Difference between revisions of "Makiko Nishimura"
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==Production history== | ==Production history== | ||
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==Interviews== | ==Interviews== | ||
{{mirror}} | {{mirror}} | ||
− | [http://sonic.sega.jp/SonicChannelOld/creators/012/index.html Makiko Nishimura interview by Sonic Channel (April 2, 2007)] | + | [http://sonic.sega.jp/SonicChannelOld/creators/012/index.html Makiko Nishimura interview by Sonic Channel (April 2, 2007)] [[https://browniehideout.wordpress.com/2022/07/17/creators-interview-012-nishimura-makiko/ Translated]] |
==References== | ==References== |
Latest revision as of 16:47, 31 December 2023
Makiko Nishimura |
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Employment history: Sega of Japan (1999 – )
Divisions:
Divisions:
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Role(s): Lead Programmer |
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Makiko Nishimura (西村 牧子) is a programmer for Sonic Team and the lead programmer and player character programmer for Sonic and the Secret Rings.
Nishimura was part of a theatre troupe in high school and college and held two part-time jobs working at her university and playing the organ at weddings when she was hired by Sega to do sound engineering and Electone work for Roommania #203. From there, she transferred to Sonic Team and became an enemy programmer for Sonic Adventure 2. Nishimura did enemy and stage programming for Sonic Heroes, worked at the sound stage program at Sega Studios USA (also called Sonic Team USA) and became the lead programmer and player character programmer for Sonic and the Secret Rings.
Production history
- Roommania 203 (Dreamcast; 2000) — プログラマー (as 西村 牧子)
- Sonic Adventure 2 (Dreamcast; 2001) — Enemy Programmers
- Sonic Adventure 2 (Dreamcast; 2001) — Sound Effects Programmer
- Sonic and the Secret Rings (Wii; 2007) — Lead Programmer
- Sonic and the Secret Rings (Wii; 2007) — Player Character Programmers
- Sonic Unleashed (PlayStation 2; 2008) — Special Thanks
- Sonic Unleashed (Wii; 2008) — Special Thanks
- Sonic and the Black Knight (Wii; 2009) — Lead Programmer
- Sonic and the Black Knight (Wii; 2009) — Character Programmers
- Sonic Colours (Wii; 2010) — Lead Character Programmer
- Sonic Lost World (Wii U; 2013) — Gameplay Programmers
- Sonic Runners (iOS; 2015) — Special Thanks
- Sonic Runners (Android; 2015) — Special Thanks
- Sonic Colours: Ultimate (Xbox One; 2021) — Lead Character Programmer
- Sonic Colours: Ultimate (PlayStation 4; 2021) — Lead Character Programmer
- Sonic Colours: Ultimate (Nintendo Switch; 2021) — Lead Character Programmer
- Sonic Colours: Ultimate (Epic Games Store; 2021) — Lead Character Programmer
- Sonic Colours: Ultimate (Steam; 2023) — Lead Character Programmer
Interviews
Some or all of the following content should be mirrored on Sega Retro (or Retro CDN). |
Makiko Nishimura interview by Sonic Channel (April 2, 2007) [Translated]