/web/20010520171726/http://www.strottman.com:80/history2.html}}{{ref|http://strottman.com/}}{{ref|http://michaelberreth.weebly.com/about.html}} (later receiving a [[wikipedia:Columbia Scholastic Press Association|CSPA]] award for his efforts{{ref|http://michaelberreth.weebly.com/press.html}}).
  
 
===Run===
 
===Run===
''{{PAGENAME}}'' was supported by a $3,500,000 advertising campaign, including commercials on national television, print advertisements, and radio promotions, as well as local, grassroots promotions in smaller advertising areas.{{intref|Press release: 1993-02-18: NEW HOWARD JOHNSON KIDS GO HOJO WITH SEGA VIDEO GAME FUN PROGRAM}}
+
[[File:KidsGoHoJo US FunPack.jpg|thumb|260px|The 1994 [[Sega]]-themed FunPack.]]
 +
''{{PAGENAME}}'' was supported by a $3,500,000 advertising campaign, including commercials on national television, print advertisements, and radio promotions, as well as grassroots promotions in smaller advertising areas.{{intref|Press release: 1993-02-18: NEW HOWARD JOHNSON KIDS GO HOJO WITH SEGA VIDEO GAME FUN PROGRAM}} Howard Johnson's hotels were outfitted with [[Game Gear]]s available for rent, alongside a bevy of [[Sega]]-themed children's material provided through the chain's Kids Go HoJo Fun Club and their FunPack activity packs.
  
The campaign was largely a success, with [[Howard Johnson's]] seeing a notable 9% increase in room sales, resulting in the chain becoming the leader of its respective consumer lodging market.{{fileref|Howard Johnson Case History (by Barry J. Parrish).pdf}}{{ref|https://web.archive.org/web/19970408055912/http://www.hojo.com:80/common/history.html}}
+
The campaign was largely a success, with [[wikipedia:Howard Johnson|Howard Johnson's]] seeing a notable 9% increase in room sales and becoming the leader of its respective consumer lodging market.{{fileref|Howard Johnson Case History (by Barry J. Parrish).pdf}}{{ref|https://web.archive.org/web/19970408055912/http://www.hojo.com:80/common/history.html}}
  
 
===Legacy===
 
===Legacy===
 
''{{PAGENAME}}'''s success was soon noticed within the hospitality industry, and within the next two years, at least nine other brands launched similar programs.{{ref|http://www.barryparrish.com/success-stories.html}} For its accomplishments with the campaign, [[Strottman International]] was awarded the [[wikipedia:Columbia Scholastic Press Association|CSPA]] Award of Excellence for Best Worldwide Traffic-Building Promotion.
 
''{{PAGENAME}}'''s success was soon noticed within the hospitality industry, and within the next two years, at least nine other brands launched similar programs.{{ref|http://www.barryparrish.com/success-stories.html}} For its accomplishments with the campaign, [[Strottman International]] was awarded the [[wikipedia:Columbia Scholastic Press Association|CSPA]] Award of Excellence for Best Worldwide Traffic-Building Promotion.
  
While altogether a successful campaign, Howard Johnson's name recognition eventually began to fade, and the chain would lose much of its former marketshare over the next two decades. With the advent of video sharing websites, uploaded copies of the promotional VHS tapes ''[[Sega Game Gear Tips Volume 1]]'' and ''[[Sega Game Gear Tips Volume 2]]'' began to appear, and later became minor viral sensations, such to a point that many only know the hotel chain through this promotional video alone.
+
While altogether a successful campaign, [[wikipedia:Howard Johnson|Howard Johnson's]] name recognition eventually began to fade, and the chain would lose much of its former marketshare over the next two decades. With the advent of video sharing websites, uploaded copies of the promotional VHS tapes ''[[Sega Game Gear Tips Volume 1]]'' and ''[[Sega Game Gear Tips Volume 2|Volume 2]]'' began to appear, and later became minor viral sensations - often to a point where many only know the hotel chain through this poorly-received promotional video alone. Despite the campaign's unflattering modern associations, it still enjoys a more positive legacy in the marketing industry, and is remembered as one of the more notable and successful hotel advertising campaigns.
  
Despite the campaign's unflattering modern associations, it still enjoys a more positive legacy in the marketing industry, and is remembered as one of the more notable and successful hotel advertising campaigns.
+
==Magazine articles==
 +
{{mainArticle|{{PAGENAME}}/Magazine articles}}
  
 
==Promotional material==
 
==Promotional material==
{{gallery
+
{{mainArticle|{{PAGENAME}}/Promotional material}}
|{{gitem|Kids Go HoJo US TVAdvert.mp4|Television advertisement.}}
 
|{{gitem|KidsGoHoJowithSega TVad.mp4|Television advertisement.}}
 
|{{gitem|KidsGoHoJowithSega 1995 leaflet rear.png|Leaflet.}}
 
|{{GalleryPrintAd
 
|sv|12|106
 
}}
 
|{{galleryPrintAd
 
|sv|18|99
 
}}
 
|{{GalleryPrintAd
 
|sv|24|63
 
}}
 
}}
 
  
==Images==
+
==Press releases==
===1993 FunPack===
+
*[[Press release: 1993-02-18: NEW HOWARD JOHNSON KIDS GO HOJO WITH SEGA VIDEO GAME FUN PROGRAM]]
<gallery>
+
*[[Press release: 1993-02-23: Make room for Hedgehog (The Record from Hackensack, New Jersey; page 39)]]
KidsGoHoJowithSega bagSonic1994.pdf|FunPack.
+
*[[Press release: 1993-07-18: FAMILY HOTEL DISCOUNTS GET SUMMER BOOST]]
KidsGoHoJowithSega ActivityBook1 1993.png|Activity Book #1.
+
*[[Press release: 1994-04-10: Hotels Aim Their Deals At the Kids]]
KidsGoHoJowithSega ActivityBook2 1993.pdf|Activity Book #2.
+
*[[Press release: 1994-05-16: HOTEL CHAINS LINK TO CARTOON FOLK]]
KidsGoHoJowithSega postcard1993sonic2.png|Colorable postcard (Sonic; partial.)
+
*[[Press release: 1995-05-07: PRACTICAL TRAVELER; Hotels Offer Deals and Toys]]
KidsGoHoJowithSega postcard1993sonic1.png|Colorable postcard (Tails.)
+
*[[Press release: 1995-06-05: VIDEO-GAME WHIZ KIDS PUT UP A SUPER SONIC FIGHT]]
KidsGoHoJo5 US FunPack.jpg|''[[sonic:Sonic the Hedgehog (Archie comics)|Sonic the Hedgehog]]'' comic, [[sonic:Sonic the Hedgehog 0 (Archie Mini-Series)|issue 0]].
+
*[[Press release: 1995-07-16: AUTISTIC CHILD IS A CONFIDENT VIDEO GAME ACE]]
KidsGoHoJo US Activity Book 1.jpg|Sticker sheet.
+
*[[Press release: 1997-01-08: HOJO ADS SAY "FEEL AT HOME"]]
KidsGoHoJowithSega 1993crayons.png|Crayons.
 
KidsGoHoJo4 US FunPack.jpg|Free one-year subscription to ''[[Sega Visions]]''.
 
</gallery>
 
  
===1994 FunPack===
+
==Artwork==
 
<gallery>
 
<gallery>
KidsGoHoJo US FunPack.jpg|FunPack.
+
KidsGoHojo logo 1993.png|Logo (1993)
KidsGoHoJo US Sonic Badge.jpg|Badge.
+
KidsGoHojo logo 1994.png|Logo (1994)
KidsGoHoJo4 US FunPack.jpg|Free one-year subscription to ''[[Sega Visions]]''.
+
KidsGoHojo logo 1995.png|Logo (1995)
 
</gallery>
 
</gallery>
  
===1995 FunPack===
+
==Photo gallery==
<gallery>
+
{{mainArticle|{{PAGENAME}}/Photo gallery}}
KidsGoHoJowithSega bagSonic.pdf|FunPack (Sonic the Hedgehog.)
 
KidsGoHoJowithSega bagTempo.pdf|FunPack (Tempo.)
 
KidsGoHoJowithSega ActivityBook 1995.pdf|Activity Book #1.
 
KidsGoHoJowithSega ActivityBook 1995 2.pdf|Activity Book #2.
 
KidsGoHoJowithSega postcardEcco.pdf|Colorable postcard (Ecco the Dolphin.)
 
KidsGoHoJowithSega postcardRistar.pdf|Colorable postcard (Ristar.)
 
KidsGoHoJowithSega postcardSonic.pdf|Colorable postcard (Sonic the Hedgehog.)
 
KidsGoHoJowithSega postcardTempo.pdf|Colorable postcard (Tempo.)
 
KidsGoHoJowithSega pogNack.png|[[wikipedia:Milk caps (game)|Pog]] (Nack the Weasel.)
 
KidsGoHoJowithSega pogEcco.png|[[wikipedia:Milk caps (game)|Pog]] (Ecco the Dolphin.)
 
KidsGoHoJowithSega pogRistar.png|[[wikipedia:Milk caps (game)|Pog]] (Ristar.)
 
KidsGoHoJowithSega pogSonic.png|[[wikipedia:Milk caps (game)|Pog]] (Sonic.)
 
KidsGoHoJowithSega pogTails.png|[[wikipedia:Milk caps (game)|Pog]] (Tails.)
 
KidsGoHoJowithSega pogTempo.png|[[wikipedia:Milk caps (game)|Pog]] (Tempo.)
 
KidsGoHoJo US Crayon Box.jpg|Crayons.
 
KidsGoHoJo4 US FunPack.jpg|Free one-year subscription to ''[[Sega Visions]]''.
 
</gallery>
 
 
 
==Logos==
 
<gallery>
 
KidsGoHojo logo 1993.png|1993 logo.
 
KidsGoHojo logo 1994.png|1994 logo.
 
KidsGoHojo logo 1995.png|1995 logo.
 
</gallery>
 
  
 
==External links==
 
==External links==

Latest revision as of 03:07, 28 December 2023

KidsGoHojo logo 1995.png

Kids Go HoJo with Sega was a Sega of America-sponsored advertising campaign for the American hotel/motel chain Howard Johnson's, produced by Californian marketing firm Strottman International[1] and run during the summers of 1993, 1994, and 1995. As one of the first promotions in the hospitality industry to so prominently combine licensed characters with marketing directed at children (in this case, using Sonic the Hedgehog to advertise on-site Game Gear rentals), the campaign was a commercial and critical success, and still enjoys a positive legacy in the marketing community.[2]

Campaign

Kids Go HoJo with Sega saw a significant amount of television-based advertising.

Born from a venture between Sega of America and the American chain of hotels and motels Howard Johnson's, Kids Go HoJo with Sega was a unique summer promotion - intended to increase room sales at the company's properties by making the chain seen more enticing to the children of possible guests. The promotion ran in all Howard Johnson's across the United States of America and Canada over three periods: From May 24th through September 6th, 1993[3][4][5], from May 27th through September 5th, 1994[6][7], and from May 27th through September 4th, 1995.[8][9] During the promotion, all the company's hotels, motels, and inns were equipped with life-size cutouts of Sonic the Hedgehog displayed in the lobby for guests to take souvenir photographs with.

Sega provided Howard Johnson's properties with Sega Game Gears and a small library of games for guests to play at no charge. Through the Kids Go HoJo Fun Club, children were also provided with a collectible series of the chain's FunPacks (small collections of activities and toys meant to entertain restless children during long stays) containing Sega-themed puzzles and games, and a free one-year subscription to Sega Visions magazine. Additionally, a pair of VHS promotional features were available to rent or purchase - Sega Game Gear Tips Volume 1 and Sega Game Gear Tips Volume 2.

Game Gear rentals

Standard models of the Sega Game Gear were available as free rentals to guests and their children, along with a small selection of games. Guests were required to place a significant safety deposit with the property, usually $150[10] (the system's full price[11]) but in some cases were required to leave up to $300 with the hotel, in the case the child damaged or lost the system.

The following Game Gear games were available for rent through the campaign:

History

Kids have a tremendous amount of influence - far more than you would think - in choosing a hotel.

Kids Go HoJo creator Barry Parish[7]

Background

Kids Go HoJo was created by Howard Johnson's vice president of marketing Barry Parish[12][13] in late 1989 to early 1990[14] to address the company's stodgy image and slipping occupancy rates[13] - playing to the decision-making power of guests' children by way of amenities specifically catered to them (like video game arcades and children's activity packages). While not an unheard-of concept, Parish consolidated all the necessary ideas and business practices under one unified branding, and proceeded to advertise the chain not just to parents but to their children as well. Notably, the children's material would feature the branding and likenesses of America's most recognizable franchises, such as The Simpsons and The Flintstones.[7][15][16]

Seeing its run in early 1990[17], Kids Go HoJo soon became a renowned success, and Parish sought to further capitalize on this momentum by collaborating with one of the largest rising names in the American video game industry: Sega of America (and particularly their world-famous mascot, Sonic the Hedgehog.) Parish made the necessary agreements with Sega, and contracted Irvine, California-based[18] advertising agency Strottman International to produce and coordinate the majority of the promotion - the New York, New York-based advertising agency Christy McDougall Mitchell[19][20] would produce the campaign's television advertisements. Responsibilities for the campaign largely fell to one of Strottman's marketers, Michael Berreth, who was significantly involved in the creation and development of Kids Go HoJo with Sega[21][22][23] (later receiving a CSPA award for his efforts[24]).

Run

The 1994 Sega-themed FunPack.

Kids Go HoJo with Sega was supported by a $3,500,000 advertising campaign, including commercials on national television, print advertisements, and radio promotions, as well as grassroots promotions in smaller advertising areas.[3] Howard Johnson's hotels were outfitted with Game Gears available for rent, alongside a bevy of Sega-themed children's material provided through the chain's Kids Go HoJo Fun Club and their FunPack activity packs.

The campaign was largely a success, with Howard Johnson's seeing a notable 9% increase in room sales and becoming the leader of its respective consumer lodging market.[13][25]

Legacy

Kids Go HoJo with Sega's success was soon noticed within the hospitality industry, and within the next two years, at least nine other brands launched similar programs.[15] For its accomplishments with the campaign, Strottman International was awarded the CSPA Award of Excellence for Best Worldwide Traffic-Building Promotion.

While altogether a successful campaign, Howard Johnson's name recognition eventually began to fade, and the chain would lose much of its former marketshare over the next two decades. With the advent of video sharing websites, uploaded copies of the promotional VHS tapes Sega Game Gear Tips Volume 1 and Volume 2 began to appear, and later became minor viral sensations - often to a point where many only know the hotel chain through this poorly-received promotional video alone. Despite the campaign's unflattering modern associations, it still enjoys a more positive legacy in the marketing industry, and is remembered as one of the more notable and successful hotel advertising campaigns.

Magazine articles

Main article: Kids Go HoJo with Sega/Magazine articles.

Promotional material

Main article: Kids Go HoJo with Sega/Promotional material.

Press releases

Artwork

Photo gallery

Main article: Kids Go HoJo with Sega/Photo gallery.

External links

References

  1. https://prabook.com/web/kenneth_james.strottman/177475 (Wayback Machine: 2021-10-26 17:10)
  2. http://barryparrish.com/success-stories.html (Wayback Machine: 2022-11-29 11:41)
  3. 3.0 3.1 Press release: 1993-02-18: NEW HOWARD JOHNSON KIDS GO HOJO WITH SEGA VIDEO GAME FUN PROGRAM
  4. Press release: 1993-02-23: Make room for Hedgehog (The Record from Hackensack, New Jersey; page 39)
  5. Press release: 1993-07-18: FAMILY HOTEL DISCOUNTS GET SUMMER BOOST
  6. Press release: 1994-04-10: Hotels Aim Their Deals At the Kids
  7. Press release: 1995-05-07: PRACTICAL TRAVELER; Hotels Offer Deals and Toys
  8. Press release: 1995-07-16: AUTISTIC CHILD IS A CONFIDENT VIDEO GAME ACE
  9. https://www.reddit.com/r/retrogaming/comments/cvm7sw/commercial_for_an_awesome_yet_strange_cross/
  10. GamePro, "May 1991" (US; 1991-xx-xx), page 16
  11. http://www.barryparrish.com/achievements.html
  12. 13.0 13.1 13.2 File:Howard Johnson Case History (by Barry J. Parrish).pdf
  13. http://www.barryparrish.com/experience.html
  14. 15.0 15.1 http://www.barryparrish.com/success-stories.html
  15. http://www.hojo.com/common/jan4_c.html (Wayback Machine: 1997-04-08 05:34)
  16. https://www.newspapers.com/newspage/112690997/
  17. https://strottman.com/contact/
  18. https://www.youtube.com/watch?v=5j25djaQCpA (archive.today)
  19. Press release: 1997-01-08: HOJO ADS SAY "FEEL AT HOME"
  20. http://www.strottman.com:80/history2.html (Wayback Machine: 2001-05-20 17:17)
  21. http://strottman.com/
  22. http://michaelberreth.weebly.com/about.html
  23. http://michaelberreth.weebly.com/press.html
  24. http://www.hojo.com:80/common/history.html (Wayback Machine: 1997-04-08 05:59)