Difference between revisions of "Tadashi Oomine"
From Sega Retro
(Created page with "{{PersonBob | image= | name= | birthplace= | dob= | dod= | employment={{Employment | company=Sega of Japan }} | role=Artist | education }} {{sub-stub}}'''Tadashi Omine'''...") |
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− | | company=[[Sega | + | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] |
+ | | divisions=[[Sega CS2 (1996-1999)|Sega CS2]], [[Sega Software R&D Dept. 7]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Overworks]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega WOW]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] | ||
+ | | divisions= | ||
}} | }} | ||
| role=Artist | | role=Artist | ||
| education | | education | ||
}} | }} | ||
− | {{sub-stub}}'''Tadashi | + | {{sub-stub}}'''Tadashi Oomine''' (大嶺 忠) is a former modelling artist at [[Sega of Japan]]. |
==Production history== | ==Production history== | ||
− | {{ProductionHistory|Tadashi Omine|大嶺 忠}} | + | {{ProductionHistory|Tadashi Oomine|Tadashi Ohmine|Tadashi Omine|大嶺 忠}} |
==References== | ==References== | ||
<references/> | <references/> |
Latest revision as of 10:57, 25 January 2024
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Tadashi Oomine |
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Employment history:
Divisions:
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Role(s): Artist |
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Tadashi Oomine (大嶺 忠) is a former modelling artist at Sega of Japan.
Production history
- Advanced World War: Sennen Teikoku no Koubou (Saturn; 1997) — デザインアシスト (as 大嶺 忠)
- Hanagumi Taisen Columns (Saturn; 1997) — アシスタントデザイナー[1] (as 大嶺 忠)
- J.League Pro Soccer Club o Tsukurou! 2 (Saturn; 1997) — Thanks to[2] (as 大嶺 忠)
- Skies of Arcadia (Dreamcast; 2000) — エネミーモデル (as 大嶺 忠)
- Skies of Arcadia (Dreamcast; 2000) — Enemy Models (as Tadashi Ohmine)
- Sakura Taisen 3: Paris wa Moeteiru ka (Dreamcast; 2001) — マップデザイナー (as 大嶺 忠)
- Shinobi (PlayStation 2; 2002) — マップモデル (as 大嶺 忠)
- Shinobi (PlayStation 2; 2002) — Map Model
- Skies of Arcadia (GameCube; 2002) — Graphic Designer (as Tadashi Ohmine)
- Sakura Taisen: Atsuki Chishio Ni (PlayStation 2; 2003) — マップデザイン (as 大嶺 忠)
- Nightshade (PlayStation 2; 2003) — マップモデリング (as 大嶺 忠)
- Nightshade (PlayStation 2; 2003) — Map Modelers
- Dragon Treasure II (NAOMI; 2004) — Graphic Designer (as 大嶺 忠)
- Bleach Advance: Kurenai ni Somaru Soul Society (Game Boy Advance; 2005) — 開発サポート[3] (as 大嶺 忠)