Difference between revisions of "Kazuo Wakihara"
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| employment={{Employment | | employment={{Employment | ||
| company=[[Sega Enterprises, Ltd.|Sega Enterprises]] | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] | ||
+ | | start=1982{{ref|https://tcrf.net/Iron_Storm_(Sega_Saturn)}} | ||
| divisions=[[Sega R&D 1]], [[Sega CS2 (1996-1999)|Sega CS2]], [[Sega Software R&D Dept. 7]] | | divisions=[[Sega R&D 1]], [[Sega CS2 (1996-1999)|Sega CS2]], [[Sega Software R&D Dept. 7]] | ||
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− | {{sub-stub}}'''{{PAGENAME}}''' (脇原 一雄) is a programmer at [[Sega of Japan]], possibly former. He is best-known for his | + | {{sub-stub}}'''{{PAGENAME}}''' (脇原 一雄) is a programmer at [[Sega of Japan]], possibly former, who started working for the company in 1982. He is best-known for his work on both the [[System C]] and [[Mega Drive]] versions of ''[[Columns]]'', as one of its 4 developers{{fileref|SegaAges2500_V07_PS2_JP_Leaflet.pdf|page=2}}. Due to the name [[Takosuke|Takosukezou]] appearing the game's code, it may indicate this was a pseudonym of his at the time. |
− | He was later a main programmer for [[Sega CS2 (1996-1999)|Sega CS2]]'s various tactical games like ''World Advanced Daisenryaku'' (and also named the drill instructor in Rudolph Rodriguez in ''[[World Advanced Daisenryaku: Sakusen File]]''<ref>README.TXT in ''[[World Advanced Daisenryaku: Sakusen File]]'') and RPGs like ''Skies of Arcadia'', and a recurring programmer for the ''[[:category:Sakura Taisen (franchise)|Sakura Taisen]]'' franchise. When [[Sega WOW]] split into 3 different department in 2005, Wakihara ended up at [[Mobile Phone Contents Development Dept.]], where he remained until at least 2009 when he was interviewed for ''[[Sonic's Ultimate Genesis Collection]]''. | + | He was later a main programmer for [[Sega CS2 (1996-1999)|Sega CS2]]'s various tactical games like ''World Advanced Daisenryaku'' (and also named the drill instructor in Rudolph Rodriguez in ''[[World Advanced Daisenryaku: Sakusen File]]''<ref>README.TXT in ''[[World Advanced Daisenryaku: Sakusen File]]''</ref>) and RPGs like ''Skies of Arcadia'', and a recurring programmer for the ''[[:category:Sakura Taisen (franchise)|Sakura Taisen]]'' franchise. When [[Sega WOW]] split into 3 different department in 2005, Wakihara ended up at [[Mobile Phone Contents Development Dept.]], where he remained until at least 2009 when he was interviewed for ''[[Sonic's Ultimate Genesis Collection]]''. |
==Production history== | ==Production history== |
Latest revision as of 04:34, 28 January 2024
Kazuo Wakihara |
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Employment history: Sega Enterprises (1982[1] – )
Divisions:
Divisions:
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Role(s): Programmer |
This teeny-tiny article needs some work. You can help us by expanding it.
Kazuo Wakihara (脇原 一雄) is a programmer at Sega of Japan, possibly former, who started working for the company in 1982. He is best-known for his work on both the System C and Mega Drive versions of Columns, as one of its 4 developers[2]. Due to the name Takosukezou appearing the game's code, it may indicate this was a pseudonym of his at the time.
He was later a main programmer for Sega CS2's various tactical games like World Advanced Daisenryaku (and also named the drill instructor in Rudolph Rodriguez in World Advanced Daisenryaku: Sakusen File[4]) and RPGs like Skies of Arcadia, and a recurring programmer for the Sakura Taisen franchise. When Sega WOW split into 3 different department in 2005, Wakihara ended up at Mobile Phone Contents Development Dept., where he remained until at least 2009 when he was interviewed for Sonic's Ultimate Genesis Collection.
Production history
- Action Fighter (Master System; 1986)
- Columns (System C; 1990) — Programmer
- Columns (Mega Drive; 1990) — Programmer
- Columns II: The Voyage Through Time (System C; 1990) — Programmer
- Iron Storm (Saturn; 1995) — メインシステムプログラム[5] (as 脇原 一雄)
- Iron Storm (Saturn; 1995) — ツール作成[5] (as 脇原 一雄)
- Iron Storm (Saturn; 1995) — Main System Program
- Iron Storm (Saturn; 1995) — Tool Production
- World Advanced Daisenryaku: Sakusen File (Saturn; 1996) — システムプログラム[6] (as 脇原 一雄)
- World Advanced Daisenryaku: Sakusen File (Saturn; 1996) — メインプログラム[6] (as 脇原 一雄)
- Advanced World War: Sennen Teikoku no Koubou (Saturn; 1997) — プログラマー (as 脇原 一雄)
- Sega Ages Columns Arcade Collection (Saturn; 1997) — Special Thanks[7]
- Atsumare! Guru Guru Onsen (Dreamcast; 1999) — プログラマ (as 脇原 一雄)
- Skies of Arcadia (Dreamcast; 2000) — ウインドウプログラミング (as 脇原 一雄)
- Skies of Arcadia (Dreamcast; 2000) — Window Programmer
- Skies of Arcadia (GameCube; 2002) — Programmer
- Sakura Taisen V Episode 0: Kouya no Samurai Musume (PlayStation 2; 2004) — プログラマー (as 脇原一雄)
References
- ↑ The Cutting Room Floor: Iron Storm (Sega Saturn)
- ↑ 2.0 2.1 File:SegaAges2500_V07_PS2_JP_Leaflet.pdf, page 2
- ↑ Sonic's Ultimate Genesis Collection
- ↑ README.TXT in World Advanced Daisenryaku: Sakusen File
- ↑ 5.0 5.1 File:World Advanced Daisenryaku Koutetsu no Senpuu Saturn credits.pdf
- ↑ 6.0 6.1 File:World Advanced Daisenryaku Sakusen File Saturn credits.pdf
- ↑ File:Sega Ages Columns Arcade Collection Saturn credits.pdf